Deus Ex: Human Revolution Director’s Cut debut trailer

Plus, a list of features and changes in the Wii U version.

April 3, 2013 / 09:43 AM EDT / (@salromano)

Square Enix has released the debut trailer for Deus Ex: Human Revolution Director’s Cut, Eidos Montreal’s upcoming enhanced port for Wii U.

Due out next year, the game will feature various “visual improvements, overhauled boss fights, reinforced combat mechanics,” and more. Square Enix labels it “the ultimate Human Revolution experience.”

Watch the trailer below. A full list of changes can be found beneath it.

Total Game Immersion

  • You ARE Adam Jensen. The GamePad is Jensen’s Neural Hub, one of his implanted augmentations and possibly his most powerful tool.
  • The “in-game” menus are now toolkits; they feel like part of the game flow and one of Adam Jensen’s augmentations.
  • Tongs’s Rescue mission and the entire Missing Link chapter have been integrated seamlessly into the narrative flow of the Director’s Cut.
  • Original pre-order and other bonus weapons are now at Jensen’s disposal.

Original Game Mechanics utilizing the GamePad

  • Hacking is now at his best on the GamePad. Use the speed and precision of your fingers to hack on the GamePad while the world remains visible on your primary screen.
  • The “sniper scope” feature allows any weapon with a scope to use both the GamePad and primary screen for a two-step, precision sniping.
  • The Toolkits (previously in-game menus) are now all easily displayed and accessible on the GamePad.
  • The Radar is now featured on the touch screen and is a hybrid of the original radar and the 2D Map. Opening the 2D Map Toolkit allows players to draw hints, paths and notes that will remain on the radar.
  • The Quick Inventory is now displayed on the GamePad touch screen, leaving the primary screen clear.
  • Looting shows detailed descriptions about the items and doesn’t require players to access extra menus to see the content.

New Features

  • Grenade Throw-Back: Grenades near Jensen appear on the GamePad, the player can then swipe the grenade icon to throw the grenade back.
  • New Augmentation “Tactical Pattern-Recognition System”: Display Jensen’s view through the GamePad touch screen. Moving the GamePad around will move Jensen’s view (the camera) in the same way, using the gyroscope. The NPC closest to Jensen’s center point of view (reticle) will have an extra information panel appearing over his head, giving precious information like the items carried, total health, armor type and state (unconscious, dead, normal). Jensen can still move and shoot while the T.P-R.S is active.
  • Infologs: Information packages that can contain detailed screenshots, voice recordings, drawing and typed notes all together. Infologs can be toggled as a physical beacon in-game to be played automatically when standing on it. Infologs can be shared through the Miiverse to your friends, which let them view your content in-game, without breaking the immersion.
  • New Game +: Lengthen the game with the New Game Plus; keeping Jensen’s augmentations on replay.
  • GamePad Mode: Ability to play on the GamePad (No TV needed).

Fan Features

  • Director’s commentaries; For the hardcore Deus Ex fans, approximately 8 hours of director’s commentary that reveals secrets and background info on the creation and production of Deus Ex: Human Revolution Director’s Cut.
  • Strategy Guide: A strategy guide is available for the complete game including both the Missing Link and Tong’s Rescue mission. The strategy guide is implemented in-game and can be accessed through the Neural Hub at any time.
  • Achievements system; Original game achievements, The Missing Link achievements and new achievements are available!
  • A “Making Of” Video; The “Making Of” video of Deus Ex: Human Revolution, approximately 45min.
  • Left-Handed control mapping; for a total of 4 control layout variations
  • Languages: English, French, Italian, German and Spanish are available in both voice and subtitles. Choose to play the game with audio in one language but keep the subtitles on another.

New Boss Fights

  • Boss fights have been entirely redesigned; new map layout and new gameplay mechanics that support the game’s main pillars (hacking, stealth, combat). Also feature AI, damage & health tweaks for the best boss fights possible.
  • It’s now possible to defeat bosses without the need to fire a single bullet.

Technical & Other Improvements

  • Rebalanced energy system; Able to use more augmentations with more energy cell recharging. Makes the game more enjoyable and accessible on lower difficulty levels.
  • Improved visuals: With a better lighting system, fog and smoother shadows; all visual improvements from The Missing Link have been applied through the whole game. And with anti-aliasing, this is the best looking Deus Ex available.
  • AI tweaked for consistency
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  • Oside

    Seeing new game + in the game makes the deal a whole lot better. As well as redesigned boss battles, off tv play and the new augmentation. I was thinking of replaying the game again, and seeing i will have everything in the wii u version as well as extras makes the deal sweet.

  • Guest

    New Game + .. Never got through it the first time. Maybe a used copy of this and I’ll finish it :)

  • $30632660

    Thank god for New Game Plus, what always held me back from replaying a Deus Ex game in general was having to unlock the skills all over again and never being able to unlock all of them.

    • DarthBrian

      On my first playthrough I had all the augs unlocked except for one and I never used half of them because they involved killing people and I was playing a no-kill playthrough. Doing a new game+ would make the second playthrough really really easy. o_O

    • PrinceHeir

      yeah would love a new game plus.

      a super powered Adam Jensen from the start would be sweet!!

      i’ll wait for the inevitable patch sometime next year ^^

  • DarthBrian

    Yeah, that’s a Nintendo trailer all right.

    • almostautumn

      lmao; well put. Gotta give them credit for having a handgun in it at least :P

  • Tetsu

    Next…year? The game will be pretty old by then. But oh well, the Wii U needs any games it can get.

  • rockman29

    Wuu is looking a lot like the Wii all over again. A couple of high profile games, some Nintendo stuff, and a whole lot of rubbish no one pays attention to.

    • xMCXx

      I’m still waiting for those high-profile games.

  • Michael Garling

    No idea how what is essentially an enhanced port can take them until 2014 to put together. Really weird. REALLY weird.

    That being said, I have no need for this version – I’m absolutely fine with my PS3 copy, with The Missing Link installed. Never really noticed any visual updates in the DLC anyway, so I don’t need those “updates” applied to the rest of the game. Meanwhile, the boss fights never really bothered me anyway, so I don’t need those changed.

    This edition is fine and all, but advertising it like some huge event makes it feel redundant. Did we ever find out what ‘Human Defiance’ was? Is that the CGI film, while The Fall is the next game?

  • Bloodios

    They were expanded just to waste time, money and effort on this… How about making something that sounds more profitable, like another installment of Deus Ex for upcoming consoles?

    • http://blacksitepsu.deviantart.com/ BlacksitePSU

      You mean, Deus Ex: The Fall? I’m guessing we’ll see it at E3. I’m hoping its atmosphere is more like the original Deus Ex.