CD Projekt RED details REDengine 3
posted on 02.01.13 at 09:09 AM EDT by (@salromano)
Is this our first look at The Witcher 3?

REDengine 3

Screenshot included in press release. Is this our first look at The Witcher 3?

CD Projekt RED has detailed its new REDengine 3, the third iteration of its in-house technology created for RPGs set in “vast open-worlds” and “truly non-linear stories” based on player choice.

“If we look at RPGs nowadays we find two approaches, one which emphasizes the story but limits the game world and one that builds a vast open-world but hampers and simplifies the story,” said CD Projekt boss Adam Badowski.

“With the REDengine 3 we combine the positive aspects of both approaches for the first time, creating an open environment with a complex, multi-thread story. Together with believable characters, a captivating tale and a world where players can roam freely without loading times, we will be able to move gaming to a new level with a realistic feel and full player immersion.

“When working on our previous titles, I didn’t dream that we would achieve something like this. Thanks to the support of all our fans, now we have the possibility to use REDengine 3 and create something many RPG fans dream of.”

So what’s REDengine 3 all about?

  • It can stream and handle fully explorable open-worlds.
  • It can create immense universes filled with exciting, non-linear adventures.”
  • It can make an RPG comparable to “top-shelf” shooters, both in terms of game world presentation and the proportion of events players are drawn into.
  • It is a next-gen ready solution “that begins to blur the line between pre-rendered CGI movies and real time rendered graphics.”
  • It has new face and body animation systems that offer “realistic expression of emotions, movie quality scenes and character interactions.”
  • It uses high dynamic range rendering with 64-bit precision.
  • It has a flexible renderer prepared for deferred or forward+ rendering pipelines.
  • It has a high performance terrain system allows “multiple material layers to be efficiently blended and uses tessellation for the best possible detail.”
  • It can “seamlessly” blend between animations and physics.
  • It uses new version of REDkit editor with tools created specifically for RPG development.
  • The new editor can create “complex, branching quests and set them in a free roaming environment with a simplicity not achieved by similar toolsets.”

Stay tuned. CD Projekt RED is set to announce its latest project, which will be out before Cyberpunk 2077, on February 5. And it’s likely The Witcher 3.

  • Skerj

    GG Bioware.

  • Locksus

    Can’t wait to see how The Witcher 3 will look ;_; CDPR are one of the best developers in the world.

    • http://gematsu.com/ Sal Romano

      I still haven’t played The Witcher 2 (terrible PC, broken Xbox 360), but I really like their style and attitude.

      • Locksus

        Ouch, that really sucks. I really loved TW2. I haven’t yet played the PC version so can’t wait to see how that’ll look once I get my new PC.

        I really like them since they support their game with free content that are usually quite large; adding new quests, items, areas and so on.

        • 浪黒雷 (ro-kurorai)

          The PC version (everything but Ubersampling set to max) is visually on par with BF3 if not superior considering its vast expansive environments.

      • http://www.facebook.com/wtfits.gardner Cat Flames

        Don’t waist your money playing it on Xbox try and upgrade your PC it will be worth it. Just my advice do or wait for next gen consoles.

      • Zackasaur

        The Witcher 2 has immensely better gameplay than that of its predecessor.

  • Mar Mar

    It is a next-gen ready solution “that begins to blur the line between pre-rendered CGI movies and real time rendered graphics.”

    Now that’s an overkill. I wonder how it is gonna look like. These guys are being serious.
    REDengine 3 vs CryEngine 3 here we go!

  • NCloud

    Time to upgrade again…

  • http://twitter.com/AceOfCakez Ace

    Are the Witcher games direct sequels to each other or are they spiritual successors that are completely different stories?

    • Locksus

      They’re direct sequels, yeah. Having played TW1 greatly enhances your experience when you play TW2.

  • Zackasaur

    Aside from their bizarre objectification, CD Projekt RED is quite commendable. I look forward to their projects and hope for console support. I prefer not to have to play my RPGs on my gaming rig. I like my comfortable console setup for these games.

    I’d love to see The Witcher 3 on PS3.

    • penemue

      Just thought I’d let you know that Adam K. tweeted a while ago that, there will be “no Witcher for PS3 next year, (we) want TW on Playstation, but not current gen” and also said, “both TW3 and CP2077 will appear on next gen consoles.” I would post a link here, but I am not sure if it is against the rules of this website or not. Also as my first post, I want to say thank you to Sal for maintaining such a fantastic site. Ever since Andriasang went down you are my go to site for worldwide gaming news.

      • http://gematsu.com/ Zero

        Thanks for the kind words. =)

        You can post a link here, no rules against that.

  • http://www.facebook.com/people/Bob-Obb/100001994017630 Bob Obb

    From that screenshot I honestly don’t see a difference between this engine and a maxed out Witcher 2.

  • Prodigy-X

    Please let Witcher 3 and Cyperpunk 2077 be for Next Gen consoles as well.

  • http://www.facebook.com/retsmot Tommy Ong

    good lord bioware, you have some catching up to do. one simply will forget about that 3rd dragon game bioware has planned because of this.