Watch Dogs developed first on next-gen and PC
posted on 02.26.13 at 07:21 AM EDT by (@salromano)
Plus, Ubisoft teases more PlayStation Vita games.

Watch Dogs, Ubisoft Montreal’s heavily anticipated new IP (which uses the entirely new Disrupt engine), is being developed for PC and next generation consoles like PlayStation 4 before its brought over to current generation platforms, according to Ubisoft CEO Yves Guillemot. 

“The team is currently hard at work on the next generation consoles and PC versions,” Guillemot told Inside Gamer when asked the differences between the PlayStation 3 and PlayStation 4 versions. “Then, the other teams will look at how they can bring it to the current generation of consoles. Perhaps we can show both versions at E3.”

Guillemot also discussed PlayStation 4′s easier development infrastructure.

“We also expect fewer problems with porting games to the PS4 than PS3, which had a completely different infrastructure. It is now easier. Previously, we developed games first on Xbox 360, which were then translated to PlayStation 3. It took a lot of time and money to make that port. Now, we develop from the PC, and that version is translated to a console like PlayStation 4.”

Finally, asked the company’s current position on PlayStation Vita following Assassin’s Creed III: Liberation, Guillemot teased “a number” of Vita games in development.

“We are still working on a number of Vita games,” he said. “I can not announce anything, but it’s coming. The Vita is not dead for us.”

Thanks, CVG.

  • Bloodios

    I can’t wait too see how they are going to make the best out of that unexpected 8GB of GDDR5 :)

  • Gigus

    Its great to hear that they are supporting the vita still. I really hope whatever game they are making, they’ll take the time iron out the bugs.

  • Dean Winchester

    This game has me slighty interested and I dont even like sandbox games.

  • XypherCode

    So I can assume the Wii U version is alse being developed first as well. They did say the game is already up and running on the platform.
    But right now I’m more curious on how they’ll implement the game’s “hacking” features on the DualShock4 especially with that touchpad.

  • http://twitter.com/RaiuLyn Raiu

    Alright Ubisoft…. Let’s see what you can do…

  • http://gematsu.com/ Zero

    Nice to see that Ubisoft is still trying to support the Vita. Everyone else needs to do the same.

    • Maggot_Cakes

      nah…

    • 浪黒雷 (Roland Gmyrek)

      And their games are awesome to boot. Rayman is still one of the best games on the system and hands-down the best looking one (U:GA looks ok, but the heavy sub-qHDness greatly affect visual fidelity). ACIII:L seems to be a great game on it’s own (not played yet) and Ubi generally deliver great games. I do not comment on their social and move/kinect/waggle stuff as it ain’t my cup of tea so I do not know squat about it.

  • KurisuMakise

    Thank you based Ubisoft. Will be grabing AC3: Lib later this year (either through the bundle or when the price on the digital copy falls a bit more), along with my expected Vita purchase. As for Watch_Dogs, I’m glad it’s made with next gen first and then current gen, as I’m looking forward to how it develops as a PS4 title.

  • http://twitter.com/Elvick Elvick

    I’m not at all surprised they developed on next gen hardware first. It was pretty obvious in my opinion.

    I hope one of those Vita games is a port of Rayman: Legends. I looooove Origins on my Vita. I really want Legends on Vita too. Would love a sequel to Liberation, or a new AC in general (though I want to see more of Aveline). The first attempt was great imo, and I’d love to see a more refined AC on Vita.

  • 浪黒雷 (Roland Gmyrek)

    “Previously, we developed games first on Xbox 360, which were then translated to PlayStation 3. It took a lot of time and money to make that port. Now, we develop from the PC, and that version is translated to a console like PlayStation 4.”

    That’s what I wanted to hear. PC gamers are no longer stuck with low-rez textures or macro-blocked FMVs (360 DVD size limit) and Sony gamers enjoy a high quality conversion instead of a 360 port. Ubi devs are pleased as well as Sony made their lives easier. I’m fully expecting “proper” console exclusives from Ubi at PS4′s launch which shall be announced at E3.