Time and Eternity arrives overseas this summer
posted on 02.22.13 at 01:00 AM EST by (@salromano)
Imageepoch-developed hand-animation RPG headed west.

Time and Eternity, Namco Bandai and Imageepoch’s hand-drawn animation RPG, is coming to North America and Europe this summer courtesy of NIS America.

The game opens in Kazma, a “vibrant kingdom” on a “lush ocean island,” in the midst of a national event celebrating the upcoming marriage of the princess Toki to a valiant knight. But assassins appear at the ceremony and murder the knight, causing the princess to reveal her hidden secret—a second soul lives within her, and together they can travel through time. Her second self now revealed, the two travel back to track down the knight’s killer.

The game’s key features include:

  • A new class of high-def animation RPG!: From world to battle to enemies—everything is hand-drawn with beautiful CG backgrounds! Experience RPGs like you’ve never seen before!
  • Time is on your side: You hold the key to your own fate! Go back in time, prevent your own murder, and save your marriage! And help all the citizens of Kamza along the way!
  • Real-time battle: Prepare for lightning-quick real-time battle! Each heroine has her specialties, so use them wisely to blaze a path to victory!
  • Take the fight to the enemy: Take hold of swords, guns, and even time itself! Tailor your gear and skills to suit your playstyle, and unleash your fury!

A “variety” of download content is also planned post-release.

Watch a new trailer below. View a new set of screenshots at the gallery. Continue reading below the trailer for full setting, character, and gameplay descriptions.

General

  • The First HD Animation RPG: Characters in Time and Eternity are all drawn using cel-animation, meaning they are neither sprites nor 3D models. The graphic style is unique to this game and completely new!
  • World Setting: The kingdom of Kamza was founded by a king who conquered the world, and a queen who is a powerful magician. This beautiful kingdom was built on an island overlooking the sea. The game’s story begins at the wedding ceremony between the hero and the princess Toki.

Characters

  • Protagonist: Despite appearances, the protagonist isn’t quite the gentlemen he should be. He is an 18-year-old knight of Kamza. He is marrying the princess of Kamza, Toki, but the ceremony is suddenly disrupted by a group of assassins. The protagonist is mortally wounded in this battle and in order to save his own life he…
  • Toki: Toki is the princess of Kamza and the bride at this wedding. She has been anxiously awaiting this day, but the ceremony is suddenly interuppted… She has a pet dragon named Drake. Her expertise is range combat using the musket, but she is also able to do hand-to-hand combat.
  • Towa: Towa is Toki’s alternate personality. Towa is first unleashed when her wedding is ambushed. Unlike Toki, Towa is direct and aggressive. When this personality surfaces, her hair color changes from red to blonde. Unlike her dual personality Toki, Towa is a close combat expert. Her weapon of choice is knives, and she has various special skills for it. Switch between the two personalities depending on the enemy’s weakness.

Dual Personalities

You can switch Toki’s personality to Towa, and vice-versa, each time you level up, and also by using the “Pepper” item. However, this is a rare item, so you’ll want to carefully consider when to switch between the two.

Battle Preparation

Time and Eternity adopts an encounter system and a real-time battle system. Once in battle, the enemy will attack whether or not you take any action. Therefore, speed and timing become important strategies. Prepare before you encounter an enemy by setting up your attack commands. You can assign various skills to each of the face buttons on your controller. By pressing the corresponding buttons, you can execute skills and combo attacks.

Battle System

Unlike ordinary turn-based RPGs, Time and Eternity has some action elements in its battle system. For instance, in a normal RPG, if an enemy is about to smash its fist down on Toki, you would normally simply sit and watch what the AI does. But in Time and Eternity, you can control your character and try to dodge the enemy attack. Try to make Toki successfully jump to the side and avoid the punch.

The dodge ability can be executed by simply pressing either the right or left directional button. You have to be careful, because dodging at the wrong time will leave you open to enemy attacks.

Skills

As you progress through the game, you will learn to execute various offensive and defensive skills. An example: a ranged combat skills that throws an energy blast at the enemy. Not only can Toki and Towa use attack skills as seen below, but also skills that can control the flow of time.

  • MrKappa

    Hopefully this game is not half dubbed like all of NISA’s work that isn’t named Disgaea.

  • http://www.facebook.com/people/Fitzpatrick-Phillips/1786364591 Fitzpatrick Phillips

    I can’t wait to see the dub cast.
    Oh man, I’m hype. From the trailer at least we know Patrick Seitz is in it.

  • http://kougeru.tumblr.com/ Kou

    I’ve read mixed reviews about this one. I hope they give us a demo

    • Pyrofrost

      While the game does have flaws, my judgement is loose since this game is the very first attempt at a full anime JRPG. It’s not a “bad” game, but there is a lot of room for improvement; which I feel can be made.
      Had this been something companies have been doing for a while, then my outlook wouldn’t be so optimistic and my judgement would be more harsh.

      • Haku_Luvs_You

        You are much more accepting of it then I am lol.

        • Pyrofrost

          lol, more just trying to be a fair judge really.

          If we judged everything harshly based on a first try, nobody would have a chance.
          I got used to the movement, which I found awkward at first. I enjoy the battle system. Though magic is pretty OP and mobs that decide to go on the offensive when you’re away just won’t let up. The music is excellent. The story is interesting. The art is really good too. The the things I had against the voice audio quality didn’t bother me one I realized that the muffled sound of them talking was actually character thoughts being voiced.
          My biggest problem with the game is the lack of mob variety, the recycled character movements and expressions, and the animated movements not being free-flowing.

          I’ve definitely played worse games and unplayable games before, and I personally don’t find this game to be one of them.

          • Haku_Luvs_You

            Movement I think is over blown. People state it looks awkward, but after 30 minutes I got used to it. It isn’t that bad Magic starts off OP, but eventually it becomes the only way to win fights. A lot of the mid way enemies soak up your regular attacks so you have to hit them with about 3-4 spells instead. Music is good, story I thought was okay (or at least what I have played of it). The lack a variety is what kills it for me though. Enemies are fun the first 2-3 times you fight them, but once you get the pattern down they feel more of an annoyance. On the other hand it makes bosses much more enjoyable. But as good as the fighting is, without that variety it just felt dull. Also I hate the protagonist. Hate, hate, hate!

            It’s far from being unplayable, but it’s also far from being a great game in my opinion. Also might I ask how many hours have you played? Kind of curious.

            • Pyrofrost

              I’ve been playing about 60 hours. I’ve been doing a completionist playthrough :p

              btw, what’s you’re PSN so I can add you :3

              • Haku_Luvs_You

                Fruit_Salad24

                • Pyrofrost

                  Cool, mine is Pyrofrost ^^

                • Pyrofrost

                  Hmmm, says it does recognize your name

                  • Haku_Luvs_You

                    odd. hold on.

                    Oh its a regular hash…. My bad >.>

                    • Pyrofrost

                      Got ‘cha :3

  • Tetsu

    If they got rid of that really awkward running/walking animation sequence with the pivoting camera, I’ll renew my interest.

    • http://twitter.com/Elvick Elvick

      That running animation is so goofy. D:

      I’ll still buy this though.

  • DesmaX

    Well, it’s NISA, so I’ll end up buying this. Heard it has an easy platinum, at least

    • Blaz

      And since is NIS it will probably have Dual Audio

    • KurisuMakise

      I like an easy platinum /noshame. Honestly though this could have been sooo much better but just watching the video reminds me of the flaws. Walking animation, some battle animations, and just moving through the world is so…jarring. They should have dropped the 3D backgrounds or at least celshade them. The disconnect between the character and backgrounds ruins the Hi-def art. Alas, if it’s 49.99 and summer doesn’t equal June (Cause haha The Last of Us will have my soul), I think I’ll give it a go anyway, NISA convinced me.

  • ShinAsura

    Skipping this and other games unfortunately due to FFXIV ARR

  • http://twitter.com/Miketheking75 MTK

    JRPGs should look like this on ps4.

  • bL4Ck

    Any news on the dubs? I’m going to buy it only if they keep the original audio track, the original seiyuu cast is great, like Hanazawa Kana and Kitamura Eri.

    • chobitsza

      It’s NISA, so there shouldn’t be a problem I think.

  • Haku_Luvs_You

    Ugh, This game. If it wasn’t for the beautiful box it came in when I imported it I would have been very disappointed. That said, I do still want to finish it, but I’m not to thrilled about it -_-

  • HarryHodd

    Really like the look of this game. Will buy.

  • http://www.facebook.com/JaeWhy SasuleUchiha

    The hate this game get is ridiculous. It looks awesome. I’ll get this for sure.

  • http://twitter.com/RaiuLyn Raiu

    Don’t know what’s with the hate… I will try it once I bought it day one…

  • http://twitter.com/Nates4Christ Nate

    I’m ready!

  • http://www.facebook.com/InternationalGamer1 Christopher Bosak

    The buttons on the battle system get me thinkin about Xenogears and some what of XenoSaga. No deathblows from XG though

  • http://twitter.com/AceOfCakez Ace

    This looked interesting… Then I read several detailed reviews that talked about what a big disappointment this game was…

    • http://www.facebook.com/people/Dylan-Ng/100000854638739 Dylan Ng

      You should probably try it yourself. Its the only way to be sure.

  • RedWolfe

    Holy hell, what douche did Namco Bandai pick up off the streets to narrate this trailer.

    That was pretty awful.

  • PrinceHeir

    read the japanator review

    http://www.japanator.com/import-review-tokitowa-27727.phtml

    while the game has mixed reception, i still plan on supporting this ^^