Dead or Alive 5 Plus “Touch Fight” detailed

Attack opponents with simple taps and swipes.

February 14, 2013 / 10:45 AM EDT / (@salromano)

Team Ninja has detailed the new “Touch Fight” and training modes available in the upcoming Dead or Alive 5 Plus for PS Vita.

Find the details below.

The intuitive “Touch Fight” mode, newly created for Dead or Alive 5 Plus, lets players attack opponents with simple taps or swipes of the touchscreen, offering a second fighting mode alongside traditional button-based control. In this mode, combat is shown from a first-person perspective to put players in the middle of the action for the most intuitive DOA fighting experience to date. Players can hold the PS Vita horizontally for a full widescreen view of the interactive battle stage, or vertically to enjoy a close-up view of the opposing character.

A range of attacks are available via touch and swipe, and landing a five-hit combo will trigger a Critical Burst, leaving an opponent open for even more punishment. Characters will react based on where they are touched or attacked, combining the realistic feel of a first-person view with full player control. Swiping in different directions unleashes different moves. For instance, swipe upward to launch your opponent flying into the air, opening up the opportunity to perform an air combo. Pinching the touchscreen will result in a hold if your opponent is striking or a throw if your opponent is guarding, standing, or executing a hold. When a throw or Power Blow is executed, the screen perspective changes to a cinematic view so players can enjoy watching their character dish out the punishment.

To help players master the intense martial arts techniques available in Dead or Alive 5 Plus, the game includes several new training modes. In “Free Training” mode, players can choose exactly which moves and combos they want to practice. Serious fighters can to take their skills to the next level by isolating their weak points and drilling them to perfection. In “Command Training”, players practice the moves of each character until they become second nature, advancing to the next move only after they master the previous one—but if they get stuck they can watch move demos to help master it. “Tutorial” mode gives players a solid grounding from basic moves to advanced combos and fighting strategy, with both lesson and mission segments to learn and then test the moves in action. Finally, “Combo Challenge” allows players to select a character they truly want to master and then practice that character’s key moves and combos until they can be summoned instinctively without hesitation.

Dead or Alive 5 Plus is due for PS Vita on March 19. View a new set of screenshots at the gallery.

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  • AuroraXIII

    This… is… incredible!

  • ShinAsura

    Ooh my, those cheerleader outfits

  • weyou

    Hope the graphics are on par with DoA:D

    • http://www.facebook.com/cleiton.m.santos Cleiton Santos

      Looking at the SS is this the type of graphics people see when they play their 3ds? lol

  • http://www.facebook.com/Bladez0fDr4v3n Sae-Won Yoon

    As much as I love DOA (and Ninja Gaiden)

    why don’t they just make hentai?

    • Souji Tendou

      Oooor, a love simulation game. Seriously, I think it needs one featuring all DoA & NG girls.

      • Ramza Beoulve

        i would play it :D

    • DrForbidden

      Because neither Sony nor Microsoft would allow it…

    • Kobracon

      It may not be called DOA, but its called Sexy Beach by Illusion.

  • Learii

    can i see how that work?

  • rockman29

    I am really failing to understand why Tecmo can be so enthusiastic about Vita and others like Capcom fail to even recognize it’s existence after launch window.

    • Budgiecat

      It’s interesting.

      Koei cancelled it’s Dynasty Warriors VS localization for 3DS, did not localize Samurai Chronicles 2 for 3DS, and did not localize Fab Style for 3DS, despite it looking superior to it’s competitor, Style Savvy. I guess some developers just have faith in the Vita over the long term. Remember, PSP got a slow start too for like the first 2 or so years,..Once the Japanese consumers and other developers get sick of the PSP, the Vita will have to take it’s place…and now you have games like Legend of Heroes: Trails in the Flash, where you’ll be able to your Vita version on the go and transfer the save file to your PS3 version as well as Koei’s new Demon hunting game that allows Vita players to play with PSP players..

    • 浪黒雷 (ro-kurorai)

      Their ports are amazing. Can’t wait what TN can do on Vita once they are given the opportunity to develop their own title. DOA Dimensions on 3DS was visually impressive but the Vita ports look almost on par with the PS3 versions. A standalone NG spin-off would be sweet. They did one on DS, why not Vita, especially as their ports obviously sell, otherwise they wouldn’t bother with NGS2+ and DOA5+ (if sales for NGS+ had been abysmal/unprofitable, I mean)

  • Learii

    can i see how this work lol

  • PrinceHeir

    soo sexy :D

    love the cheerleading outfits :D

    there’s also a bonus for the DOA5 patch 1.03 jiggle axis feature from Ninja Gaiden Sigma 2 :P

    PS3 only, just shake the controller during theater mode ^^