Killer is Dead built around episodic structure
posted on 03.28.13 at 07:01 PM EST by (@salromano)
New this week: "The Girl Who Lost Her Ear."

Each mission in Killer is Dead is like an episode of a TV show, new previews from the Game Developers Conference reveal. Each mission is self-contained, but ties to a larger plot.

According to Grasshopper Manufacture boss Goichi Suda, the idea is to mirror a TV drama. He’d like it if players play one episode per day.

“I wanted to create a story that doesn’t happen overnight, that has a daily life, with new objectives showing up each day,” Suda told Polygon. “But I’m sure everybody will just play it all at once.”

At GDC, Suda showed a portion of an episode called “The Girl Who Lost Her Ear,” featuring a boss fight against Victor, one of the major bosses who originates from the Underworld.

“He’s collecting music from all the musicians around the world. And he’s trying to amplify it to make the world an evil place,” Suda told IGN.

He continued, “Some of the bosses you meet in the Underworld will have human forms, some will not. But most of them will transform into a different shape. They become bigger or just change into a non-human shape.”

During combat, players will have a weak attack, strong attack, and punch attack, which can be linked together into combos. There are finishing blows, too, but Suda couldn’t go into detail. “You will be able to select what kind of way you want to finish an enemy off,” he teased.

For more reading, check out these previews: Game Informer, Polygon, or Siliconera. Additionally, new gameplay footage can be seen in IGN’s video interview below. And a new set of screenshots at the gallery.

  • shogunknight

    Crazy name, crazy game. Love it like crazy

  • gamelayer

    Let’s hope that it isn’t short like Asura’s Wrath.

  • http://www.facebook.com/people/Bob-Obb/100001994017630 Bob Obb

    No no no no no… They did this with Siren and it completely killed the immersion. I don’t want to feel like I’m watching a TV show.

  • almostautumn

    Very cool stuff. I was a big fan of the way Alan Wake played out, so I can get behind this. As Suda prophesies though, I’m certainly just going to keep playing it :P

  • $733987

    One of the episode had better be called “Human is Dead”.

  • http://twitter.com/GematsuZero Zero
    • PrinceHeir

      thanks :)

  • PrinceHeir

    my most anticipated game ever along with JoJo’s Bizarre Adventure!!!!!!!!!!!

    you should also put destructoid’s preview, since they also touch upon the Gigolo mode :)

    http://www.destructoid.com/become-a-gigolo-in-killer-is-dead-s-side-missions-249867.phtml

  • DrForbidden

    I actually like the concept, but too, too few games actually use it…

  • new_tradition

    I’m actually not surprised. As far back as just the trailer for the game managed to give me a episodic feel-at the end of the trailer, it showed that female character (Vivian?) suddenly doing some asura arm thing and the subtitles were saying “next time, on killer is dead”, or something to that effect.

  • Kurisu Makise

    “But I’m sure everybody will just play it all at once.” Sorry Suda-san, when it’s good, I just have to marathon. Think of it like me getting the box set and doing a few all nighters. The weekly train is too much for me xD!