Toukiden demo patch incoming, second demo set for June
posted on 05.01.13 at 07:53 AM EST by (@salromano)
Transfer your sava data from the new demo to the retail version.

Tecmo Koei is readying a patch for the PS Vita demo of Toukiden, which it says will address player concerns, improve response actions, adjust energy consumption required for actions, etc. It’s due out in early May.

A PSP demo including the same adjustments will launch in late May.

Additionally, Tecmo Koei announced a new demo for both platforms will launch in mid-June. It will allow players to create their own character and play the game from its opening. Save data from this demo can be transferred to the retail version, which launches in Japan on June 27.

View a new set of screenshots at the gallery.

  • shogunknight

    Im sorry, did you just say a “Patch” for a demo?

    • Hikaru Lighthalzen

      yeah i also see “patch” for the demo

    • Pyrofrost

      First time I’ve ever seen anything like that as well. I guess the good thing about this is that they are starting early addressing player concerns before the full release.

      • HeatPhoenix

        Second time, Bamco also did this for Gundam Breaker.

      • Nate

        It’s the first time I’d heard psp and demo in the same sentence in a while too.

      • Kurisu Makise

        Well new IP, trying to cultivate an audience, you might as well try to appease that starting base as best as you can. Showing the players you’ll respond immediately to crits might also increase the likelihood of them purchasing too. I hope that this can become a thing for the future, though not just for damage control but also to add new positive things to try out.

      • PrinceHeir

        didn’t Metal Gear Risin JPN demo had one?

  • 武神水樹

    The combat was fun but response times and player movement were horrible

    • MosquitoLemon

      That’s why they are patching it.

      • 武神水樹

        I’ll have to try it out when it’s ready

  • DrForbidden

    While I understand why KT is doing this, and I’ve actually tired the demo, I find the implications of it disturbing on another level.

    On the one hand, this says that KT didn’t understand what gamers want when the game was being developed, or they simply did not think there was anything unsavoury about their game mechanics. Alternatively, the design was intentional and the designers wanted to give a different experience to gamers.

    On the other hand, if the latter above is true,their willingness to patch the game (the demo, even) makes it clear that they are willing to sacrifice whatever artistic vision the designers had in mind in the first place when they designed it, in order to appeal to the masses.

    I don’t know what to think about this, to be honest.

  • jujubee88

    A lot people here are complaining about the game stuff. That’s good, a vocal fanbase is a good one (I find).

    On the other side of this coin, I love how vita is fast to adopt this rich demo+save transfer approach. It’s unlike anything I’ve seen before and it screams good will and smarts from the higher ups that are making and funding these games.

    More demos and progression transferring, pls! :D