The Witcher 3: Wild Hunt‘s main storyline is 50 hours long, according to new details surfaced at WorldofPlayers.de.
The game will have 36 final states of the world and three, one-hour long epilogues. Players will be able to import their saves from the previous game, if applicable, and while it affect the game’s backstory, it will affect characters.
Geralt will be more agile in The Witcher 3, now with the ability to jump and climb what and where he pleases. When hunting wild animals, Geralt can take their furs and claws. If confronted by a wild horse, Geralt can tame it with an Axii. He can also opt to buy one.
Players should be more careful when stealing from denizens. People can now signal guards if they notice Geralt stealing their belongings.
Quick-time events have been nixed from combat. But there is a new mechanic similar to the VATS system from Fallout 3. Players can target specific body parts of monsters in slow-motion.
Other new details include:
- The max level is 60.
- PC and console versions have different user interfaces.
- You can gain experience points by completing quests. Hunting will only provide money and crafting materials.
- Two new mini-games: Axe Trowing and Card Games.
- The economy depends on the area. In some places, you can buy something for lesser price or sell it for higher.
The Witcher 3: Wild Hunt is due out in 2014 for PlayStation 4, PC, and other next generation hardware.