NVIDIA’s PhysX and APEX software development kits, used for “collision detection and simulation of rigid bodies, clothing, fluids, particle systems and more,” will support PlayStation 4, the company has announced.
The PhysX technology allows for designing real-time, real-world effects into video games, while APEX tech enables artists to create intricate physics-enabled environments, according to NVIDIA. Developers can “expand the quantity and visual quality of destructible objects; make smoke and other particle-based fluids integral to game play; and create life-like clothing that interacts with the character’s body to achieve more realism in their games.”
Mike Skolones, product manager for PhysX at NVIDIA, commented, “Great physics technology is essential for delivering a better gaming experience and multiplatform support is critical for developers. With PhysX and APEX support for PlayStation 4, customers can look forward to better games.”
PlayStation 4 is due out this holiday.