Watch Dogs, Ubisoft Montreal’s heavily anticipated new IP (which uses the entirely new Disrupt engine), is being developed for PC and next generation consoles like PlayStation 4 before its brought over to current generation platforms, according to Ubisoft CEO Yves Guillemot.
“The team is currently hard at work on the next generation consoles and PC versions,” Guillemot told Inside Gamer when asked the differences between the PlayStation 3 and PlayStation 4 versions. “Then, the other teams will look at how they can bring it to the current generation of consoles. Perhaps we can show both versions at E3.”
Guillemot also discussed PlayStation 4’s easier development infrastructure.
“We also expect fewer problems with porting games to the PS4 than PS3, which had a completely different infrastructure. It is now easier. Previously, we developed games first on Xbox 360, which were then translated to PlayStation 3. It took a lot of time and money to make that port. Now, we develop from the PC, and that version is translated to a console like PlayStation 4.”
Finally, asked the company’s current position on PlayStation Vita following Assassin’s Creed III: Liberation, Guillemot teased “a number” of Vita games in development.
“We are still working on a number of Vita games,” he said. “I can not announce anything, but it’s coming. The Vita is not dead for us.”