Dragon’s Crown has scaling enemies, hooded companions
posted on 05.07.13 at 07:46 AM EDT by (@salromano)
Select your character at a tavern round-table.

IGN recently went live with a new preview of Atlus and VanillaWare’s upcoming PlayStation 3 and PS Vita game Dragon’s Crown, providing new details on the August-due action RPG. Get the bullet summary below.

  • The character-select screen is a round-table at a tavern featuring the game’s six characters feasting and drinking (pictured).
  • After selecting your character, you’ll hear a voiced introduction, and then move out into a town “ripped out of the likes of Zelda II and Faxanadu.”
  • You can speak with the townsfolk, or bother them—punch a basket of apples out of a merchant’s hands or jugs of water out of a person’s grasp, for example.
  • The town also offers shops, guilds, etc. to visit.
  • The world map will allow you to select which stage to visit or revisit.
  • New players will be greeted with an “extremely thorough tutorial” for your character’s move and skill sets.
  • Dragon’s Crown is “tough,” especially if you’re trying to best your high score or finish a stage faster for new loot. “Without using a hodgepodge of techniques and weapons, the AI will make quick work of you.”
  • Enemies scale with you, meaning as you get stronger, they do, too. They’ll increase in number, as well.
  • Each level ends with a powerful boss.
  • Mounts can be found on various stages. If a giant bird attacks you, for example, you can down it and get on its back to use it as a temporary weapon. Some have special skills like fire breath.
  • The left analog stick is used for character movement. The right analog stick is used to control an independent cursor to identify points of interest in the environment.
  • Every character has a hooded companion following them with a sack full of treasure and loot. This is how characters are able to hold all the loot they obtain.
  • Character stats include health points, magic points, strength, constitution, dexterity, intelligence, magical resistance, and luck. As you become more powerful and find better equipment, these numbers will increase.

Dragon’s Crown is due out August 6 in North America.

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  • shogunknight

    Thats awesome, reminds me of the golden axe series. Really looking forward to this

    • MosquitoLemon

      Yeah, sounds like a spiritual successor to Golden Axe.

  • sherimae1324

    i definitely going to love this game ^_^

  • Duc PC-QB

    “Enemies scale with you, meaning as you get stronger, they do, too. They’ll increase in number, as well.”

    > Grinding and leveling are are useless If they implement this system.

    • Adol Christin

      I agree with you :(

    • uhawww

      If it’s scaled well, it won’t be useless, but it will put extra emphasis on loot, rather than just levels. I don’t think it’s a bad thing.

  • Kickersu18

    5th August my Birthday and i know what i buy on this day! ‘m going to love this game fosho!

  • Rafael Martines

    Soul Sacrifice… now Dragon’s Crown :D

    Why live? XD

  • Solomon_Kano

    My God, Vanillaware. This sounds like Odin Sphere on steroids. Bless Kamitani for keeping this idea with him for so long.

    • z_merquise

      To think that he already had this game in his mind way before Odin Sphere, it’s just that publishers everywhere rejected it.

      So yeah, bless Kamitani and Vanillaware for bringing back hand-drawn belt-scrollers in a big way.

      • Solomon_Kano

        Since the Dreamcast days even! How crazy is that? Thankfully, Ignition finally took the plunge nobody else was willing to (and Atlus came in for the save once Ignition’s issues occurred).

        If only Vanillaware’s works could lead to some kinda resurgence in sidescrollers, then I’d really be set. Ah well, I’ll take what I can get. DC and the D&D ports will definitely keep me happy.

  • Adol Christin

    Can’t wait to play it on my Vita. I’m really happy the Japanese and NA release dates are so close :)

  • Elvick

    Oh lawd, what’s with that weird tiny head on the fighter? xD Put your helmet back on good sir!

    • Kobracon

      Yeah XD Shocked me when I first saw it in his trailer!

  • MrRobbyM

    I need this game already.

    • http://youtube.com/miyabigaming 武神水樹

      Ya August is faaaaaaaaar

  • DarthBrian

    I don’t like the scaling enemies but everything else sounds good.

  • z_merquise

    Reading the preview just made me more excited for this game. I hope Atlus release a demo soon so we can all try it.

  • Ritsujun

    “The world map will allow you to select which stage to visit or revisit.”

    THIS. <3

  • miyamoto

    I can’t be thankful enough that this supposedly niche game that I was expecting to be played by a few now had the publicity of a AAA western game!

    Thank you Thank you

    • Haku_Luvs_You

      It certainly has the publicity. I’d still be surprised if it has the sales numbers of a AAA western game though…

      • miyamoto

        nope coz its a new JRPG but if it does figures along the lines of Demon’s Souls,, another PlayStation Exclusive, Atlus is gonna have a field day yet again, me lad!

  • Hoshi星

    My most hyped game of the year. I seriously can’t wait to play it.

    • z_merquise

      Is that a Dragon’s Crown Elf in your avatar? Do you got the full pic?

  • Haku_Luvs_You

    Forget the sorceress look at that beard on the dwarf!!!!

  • http://twitter.com/kazumalynx Zero

    I can’t wait to play this game. I’m waiting for some kind of special edition announcement. Come on, Atlus! xD

  • MosquitoLemon

    Faxanadu? FAXANADU!? Who even knows about that game?! Someone at IGN looking for some street cred?

  • https://www.teepublic.com/user/ECM ECM

    Enemy scaling? Suddenly a bit less interested than I was…

    • http://youtube.com/miyabigaming 武神水樹

      Why, won’t get boring

    • LordKaiser

      See it as a Beat m’ Up Brawler game and not as a RPG.

  • $3582264

    I hope it scales. I hope its hard too. Kind of tired of watered down wishy washy games for the masses. Bring the pain! lol

    • Lelouch Vi Britannia

      exactly cause Gamers have forgotten about the days when Games challenged you.
      the whole Beat Em’ UP Action-RPG part reminds me of Guardian Heroes which I got to play on my Friend Adam’s Sega Saturn.

  • PrinceHeir

    Day 1 baby!!!!!!

    both Vita and PS3 version!!!!!!!!

  • AdamBoy64

    This is shaping up to be a great game. Looks really promising.
    Also, the guy at the back has a massive suit of armour. Seriously.

    • Kobracon

      Either that or he has a really small head (which also happens to be surprisingly bishi)

  • Serovath

    hopefully this game sells really really well. so sega will take notice, and can WAKE UP and give us a brand new, full fledge, 2D streets of rage game.

    side scrolling beat em ups are not dead!!!!

  • Kobracon

    I keep reading loot, but remains to be seen is if they appear on your character….

    I understand the nature of the highly detailed and gorgeous animation demands lots of time merely for just one armor set but it would certainly help drive the loot hunt if it changes appearance. Imagine an armor that somehow gives the Amazon even LESS clothing…….*nosebleed*

  • DrForbidden

    I object to the depictions of pretty boys with small heads and dwarves with neckbeards in this game. Were the characters designed by a microcephalic 14-year-old with a neckbeard? The characters were obviously designed to appeal to women who find pretty boys or dwarves with steroid-abuse problems enticing. The games industry still suffers from image problems due to long-standing exploitation of dwarves and of tiny heads. Gamers with tiny heads as well as dwarf gamers with too much facial hair have enough body image issues without this game which is totally unrelated to reality in any aspect making them feel bad that they can’t afford anabolic steroids for all three meals a day. Developers should not be allowed to design fictional characters in their art style that some people find offensive.

    Now I await a reply from the character designer involving a picture of women with gigantic heads and clean-shaven giants accompanied by a message implying that I prefer women with gigantic heads and clean-shaven giants to buff pretty men with tiny heads and over-muscled dwarves with neckbeards.