Zelda 3DS sees return of Light and Dark Worlds
posted on 05.01.13 at 09:31 PM EDT by (@salromano)
Sequel a departure from previous games, says Aonuma.

Nintendo’s upcoming The Legend of Zelda: A Link to the Past sequel for 3DS will alternate between Light and Dark worlds, Zelda series director Eiji Aonuma has told CNET.

While the Light World has appeared in all Zelda games, the Dark World has only appeared in A Link to the Past and Four Swords Adventures.

The 3DS sequel will be a departure from the way most Zelda games are played, according to Aonuma. Speaking about the series’ basic formula of finding items to progress, Aonuma said “it certainly feels different from our [the developer’s] point of view.”

The director explained that with 3DS, a platform in which an original Zelda game has yet to appear, the system’s fresh canvas allowed for the return of a classic top-down view.

One of the new Zelda‘s features allows Link to turn into a drawing on the wall. The idea originates from The Legend of Zela: Ocarina of Time‘s Phantom Ganon, who jumps into one of six identical paintings on a wall. Aonuma said he wanted to give Link the same power.

The 3DS’ 3D capabilities are also important, Aonuma added. You can play with the 3D slider set to “off,” of course, but Aonuma says you won’t be getting 100 percent of the intended experience.

  • PrinceHeir

    can’t wait!!!!

  • DanijoEX

    I’m looking forward to it.

  • Claude

    I hope we can explore new parts of both world maps.

  • Farid Belkacemi

    “The idea originates from The Legend of Zela: Ocarina of Time‘s Phantom Ganon”

    That boss was pretty awesome :)

  • Elvick

    *sigh* I really don’t like the graphics. So bleh. I want sprites.

  • LordKaiser

    Will the Stalleview game Ancient Stone Tablets be removed from the canon?


  • rainelee

    God, I love the Zelda series. Link’s Awakening was my very first one. Hooked on it since then. Can’t wait to play this one.

  • AdamBoy64

    Looks like I won’t be getting 100% of the intended experience then.

  • DarthNemesis

    Can you say MILK? ALTTP is my favorite Zelda game but this was not needed.

    • Simmsville

      It’s hardly milking is it? ALTTP is a game within a certain timeline, and this is a chronological sequel to that game. You know what else is a chronological sequel? Wind Waker or just about any other Zelda game made recently (barring Skyward which was the ‘first’ game in all of the timelines)
      There are different timelines, they are just exploring this one for the moment

    • Lelouch Vi Britannia

      I see it the same way. No wonder Nintendo’s console Wii U isn’t catching on. I know that when the next Smash Bros. comes out it’ll sell, so will Zelda, Metroid, DK, Mario Kart, Xenoblade 2 but other than that Nintendo needs to make NEW First Party franchises for CONSOLE.

      No wonder Super Mario Bros. U didn’t sell as well Long time Nintendo veterans like Myself have been having “Mario Fatigue” as I call it.

      • BigDix

        If anything is fatiguing me, it’s this mysterious fatigue supposedly afflicting you and the rest of the snot-nosed hypocrites who suddenly seem to think something like this can be legitimately criticized as “milking it”.

        Who here thinks Skyward Sword was more or less the same game as Twilight Princess? Or that Twilight Princess was too much like The Wind Waker? Were any of them copies of Majora’s Mask? Were those four games too similar to OoT? What about Super Mario Galaxy; was it the same as Sunshine? And SM64? SMW2? SMW? How much further do you think I should go? I only have virtually every other mainline franchise release Nintendo has ever produced to still get around to….

        All of these games share certain commonalities as parts of their respective franchises, but we know that pretty much every mainline release stands as a game with uniquely compelling identity that offers its own breadth of experiences. Hell, just look at how polarizing many of them have been… These games were all Mario, all Zelda, and at the same time fantastically varied from one another. That is the GENIUS of what Nintendo does — keeping everything inviting and accessible for veterans and newcomers alike even as they recreate within the very same game.

        Would it be lovely and great if Nintendo was pumping out new IP constantly? OF FUCKING COURSE IT WOULD. Gripes about Zelda, Mario, Metroid, SSB, etc. being too similar though are just out-and-out bullshit. In case you hadn’t noticed, the market is volatile as all hell right now, and not just for Nintendo. Nobody, NOBODY has the stable of critically adored franchises Nintendo does; they have a wealth to work with as they try to leverage that aforementioned genius for the greatest sales potential, which is very often a total crap-shoot with brand spanking new IP. You’ll excuse Nintendo for trying to remain viable while miraculously maintaining the integrity of their creativity, unlike most other titans of publishing.

        The offshoot series do in fact tend to skew more towards homogeny, with some much more guilty of it than others. NSMB isn’t remarkably changed with each installment, but I struggle to see the problem here. NSMB is a fuckton of fun with friends and I don’t see why you wouldn’t want to have that experience a few times a decade… The only major Nintendo franchise that could really be labeled as being objectionably stagnant is Pokemon, and even then Nintendo is poised to maybe breathe new life into it this year.

        And by the way, NSMBU has sold 2.15 million in four months, on a console out for four months, a console which it’s yet to be bundled with. NSMB Wii has sold much more…as a title that released three years after the launch of a console that was already a phenomenon, has been sold in a bundle and available for going on four years. I’d say NSMBU is doin’ pretty fuckin’ good for itself considering.

        • Claude

          Bravo! What an unexpectedly excellent response from someone with an amusing username. I agree with pretty much everything you said.
          I would also like to point out that Nintendo has been putting out new IPs all along, and that people that say they don’t almost never know what they’re talking about. They jumped headlong into the digital space with new IPs like Harmoknight, Dillon’s Rolling Western, Fluidity and Pushmo…each with their own distinctive forms of gameplay that don’t resemble any other Nintendo IPs, and populated with their own colorful characters. And that’s just the digital space, the numbers go up when you start talking about retail like Xenoblade, Fossil Fighters, Soma Bringer, etc.

          • BigDix

            Unfortunately, the likes of HarmoKnight, Dillon’s Rolling Western, Captain Rainbow, Pandora’s Tower, The Last Story, Xenoblade, Soma Bringer, Disaster, Fluidity, Sakura Samurai, Pushmo and others don’t seem to pass the litmus tests the gibbering “hardcore” like to conduct. I mean… Fun and invention? C’mon, everybody KNOWS real video games are either about ogling anime tits or racking up headshots.

      • http://blacksitepsu.deviantart.com/ BlacksitePSU

        Wii U isn’t catching on because most casual gamers view it as an accessory to the Wii, not because a certain title in the Legend of Zelda series is finally getting a sequel or that you’re tired of playing Mario games.

        Nintendo’s new first party franchises better be unique, unlike these obscure/generic-looking anime games.

    • Bec66

      Oh yes and I’m also assuming the direct sequel to the original Zelda, Major’s mask, Phantom Hourglass, Spirit tracks, and Four Sword adventure are also milking?

      Seriously they made ALTTP years ago and now this is suddenly Milking? I know that there have been some people who have wanted a ALTTP sequel so yes they can make another one, also just what logic are you using to call this “Not needed” when do we ever technically “need” a game or not? They’re making this because they want to and you seem to be being unfair to Nintendo.

      • gamelayer

        Phantom Hourglass and Spirit tracks must be the worst Zelda games next to those US CDI abominations.

    • gamelayer

      It’s not technically Milking, but it does demonstrate a general lack of ingenuity and imagination on Nintendo’s part.

  • http://www.facebook.com/micheal.scott.315 Micheal Scott

    Ok now so who is the boss this time
    cant be Ganon will kill him for good