Deadpool dated, pre-order bonuses announced
posted on 04.17.13 at 04:29 PM EST by (@salromano)
Bringing "awesome" to your local retailer in late June.

Activision and High Moon Studios’ Deadpool video game will launch for PlayStation 3, Xbox 360, and PC on June 25 in North America. The console versions will cost $49.99 and the PC version $39.99.

Pre-order bonuses differ depending on location. GameStop and EB Games pre-orders will include:

  • “Merc with a Map Pack” DLC: Adds new maps “GRT Plaza” and “Inside the Tower” to Challenge mode, and new costumes “D-Pooly” and “Uncanny X-Force” to the unlockable Infinite mode, where your stats are tracked on a global leaderboard.
  • Exclusive digital wallpaper of Deadpool.
  • The GameStop with the most pre-orders for Deadpool will receive a midnight launch party paid for by Activision with a live appearance from Deadpool, himself.

Amazon pre-orders will include:

  • $5 in Amazon credit toward select Marvel graphic novels.
  • An exclusive diital wallpaper and digital cover sleeve.

View a new set of screenshots at the gallery.

  • disqus_rIjnBIKvqC

    when do we get a demo of this game,I havent seen any hack n slash combat,just some goofy dialogue from deadpool.
    im not buying this game or preordering before I have tested the game out via demo.

  • Nhiroz

    Anyone Pre-ordering this? Not a day one purchase for me, will wait for reviews :)

  • Elvick

    If it’s as solid as The Amazing Spiderman was, then I’ll probably pick it up.

  • 武神水樹

    They laid off people from High Moon recently, wonder how the game will turn out

    • Elvick

      The development of this game was already finished when that occurred.

      So if the game is bad, it has nothing to do with that.

      • 武神水樹

        Wow, they were stabbed in the back

        • Solomon_Kano

          Not really. They’re owned by Activision. It’s not like they used them, they’re still around with the company, but Activision is in the process of restructuring right now.

          Activision also laid off a chunk of Treyarch earlier this year — and that’s in spite of the game being the biggest COD yet and their assertion that it outpaced Avatar’s run to gross a billion.

  • Solomon_Kano

    Challenge… mode? How the hell does Activision give this a release date when we’ve seen neither hide nor hair of it!?

    Don’t get me wrong — I expect that High Moon will nail this — but it’s hard not to raise an eyebrow when they refuse to give us gameplay footage, laid off 40 of High Moon’s staff members, and are releasing it at the sub-$60 price point reserved for niche titles and games that aren’t expected to sell a ton.

    And what the hell is challenge mode??? The first mention of it came offhand in a pre-order bonus’ description lol. Come on, Activision! PROMOTE THIS! The talented folks at High Moon deserve better. Deadpool deserves better!

    • 浪黒雷 (Roland Gmyrek)

      The only two game franchises Acti actually promote are COD and Skylanders -_-

      Singularity, for instance, was an awesome, fun and refreshing take on the FPS, yet it wasn’t promoted at all and consequently sold rather poorly. It’s such a shame Acti are only willing to promote the games that are gonna sell in bucket-loads anyways.

      • Solomon_Kano

        Yea, to me that’s ass backwards. COD has outgrown the need for Activision’s extensive marketing. It hits at the same time every year, people know it’s coming. It wouldn’t hurt them to shave some of that marketing cost and spread it around to… wait, what the hell else do they even have? Now that I stop to think about it, they don’t really have much else to market anyway, so there’s REALLY no excuse for this not getting a push. High Moon’s achievements on Transformers certainly warrant better.

        • 浪黒雷 (Roland Gmyrek)

          That’s the crux of the matter. Blizzard have a steady stream of income curtesy of WoW and the occasional other huge-selling PC-only title. Activision, however, do the majority of revenue on COD alone. Skylanders was a surprise hit so they make loads of cash on selling the action figures as well. So basically Acti are a two game company with some licensed or sometimes even original (e.g. Singularity) games thrown in few and far between.

          They won’t run out of cash anytime soon but should the COD bubble burst they will be in trouble. Everybody loves to hate EA but they have a slew of great, popular franchises and can afford to lose some IP (MoH being a case in point).

          The problem with Activision is that it’s run by a suit that actually does not care about games, he even publicly admitted he does not play them. Sure, it’s a business, but knowing the stuff ur making millions on couldn’t hurt.

          • Solomon_Kano

            It’s unfortunate that the company’s being run how it is. When COD finally collapses, they’ll be in trouble. They’re in the process of shifting out of the licensed game business, so when COD goes, what other IP will they have? They drove Tony Hawk, Guitar Hero, and Crash into the ground years ago.

            For whatever policies EA has that people may find fault with, they certainly keep a level of variety and quality (mostly) among their titles that most of the big publishers don’t have.

            Kotick won’t get to step down when this falls apart, he’ll be ejected.

            • 浪黒雷 (Roland Gmyrek)

              Haha, your last sentence made my day XD

              • Solomon_Kano

                Glad to help. :D

      • Elvick

        I guess that’s what they think is necessary for a IP to remain a huge seller.

        And based on how many oblivious “fans” of many artists and games I see all the time… I kind of believe that it’s necessary to remain on top. :/ Sad, but consumers seem mostly oblivious unless it’s shoved in their face.

        They could spread the love a bit though. Instead of only focusing on one or two things that already are doing very well. That’s just obnoxious.

        Why bother with new IPs or interesting ideas, or put effort in any other IP if you’re just going to leave it to die while promoting the popular.

        • 浪黒雷 (Roland Gmyrek)

          Kotick did not even invest in a new engine for his cash cow, that shows u how much he cares about developers and gamers ^^

  • Likou

    Wait… PC? I haven’t heard of that before. That’s awesome.

  • z_merquise

    Looks like I’ll have Project X Zone for 3DS, Muramasa for Vita and now Deadpool for PS3. At the same day. Maybe.

    Like what Solomon Kane said, I’m worried of this game because until now, we never seen any gameplay video nor any gameplay impression (as far as I know). Having layoffs from the game’s developer just made it worse.

    Being a fan of Deadpool, I’m happy to see him in Marvel vs Capcom 3 but an action game starring the character is something I really wanted to see so I’m hoping this would turn out to be a good one.

    And also, dang, Uncanny X-Force costume? Does that mean the rest of the Uncanny X-Force teammates would be here too? (I think they only shown Psylocke in the first trailer)

    • Solomon_Kano

      IGN and Game Informer had impressions on it a while back. But, yea, no actual footage.

    • PrinceHeir

      Nolan North as Deadpool woo!!!!

  • almostautumn

    Sounds sexy; Remember Me on the 4th, and Deadpool on the 15th. I’m digging this June!

    *Would like to see some gameplay footage also, but to be honest I’m going to wait for an overall content oversight. These super-hero titles tend to be on the skimpy end, between 6-10 hours 100%, and so I am just not going to be putting mney down if that is the case again.

    • Solomon_Kano

      DP’s on the 25th.

  • Bryce Blalex Douglas

    Glad they’re putting it out at $49.99 not saying it’s not worth $60 but it’s good to see devs finally pricing a game at a different if not more appropriate price

  • Learii

    why pc version cost less?

  • PrinceHeir

    wtf the amazon pre order bonus is weak :

    also show us some gameplay please!!!!