Baba teases more Tales of Symphonia Chronicles additions
posted on 06.26.13 at 06:18 PM EST by (@salromano)
But he can't say what they are just yet.

Tales of Symphonia Chronicles

Tales of Symphonia Chronicles will include more than high-definition graphics, new cut-ins, and new theme arrangements, series producer Hideo Baba has said.

In the August issue of Viva Tales of Magazine, Baba was asked if the game would include further additional elements. He replied that they’re currently working on some things, but could not say more as to what they are.

Tales of Symphonia Chronicles is coming to PlayStation 3 this October in Japan, and in early 2014 in North America, Europe, and Australasia.

Thanks, Tale Tale Source.

  • bloodiOS

    While I undoubtedly support this collection all the way and already had it pre-ordered, saying that it has hi-def graphics is a bit of stretch, judging from the screenshots that were released recently. Now, since I’m a fan of Symphonia, I really like the graphics the way it is as it brings out the feeling of nostalgia but at the same time, I also realize that the efforts that were put into this collection, Symphonia in particular, is rather lacklustre…

    Fans like me will mostly buy the collection in a heartbeat, but if Namco Bandai planning on attracting people who are unfamiliar with the games, then they better put more efforts into the remastering process.

    • Solomon_Kano

      I’m not familiar with Tales at all and this has my interest. For me, the point of these HD collections is so much less how “HD” they are and moreso getting them on a platform I have. My PS2 is long gone and I’ve heard good things about Symphonia, so I’ll be picking this up.

      Unless they turn in a Silent Hill HD-level job for the final product, I can’t imagine too many people in my position would be put off. Certainly not at this point, anyway. What’s been shown certainly doesn’t look bad by any stretch.

      • bloodiOS

        I personally don’t think what they’ve shown us really is the best they could’ve done. Take Graces f for example, it was originally a Wii game but they managed to make the PS3 port look very good. With updated textures and jagged edges well-hidden, I think Graces f actually looked better than Vesperia, which is originally an HD game. Comparing Graces f to all the aliasing and muddy textures that they’ve shown for this collection, I can’t help but think that it could’ve been better…

        • Solomon_Kano

          That’s what I’m saying though. I don’t know about anyone else, but as someone who otherwise wouldn’t be playing the games at all, I don’t need them to be the prettiest ports ever. I need them to not look terrible on an HDTV like PS2 games do and I need them to be playable on PS3.

          Could they be doing better? Probably. That can be said about pretty much every HD collection’s treatment this side of MGS and GOW. But I think those of us who haven’t played the game at all will be satisfied to know they aren’t doing poorly by them either.

          • bloodiOS

            True… Well, I supposed I just want them to be more ambitious as doing so would only benefit them. Putting in more efforts wouldn’t hurt…

            • Solomon_Kano

              Fair enough. There certainly wouldn’t be a downside to them putting in greater effort.

          • Tetsu

            You can make PS2 games look good on HDTVs.
            You just need to have component cables, and keep the aspect ratio 4:3. I suppose it definitely helps to have a nice HDTV though, to decode the standard signal, and large enough that the 4:3 isn’t small in the center of the screen, 40in and up.

            • Solomon_Kano

              Ah, yea, I don’t have the space for a 40in, so I wouldn’t be able to make that work. Well, not to mention I don’t have a PS2 anymore.

              • Tetsu

                Ah that’s unfortunate. Do you have a b/c PS3? or did you just not have that much use for your PS2?
                Cause when my 60gb PS3 died, I’m glad I had my PS2 still, my 80 game library of PS2 games would have been very sad otherwise.

                • Solomon_Kano

                  Nah, no b/c. In my lacking foresight, I got rid of most of my PS2 games when I got a 360 back in middle school (but kept the PS2 — how smart am I?) and then ended up getting rid of my PS2 itself when I got a PS3 because I had no games for it (again, just brilliant!). It was a series of stupid events.

            • AdamBoy64

              I wanted to mention this is a really good point. Component Cables make a really big difference.

              Like, a massive difference.

              • Tetsu

                Yeah, you can make a PS2 look the same as a Wii with component cables, albeit not in wide-screen. (unless it’s a progressive-scan enabled wide-screen PS2 title)
                I was surprised at the difference they make when I first got them a long time ago.

        • AdamBoy64

          Yes, it could certainly be a lot better.

          The remastered Symphonia doesn’t look as good as the original DotNW. It would have been nice if they could have matched Wii Graphics.

          But to do that they would have had a lot of work to redo all the character models, but I think it would be worth it.
          I guess Namco didn’t think so.

          • MasterSensei

            They already have all the new character models from Dawn of the New World as well as the new area models since it’s set in the same world all they would really need to do is create new boss models.

      • http://www.psvitadirect.com/ Kurisu Makise

        Small tangent on Silent Hill…Since I got hooked on Survival Horror, I was totally looking forward to that collection, like really bad then I heard all the technical problems and ugh Konami, so much disappoint. I’d have been happy if it was just upscaled, running at a nice framerate with trophies (yes, some of us really are that easy to please). While I’m glad they seem to be going a step beyond, I will admit that versus Square Enix and FFX-X2 HD, it’s a…hmm I can’t quite word it right but I guess simpler effort would be fair?

        • Solomon_Kano

          That was unfortunate. I hadn’t played the Silent Hill games and I’ve heard 2 is pretty much a classic, so I was looking forward to giving it a shot. And then that happened. They apparently lost the game’s source code (a surprisingly common occurrence, it seems lol) and built the HD version from alpha code. As it turns out, that’s a hilariously stupid idea.

          Thank goodness SE looks to be on the right track with FFX/2. I’d probably cry my eyes out if X HD turned out like Silent Hill.

          • http://www.psvitadirect.com/ Kurisu Makise

            I would too, I would too. Loosing source code from the PS1 era seems (while still very unprofessional) a little more…understandable than losing PS2 era code. I think it’s just an excuse, especially when there was a PC version to take code from >>;

            • Solomon_Kano

              Well, the PC version was a port of the PS2 version, right? If they lost the source code, that wouldn’t really help them.

              I wanted to believe it was an excuse until Square Enix lost KH1’s source code and Guerilla lost Killzone’s source code as well.

              • http://www.psvitadirect.com/ Kurisu Makise

                Oh yes, developers do lose source code a fair bit admittedly, especially SEGA. I’m not so sure how important the original PS2 version was though. Crystal Dynamics used the PC versions for their HD collections of Tomb Raider so I don’t think that’s an issue. All the same, it’s important for preservation and business that people start safe guarding their source code better.

                • Solomon_Kano

                  Admittedly, I don’t know enough about how these HD ports work to comment on what CD working from the PC versions says, but I’d imagine they didn’t lose the source code, then? Or they still had the PC version’s source code backed up.

                  Either way, yea, it’d be nice if devs started keeping a better handle on that. I absolutely died when I read that we almost didn’t get Killzone HD because the original source code was in a shoebox in one of the employees’ cellar. Like… I know you guys didn’t expect HD collections to be a thing, but why would you even put that there!? lol

                  • http://www.psvitadirect.com/ Kurisu Makise

                    I’m embarassed for them at this point. Source code should have 1) Super safe off-site backup server 2) Onsite server 3) Offline Master discs x3 for safety! smh I don’t think Hollywood was ever this bad in preservation.

                    • Solomon_Kano

                      Well, Hollywood used to make the video game industry look like a Swiss bank when it came to keeping track of stuff. We’ve got hundreds, if not thousands, of films from the 50s on back that have deteriorated beyond help and others that have needed extensive work to be presentable today. Martin Scorcese even set up a foundation for it lol.

                      But they’re definitely better about it now than the gaming industry is. Hopefully, they’ve realized they need to keep a better lock on things now, though.

    • LordKaiser

      It’s not on 16:9?

  • MrSirFeatherFang

    I was hoping for some music arrangements. If not the whole OST for Symphonia 1.

    • MrRobbyM

      Yas

  • AdamBoy64

    Oh man. This is exciting. Any new content would be fantastic.
    I should try and keep my expectations in check though.

  • LordKaiser

    If this comes here I’ll buy it. The reason why I didn’t got it was because it was on GC.

    • Zackasaur

      Where do you mean when you say “here”? I know that a western localisation was announced already.

      • LordKaiser

        America and Europe but mainly America.

        Nvm I’m preordering it.

  • Archvile

    Most likely the PS2 exclusive contents.

    • AdamBoy64

      Ah, he’s talking to a Japanese audience when he says that – who already have that version – so it’s probably something else.

      • Archvile

        Oh my bad i skimmed over the “tales of magazine” part. Hmm consider me curious then.

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  • Anime10121

    Probably more DLC costumes…

    Though that’d be fine with me :D

  • Samuel Dávila

    I reaaaaally wish they add new artes for Emil and Marta, and if only I could play with the sadistic Loli Alice! I loved her! BTW I saw the trailer last week and the Opening song, oooh the memories! Loved Tales of Symphonia, my first tales of!

  • Simmsville

    Come on Namco… you know you want to make an HD collection of Baten Kaitos too…. you know you do Namco…just make it already

  • PrinceHeir

    glad they’re using the PS2 version with added content :D

    awesome stuff!!

    can we have dual audio as well baba san :P

    • Oswald Penniworth

      Dual audio’s been confirmed! FINALLY!! =D