Conception II introduces Chloe, Tori, and Serina
posted on 04.27.13 at 12:39 PM EST by (@salromano)
Plus, three new battle system elements.

Famitsu.com‘s latest Conception II preview introduces three new characters and new battle system elements in Spike Chunsoft’s upcoming handheld RPG.

Characters

Chloe (CV: Satomi Sato)

The older sister of the main character’s classmate Kurotsugu. Though she is a disciple, she also works as an academy teacher and receives excellent grades. Despite being a disciple, she is proud of her idol-like popularity within the academy because she can connect with her classmates.

Tori (CV: Mai Kadowaki)

Because she was raised in a laboratory, she is naive and will believe anything she is told. A young girl brought up in a closed world, she has a strong desire for the “sky.”

Serina (CV: Kaori Mizuhashi)

Despite her short, child-like appearance, she is a senior disciple with great power. Though she has a kind personality, she also has a surprisingly emboldened side. She seems to harbor a strong complex regarding her outward appearance.

New Battle System Elements

Ether Gauge

To fight monsters, you’ll need “Ether Energy,” represented through a gauge in four levels of concentration, from 0 to 3. If your Ether Gauge level is high, your partners’ speed will increase, and your Overchain Gauge can be more easily accumulated.

Seventh Barrette

The protagonist and a heroine can cooperate to perform a powerful attack known as the Seventh Barrette, which differs for each heroine. By adding a Star Child into the mix, the attack can become more effective.

Intercept

When your allies are in a pinch, you can defend them from an enemy attack with Intercept, a new feature triggered at random. The stronger your bonds with the Star Children are, the more likely you’ll trigger an Intercept.

  • Duc PC-QB

    Tori – waifu claimed

  • Pyrofrost

    Chloe reminds me of Toki from Tokitowa.

    • Haku_Luvs_You

      Well now I can’t buy this. Tokitowa still sends shivers down my spine, and I want to erase it from my memory as much as possible.

      • AnimusVox

        Lol why?

        • Haku_Luvs_You

          Well I’ll probably still buy this. But Tokitowa was one of the worst games I ever played… Okay maybe not that extreme, but I really did not like it.

          • AnimusVox

            Aww that sucks. The whole 2D/hand drawn battle scenes sounded like a cool idea.

    • Oscar Alberto Abrego Suarez

      Yeah and im already in love with Toki and now Chloe? My heart is going to explode.

  • Haku_Luvs_You

    Wonder how much the first game goes for now. I still have a PSP (somewhere) might have to pick it up.

    • http://backloggery.com/axersia Axersia

      You’re in luck as they released the “PSP the Best” version literally 2 days ago, so you can grab it off Play-Asia for 24.90 dollars (10 cents short of free shipping — don’t you just hate it when they do that?).

      • Haku_Luvs_You

        :D Sounds good… Aside from darn shipping.

  • PrinceHeir

    ace :D

  • DyLaN

    I can’t be the only one who take a look at Tori and thinks: “Is the Monobear hairstyle/colour getting popular?”

  • Hikaru Lighthalzen

    now learning japanese to play this..

  • shogunknight

    You, the one with the black-no-white-no-both, i want YOU!

  • AnimusVox

    I can haz Tori?

  • Eclipse

    I’m really loving Tori’s design.

    Oddly enough, Michael Schenker’s guitar comes to mind… XD

  • DarthBrian

    waifus galore.

  • http://www.facebook.com/micheal.scott.315 Micheal Scott

    Wow way to give us what we like in our GG(Gaming Girls) :D

  • michel

    This game has potential…

  • LordKaiser

    Ecchi?

  • fyi1191

    Tori must be Cruella de Vil’s grand daughter.

  • dior

    So far the girls don’t look as good as the ones from the original conception, appearance wise. Still really looking forward to this.

    • Oscar Alberto Abrego Suarez

      Maybe its because they arent as unique because of the dress code they have, in the original given the lots of jobs/roles they had they were more creative to match their job. Yeah i agree but i want this game localized.

  • Warboss Aohd

    ‘reads character descriptions’ wow, dey not only have terrible art, dey are saturated in stereotypical JRPG/Anime tropez.

    • Oscar Alberto Abrego Suarez

      You should stop playing JRPGs LOL.

      • Warboss Aohd

        but i love JRPGs, dat’s da fing. Dey have become stagnant wit little inovation, if people don’t critisize dem, dey won’t get betta.

        • Oscar Alberto Abrego Suarez

          The thing is archetypes have been here from a long time ago the only thing you can hope is that characters get more layers to that archetype.

          For instance P4 characters are really cliched but the extra layers of personality given to them makes the feel fresh.

          JRPGs dont need innovation, they just need to be like they are thats why i love them.

          • Warboss Aohd

            while yer right about Persona 4, but dat’s just it, da Extra Layerz of personality are wot gave dem their character, made dem distinct. Can ya honestly say da same about most JRPG characters? cause da onez dat stand out da most ta me are from da SNES, 64 (Ogre Battle 64), an’ PS1 days.

            • Oscar Alberto Abrego Suarez

              Growlanser series has as good characters, some date sim has as good characters. And honestly its not like P4 should be seen as an exception, if i talked you about the P4 character archetypes im pretty sure you would dismiss the game right? P4 proved you can make characters archetypes and still make them fresh so this game has that chance, as cliched as they seem. Just remember that if you would had applied that mindset to P4 you would had missed that game.

              • Warboss Aohd

                Growlanser is anotha good example. I applied dat mindset to many games an’ some proved me wrong (only a few hours into Tales of the Abyss and Luke went from annoyin’ me ta havin’ my complete attention in dat short span o’ time.) whether i have dat mindset iz irrelevant goin’ in, it’s if dey can deliver iz wot counts, Da Persona gamez, da Growlanser gamez (again, really agree with ya on dat one, doez gamez are zoggin’ GREAT!), an’ Tales of the Abyss.

                Da Archtypez demselvez ain’t da problem, it’z da lack o’ buildin’ upon dem dat makez dem suffer, dis game might do it, it might not.

                • Oscar Alberto Abrego Suarez

                  I hate tales games in that we can agree LOL. I read Xillia protagonist is worse than Luke, so avoid it like the plague XD

                  In any case my point is that the archetypes can still be fresh if done right and i believe this game has chances of having good characters as is a new series, Tales on the other hand has been keeping that anime feel since its conception so thats why the characters are still uninspired.

                  Let the game be localized and then lets see before judging them until some has played the game.

                  • Warboss Aohd

                    …….i didn’t insult Tales of series, i was praisin’ Tales of the Abyss, granted yer right when it comes to da newer onez (Tales of Graces F…..ugh)

                    an’ o’ course we wait til it localized ta see if it’s any good, when did i say otherwise?

                    • Oscar Alberto Abrego Suarez

                      A shame it seems im the only Tales hater in the world (Only Tales of Destiny and Legendia were good) :/ My point still stands.

                      When you claimed that the characters were cliched and uninspired (stereoptypes whatever) , then how japanese games hasnt evolved and used this game to make your case.

                    • Warboss Aohd

                      …..could ya word dat betta?

                    • Oscar Alberto Abrego Suarez

                      I mean you are labeling the game as bad because of character stereotypes when the game isnt out yet not we know much about it.

                    • Warboss Aohd

                      i didn’t label da game az bad, i labeled da character art az bad (an’ personalities). a game can have bad character art an’ still be good.

                    • Oscar Alberto Abrego Suarez

                      Characters are big part of games as well, if the characters suck you get annoyed and stop playing. Characters can as well make or break a game.

                      Just saying i stopped playing TotA because i hated Luke with all my heart, i consider it therefore a bad game.

                    • Warboss Aohd

                      i hated him at first, but he grew on me.

                      dat red haired girl from Graces F on da otha hand….

                    • Oscar Alberto Abrego Suarez

                      I apreciate character development as the next guy but your character must be at least a little appealing for you to care enough time to reach to the stages of character development, Luke sadly didnt make it.

                      Havent touched a single Tales after Legendia, i loved Legendia but after that the series stopped appealing to me. Phantasia, Destiny and Eternia on the other hand i have been enjoying them but after Legendia the series doesnt appeal to me anymore (Maybe Xillia 2 will change that because Ludger is a Silent Protagonist of sorts and i love them).

                    • Warboss Aohd

                      Silent Protagonistz are nice……..i’m talkin’ ta you Hawke. Deprivin’ me o’ a Elf or Dwarf Protagonist cause Bioware felt ya had ta talk.

                    • Oscar Alberto Abrego Suarez

                      Hopehully inquisition can give us both races and voices.

                    • Warboss Aohd

                      would also like ta be a Qunari.

  • http://youtube.com/miyabigaming 武神水樹

    I really love the character designs