Sony and Unity partner to offer Unity for PlayStation
posted on 03.21.13 at 07:32 PM EST by (@salromano)
PlayStation development tools due out this fall.

Sony Computer Entertainment and Unity Technologies, which provides the Unity multiplatform game engine, have announced a “strategic partnership” to offer “Unity for PlayStation”—Unity with “optimized deployment” for PlayStation 4, PlayStation 3, PS Vita, and PlayStation Mobile.

Through the partnership, developers with a license to create games for PlayStation will be able to build games “without spending many resources on complex programming processes,” and “easily port” their games to PlayStation platforms. Games developed through the platform will be made available on the PlayStation Store. Unity will also allow developers to create games for future PlayStation cloud services.

Developers who utilize Unity for PlayStation will also gain access to the Unity Community, where a “wealth of tips and tutorials, freely shared scripts and shaders, dozens of helpful books,” and “over 6000 asset packages,” which are “often available for free or at nominal cost,” are available to use.

Unity for PlayStation platform development tools are scheduled to ship this fall.

  • PrinceHeir

    what games have they released in the Unity engine?

    hopefully alot of companies who wants to test PS4/PS Vita would use this :)

    • http://gematsu.com/author/ro-kurorai 浪黒雷 (Roland Gmyrek)

      Mostly PC and mobile stuff. Only three games across PSV and PS3.
      http://unity3d.com/gallery/made-with-unity/game-list

      P.S. please take a look at the DOA5+ article on PSB. Answered your inquiry concerning Extreme Gravure. It’s a non-interactive movie file that can be played in the in-game cinematics viewer.

      • PrinceHeir

        cool :)

        yes yes just saw it, will do for sure ^^

    • Bloodios

      I know Rochard is the first game powered by the Unity engine to be released on the PS3 and Escape Plan is the first to be released on the Vita, but aside from those two, I’m not really familiar with games powered by this particular engine…

      Well… actually,… there is this one game that has been in development since 2011 and is going to be released for a wide variety of platforms, PS3 included.

      • PrinceHeir

        escape plan looks ace :)

        lol i remember unearthed being accuse of being a Uncharted
        clone(it’s true though)

        from character model, to gear as well as even the way the title is place is too similar XD

  • Edgar

    I can’t believe it. Sony is making so many right decisions… I can’t recognize them any more. But I love PlayStation, so I am “happy”. =)

  • rockman29

    What the hell Sony…

    What’s with all these crazy deals, they are awesome.

    • cruizd

      Tell me about… these partnerships are incredible… Sony is really going all out. This is quite possibly one of the better deals…

      Now I just want Sony to pick up the IPs for Darksiders and 007… that would be cool!

      • Solomon_Kano

        007 would be a license, not an IP (since the IP wouldn’t be up for purchase), but I’m with you on DS. Santa Monica could do beautiful things with that IP.

        • cruizd

          007 license sorry >.<

          • Solomon_Kano

            It’s cool. Simple slip-up.

      • shogunknight

        True, darksiders would be a nice addition for Sony. But its surprising no one has bought that game up till now, probably must be a money sinkhole

    • Kurisu Makise

      I’m betting there’s more yet =D! E3 will actually be good this year. Let’s be excited =] Also, not sure if anyone here’s a hobbyist or striving to get into the industry but having tools like this is really a good boon. All they need now is a fair validation method, ability to patch without long QA, and better communication with devs/publishers for PSN releases.

  • Solomon_Kano

    Wow. That’s really cool.

    Speaking of Unity, back in 2011 I read an article on Andriasang about Square Enix hiring for a Unity RPG for PS3 and Vita. Wonder where that went?

    • sherimae1324

      well its square were talking about so expect that game will take many years to develop -_-
      ex. ff type 0

      • Solomon_Kano

        True lol. Well, hopefully it’ll follow in Type-0’s footsteps and be worth the wait.

        • sherimae1324

          i sure hope so… that ff type 0 took so many years before officially releases and upsets so many gamers in the west lol ^_^
          i hope this time “this mystery game” resourfaces with even just tiny detail so we can atleast hope/hype ^_^
          ex. dragons crown

          btw what the hell happened to warriors lair lol
          hope to see in e3 ^_^

          • Solomon_Kano

            I forgot all about Warrior’s Lair. Last I heard, either Sam Diego or Santa Monica had taken over development. I can’t remember which, but hopefully we’ll see it again at E3.

          • Bloodios

            The devs can’t focus on making games while their lair is in ruins.

  • sherimae1324

    a vita game running on unity engine? cant wait to see ^_^

    • Bloodios

      The PlayStation Vita exclusive title, Escape Plan, is powered by the Unity3D.

  • Bloodios

    That is nice and all but I personally wish that Sony would’ve given the PhyreEngine more exposure, too. I mean, has there actually been any game powered by the PhyreEngine 3.0 to be released for the PS3 and Vita ever since the improved engine was announced back in 2011? I personally would’ve like Dark Souls 2 to be powered by the PhyreEngine 3.0 but since From Software is building their own engine… so much for that…

    • Solomon_Kano

      Journey? Also, according to wiki, Ys Celceta and Sen no Kiseki are running on Phyre. Who knows if that’s accurate though.

      • Bloodios

        Yeah, but Journey‘s development began way back in 2009 though, so I’m not really sure if it’s actually powered by the PhyreEngine 3.0 or just a highly modified version of the engine. Celceta no Jukai, in all honesty, just looks like a PSP project ported to the Vita with enhancements… As for Sen no Kiseki, I’m not really too sure, because I’m pretty positive that PhyreEngine 3.0 is MLAA-ready but… I haven’t seen any form of anti-aliasing in Sen no Kiseki

        • Solomon_Kano

          True. At the time Journey’s development began 3.0 didn’t exist. I don’t really know how engines work, but is it possible they could’ve moved it to 3.0 during the last stretch of development? I mean, one way or the other we’ll never know if they did that, but could they? I can’t imagine it’d be too much work shifting to an updated version of the same engine, but, again, I don’t really know what I’m talking about.

  • shogunknight

    Sonys really going all out this year, they’ve gone insane!!

  • Warboss Aohd

    will dis increase localization chances fer some gamez?

  • InternatlGamer3

    NOW SQUARE-ENIX what about that Action-RPG that you were making for PS3/PS VITA. What is it I wanna know.

  • InternatlGamer3

    Maybe with this UNITY engine SQUARE-ENIX can finally get off of their lazy Asses and REMAKE “FINAL FANTASY VII, VIII, and IX” on PS3/PS VITA/PS4.
    Think about it would benefit both PS3 & PS4 owners in the future.

  • InternatlGamer3

    SONY is setting themselves in Place to advance in the Next generation. What’s that Microsoft I don’t hear you saying anything.

  • InternatlGamer3

    Now Square-ENIX can get off of their High horse and REMAKE “Final Fantasy VII, VIII, and IX”. Maybe fix the draw system in FFVIII, and put in MP. I think for the FF8 Remake it needs to be easier to draw out magic when you are low.

  • Tetsu

    Oh goody, more great playstation news. Thanks Sony!