God Eater 2’s Shotgun revealed
posted on 04.20.13 at 03:14 PM EST by (@orokana_yume)
New details on close and long-range combat.

Famitsu.com has gone live with the latest batch of information on God Eater 2.

In close-range combat, you can attack the enemy Aragami up front. The close-range category includes the following five weapon types: Short Blade, Long Blade, Buster Blade, Boost Hammer, and Charge Spear.

When the enemy becomes enraged, they have far-reaching attacks, so attacking in gun form is very effective. The series’ trademark “Bullet Edit” feature, in which players can customize the behavior of their bullets, will also be present in God Eater 2.

New to God Eater 2 is the shotgun, a new gun barrel category specializing in close-range combat. It has a short range of fire, but high firepower. The bullet is called “Sandan,” which literally means “gun shot.” There’s also a “Rush Fire” ability, which sends out high impact bullets at rapid intervals. In previous games, the gun barrels’ performance, bullet speed, etc. were deliberately tweaked for individual results, but this time they are planned to be normalized.

God Eater 2 is due out for PS Vita and PSP this year in Japan.

  • PrinceHeir

    nice :D

  • Ace0

    this looks really cool! I hope this game will get a western release. I loved the first game ALOT.

  • Eclipse

    I’m sure that a lot of people will be pleased that the bullet customization feature will be back in this. I mostly went though the first game with just melee combat, while my main use of the gun was just to use the healing bullets.

    I’m also really liking the sound of the shotgun, so I think I’ll spend more time using the various guns in this sequel.

  • http://www.psvitadirect.com/ Kurisu Makise

    Looks like my weapon of choice is all but confirmed. I’d like to try out some of the listed features in GEB before GE2 drops. Are they newbie friendly or should I start Melee instead (I usually prefer ranged in normal action games admittedly)?

  • Revorse

    As someone who was terrible at the whole Bullet Crafting system, I just gotta say, I hope it’s easier for dummies like me. Anyone know the odds of it getting localized?

    • http://www.facebook.com/micheal.scott.315 Micheal Scott

      im in the same boat as you BCS just didnt make sense to me
      so i want melee for combat

      • Revorse

        It was rough. I’d think I was making the most badass bullet and it didnt do squat.

  • Warboss Aohd

    …….dat would break ya armz if ya tried ta fire it.

    i don’t fink even an’ Ork Warboss or a Krogan could shoot dat fing.

  • Always No. 9

    “The series’ trademark “Bullet Edit” feature, in which players can
    customize the behavior of their bullets, will also be present in God Eater 2.”

    ……Thank….You, Bamco……#9

  • Djkarl Pierre

    Lance with Shotgot mod……i’m pretty much have everything plan out when this comes out. >:3

  • Sevyne

    I was never very good with bullet crafting and usually had to resort to player guides for decent bullet setups. That said, I still loved that it existed since it does add a unique layer of strategy to the game and I’m glad it’s here to stay.

    Nice to see the addition of a shotgun as well. I’ve always loved my shotguns in games. I’ll probably be trying a Lance/Shotgun combo as well.

  • Van Sora

    I’m almost 100% sure this will get localized, GEB was very popular in europe.

    • AdachiTohru

      I hope you’re right… But Namco doesnt want to support Vita in the west ( Tales Of, One Piece… )

      • jujubee88

        Namco Bandai reps have already stated they do want to localize (internally developed) titles overseas, however they are not currently impressed with the VITA install base (in the west), so they wont.

        p.s. Regardless of the install base in the west, this is one of those titles that can sell well in the west, If NB localize, it can stimulate some growth in the install base (bc people thing “I need to buy a VITA for that!”). Than, NB would be able to sell more units of the game by creating more visibility and than that could good create word of mouth.

        • Elvick

          That’s total PR bullshit. Yeah, let’s not slap out a Vita version of a game you’re already localizing on PS3. That will totally fix the vita install base. No. That’ll do the complete opposite. It’ll tell consumers to stay the hell away from the Vita because we won’t even get multiplatform games that are being localized on other platforms.

          Why bother as a buyer?

          They may as well say, “we don’t feel like bothering”. Because that’s probably true.

          And install base means crap if the attach rate is terrible. *points to Wii* Can have all the units in the world out there, doesn’t mean people will buy games for it.

        • MrKappa

          This is not getting localized. The Vita is pretty much stuck in a catch 22 situation.
          It has no games so it sells like crap but because it sells like crap no wants to put any games on it or localize any games.

          • AdachiTohru

            And theey are soo stupid, lower install base doesnt necessary mean lowere sales, but better visibility means better sales.

            You were in the bus, you saw what Persona did ! better start than any Persona portablee with much lower install base. ( 20k in 2month in Europe and it keeps selling, when Persona 3P did 20k in 1 year )

        • http://twitter.com/RaiuLyn Raiu

          It can be a good thing… Think about it, the Vita has less notable/shovelware games compared to the 3DS and iOS… All you need is to have a game that stands out among the others and good marketing….

          Indie developers seem to like the Vita for some reason…. Have you read the story of Retro City Rampage sold the most on Vita?

          • Van Sora

            The 3DS only has one 10/10 game (fire emblem) the vita has at least 3. And the vita sells pretty well in europe, persona 4 hitted like a north korean nuclear bomb everywhere in the world and vita sales have doubled ever since that.

  • http://youtube.com/miyabigaming 武神水樹

    That chick looks awesome

  • Karl Josef

    but this game has no online multiplayer T.T just ad hoc

    • Elvick

      Neither did Ragnarok Odyssey when it released in Japan.

      • ekibyougami

        and Soul Sacrifice (JP retail version) didn’t get the adhoc feature until a major patch/update.
        I’m pretty sure a lot of people will still buy GE2 even without online multiplayer (for now). I’m sure I will. Thank kami I have a lot of adhoc bros to play with.

  • http://twitter.com/RaiuLyn Raiu

    Finally included a shotgun, huh? I hate it when I’m resorted to a melee weapon at close range at times…. This game just keeps getting better and better…