Sony cuts ties with SuperBot Entertainment [Update]

Studio may be forced to shutdown, claims source.

February 4, 2013 / 04:25 PM EDT / (@salromano)

Sony has ended its working agreement with PlayStation All-Stars Battle Royale developer SuperBot Entertainment, it has confirmed in a statement.

“Sony Computer Entertainment can confirm that the working agreement with developer SuperBot Entertainment has amicably ended,” a Sony representative told Kotaku. “We have had a positive working relationship with this talented studio, and wish them the best of success in their next endeavor. PlayStation All-Stars Battle Royale and the title’s forthcoming DLC releases will continue to be fully supported by Santa Monica Studio.”

Only two weeks ago, Sony confirmed an unknown number of SuperBot Entertainment staff were laid off, but assured that both “the studio and SCEA remain committed to supporting PlayStation All-Stars Battle Royale post launch.”

According to a Kotaku source, as a result of Sony’s decision to end their work relationship, the studio might have to shutdown.

Update 4:40 p.m.: SuperBot Entertainment will not be closing, studio president David Yang has confirmed to Kotaku. Instead, it is entering its “next chapter.”

“SuperBot Entertainment can confirm that the relationship with SCEA has ended on good terms,” said Yang. “We are extremely grateful to have had the opportunity to work on with Sony on PlayStation All-Stars Battle Royale, and are extremely proud of the work we have done.

“SuperBot Entertainment will continue working on projects that reflect our passion for games and our commitment to creating award winning titles. We are very excited about beginning the next chapter of our future and invite all of our fans and supporters to follow our journey.”

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  • shogunknight

    Wow, that was fast, very fast!

    • rockman29

      Extremely and almost distressingly fast.

      • shogunknight

        I wont mind a sequel, maybe like power stone. That would be interesting

        • rockman29

          i feel like people are reading my mind these days

          powerstone like is exactly the type i wanted

          something similar to GOW ascension :)

  • http://twitter.com/yojvl1993 Jorge Viteri

    “Next chapter” iOS u.u

    • Prodigy-X

      “Next chapter” PS4 & Xbox 720 ;)

      • http://twitter.com/yojvl1993 Jorge Viteri

        i want to believe

  • MrRobbyM

    Well, I knew Superbot was the wrong choice for the game to begin with, no offense to Superbot. Hopefully the sequel will be in the right hands.

    • Pyrofrost

      I’m expecting future development will also be left to Santa Monica Studio.

  • Zackasaur

    Sad.

    I hope we get a sequel.

  • manasword0

    So….this means no All-Stars 2?

    • MrRobbyM

      I’m sure there’ll be a sequel. Just not made by Superbot.

    • Prodigy-X

      Probably by a new studio will make the sequel.

  • MrKappa

    Damn! They Sony kicked them to the curb real quick, did the game really do that bad?

    • Prodigy-X

      it sold 500,000 copies in 2 months which is good for a new ip.

  • Prodigy-X

    The sequel is probably coming from another studio. The game did sell very well for a new ip that came out around a new console and in the same month as COD.

  • Cry_Zero

    As long as therell be character dlcs, i dont care

  • http://www.facebook.com/Bladez0fDr4v3n Sae-Won Yoon

    Ironic that for trying to be different from Smash Bros., They should’ve taken more from it, like more nostalgic characters and more in depth multiplayer and campaign.

    • Sevyne

      Ironic indeed. I wanted the game to go a different route than Smash, but it almost felt like they were doing something different just for the sake of being different even if it made no sense to do it. A lot of the things they changed about the genre were for the worst and it made me backpetal from, “I hope it’s different than Smash Bros.” to “It should have been more like Smash Bros.”.

  • http://www.facebook.com/profile.php?id=100003583595295 Shaun Huseman

    Truthfully it’s no fault to Sony or Superbot. They made a good game together and while I didnt buy it (I have a 19 game backlog), it was a fun game. Just didnt sell well to people.

    And this whole cut ties thing is completely ridiculous. They both said they ended it amicably. These articles make it sound like they are at each others throats.

    • Sevyne

      Honestly though, even if it ended poorly they wouldn’t be spilling that to the public. Both sides have an image to uphold. No matter what the situation was you’d get that kind of cookie-cutter response.

  • Dokosho

    Something tells me there’s gonna be problems with the DLC, whether they want to admit it or not.

  • ShinAsura

    First Lighthouse and now this

  • http://twitter.com/RaiuLyn Raiu

    Could have made the gameplay different… It would have be more appealing that way….

  • Sevyne

    I bet this is because of the way they handled the cross-buy for this game. With the activation for the free Vita version being on the PS3 disc, people just rented the PS3 version to get a free Vita game. As long as you were the first to use the disc benefits you didn’t even have to pay for the game. Sony lost a ton of sales due to this stupid implementation by Superbot. Why they didn’t just have a voucher with the code in the box blows my mind.

    • Pyrofrost

      Wow, I had no idea. That’s fucking crazy >_<

      • Sevyne

        Yeah, the whole situation was pretty bad. I know tons of people hit up Redboxes and/or Blockbuster (Yes they still exist in a couple of places), threw down like $5 to rent the game and got the Vita download for free. Sure they had to pay the rental fee, but it’s $5 or less to get a full game on Vita and Sony sees no profits from that.

        I also got the game myself (I actually bought it. I didn’t do the rental thing) and I totally regret it because it was an unpolished mess with such a lack of features that it should have been a budget title to begin with. Ended up selling the game, but I still have it on my Vita wasting memory card space. I should probably go and delete that.

        I just hope this doesn’t stop Sony from trying a hand at this type of game again with a better studio behind it. I was looking forward to it and was really let down.

        • Pyrofrost

          With that I’m surprised it sold as well as it did, and I’m sure Superbot now serves as the example of how NOT to implement the cross-play/buy feature. :p

          • Sevyne

            Indeed. I was quite shocked when I saw it on the disc and knew right away what was going to happen.

  • Elvick

    Not sure why this is news. They were never a first party studio or anything.

    I mean, their work is done. They aren’t needed for DLC (neither is MM for LBP).

    Time to move on.

  • Learii

    they made this game bad i mean everyone who use lv 3 super win ofcouse they just kill all 3 players 100% like Spike,Heihachi,PaRappa once someone use their lv 3 super then oh great i dead just like that. no matter how far you are you still die i mean wtf with that there no way you can stop them from using it expect 1 item but what if i turn off items or that item never show up. that what Superbot made this game bad

  • PrinceHeir

    such a shame :