The Evil Within debut screenshots
posted on 04.23.13 at 02:05 PM EDT by (@salromano)
Non-watermarked images of Mikami's new horror.

Bethesda Softworks has released the first non-watermarked screenshots of Tango Gameworks’ The Evil Within.

Find a summary of the game’s story here. IGN went up with gameplay impressions yesterday, which is worth a read if you’ve the time.

View the screenshots at the gallery.

Play-Asia
  • Charlie

    Gorgeously gory-looking game.

  • http://twitter.com/kazumalynx Zero

    IGN also released a behind the scenes video. It’s pretty interesting.

    http://www.youtube.com/watch?v=d-P5Qm0zkV4

  • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

    This is shaping to look like a nice old school horror game (and by “old school” I simply mean a horror game that’s actually scary and not like today’s “horror” games which seemed to be more filled with action -_-).

  • BigDix

    Nothing new, basically… Except for that logo. What the fuck is up with the brain bound in barbwire? On top of looking too much like RE4, it’s also starting to look like something that hack Suda would squeeze outta his ass. Where’s the elegance? Shit… Still hope I’m proven wrong in the end, or the next several months if they’re merciful.

    • almostautumn

      I agree with everything but your Suda bit (sorry, but you’re crazy; NMH and Killer 7 are ridiculously awesome!). I’m not seeing the significance expected here either. That said, as it’s a horror game, the real “meat” of it, what will make it stand out, will be the overall usage of simple, singular events spread within the main plot direction; I remember RE for every reason other than the story or game-play itself. I think that same style of brilliance in horror design could still exist today.

      • BigDix

        Killer7 is not my favorite of Suda’s, although it’s better than NMH — a good, fun, amusing game that’s severely flawed and overrated by Suda’s rabid groupies. After those two, there’s little in recent times that Suda’s truly helmed, as he seems to prefer to sit back and throw his brand all over the place while most recently talking up some pretty disturbing shit in his useless Famitsu column. I look forward to Killer is Dead bringing my feelings about Suda back to a nicer place though, if he even manages a role more than Executive Supervising Assistant Creative Co-Director.

        As for significance, the barbwire-bound brain reeks of Suda’s “punk” sensibilities. This kind of imagery is very Grasshopper-esque. I’m not even saying it’s impossible for that sort of thing to be great, but I’m less than hopeful. It indicates to me that Tango and Mikami are getting totally stuck on making a maximally-gored-out RE4 where the “horror” derives from dead body litter, gallon after gallon of blood, and big scary chainsaws, instead of coming from that style of brilliance you mention, which we might agree on.

        • Budgiecat

          Sounds like you havent done any research at all on this game.

          • BigDix

            lol… Do you have any idea how foolish it sounds when you say something like that to a person who’s literally just got done describing exactly elements featuring in the game? Sounds like you’re the one who needs to do more research. I invite you to look over the screenshots for longer than a few seconds and read IGN’s preview. It’s been up since Monday.

            • Budgiecat

              no i mean it

              • BigDix

                You meant to be ignorant? Oh, okay. ;)

                • Budgiecat

                  Wait I’m calling you ignorant….what the…..oh just forget it. Give me a huggy

  • http://chaosraiden.blogspot.com/ Chaos Raiden

    Excellent screenshots. Thanks for the share.

  • PrinceHeir

    can’t wait :D

    it does feel like Shadow of the Damned sometimes ^^

  • GeekyCub

    I’m so excited for this game, and knowing Shinji Mikami is involved, I’m so much more optimistic about it. The game kinda looks like Resident Evil 4 to the extreme, especially that screenshot with the zombies holding torches. I’ll be happy as long as the gameplay is solid, and the story is interesting. Hopefully we’ll see some gameplay at E3!