Pay coins to be revived in Shin Megami Tensei IV

Game coins, of course. To the order of the Styx ferryman.

January 30, 2013 / 12:47 AM EDT / (@salromano)

Famitsu this week has a few new details on Shin Megami Tensei IV.

When you die, you can pay the Styx ferryman money or game coins to be revived. After dying a certain number of times, you’ll be given the option to choose a simpler degree of difficulty. (The game’s friendly way of telling you you’re terrible.)

Also mentioned (though I’m pretty sure we previously covered this), battles use the “Press Turn System,” which allows players to perform a certain number of actions. There is also an element where the set number increases when you attack the enemy’s weak spots.

Shin Megami Tensei IV is due out for 3DS this year in Japan.

Thanks, Sokuho@Hokanko.

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  • Eclipse

    Huh… that feature about “paying coins to be revived” sounds quite convenient. I remember that SMT: III was quite brutal in that regard — Once you died, that was it, game over. I remember grinding for close to three hours and then dying from some random enemy…. >_<

  • PrinceHeir

    “Also mentioned (though I’m pretty sure we previously covered this), battles use the “Press Turn System,” which allows players to perform a certain number of actions. There is also an element where the set number increases when you attack the enemy’s weak spots.”

    reminds me of Digital Devil Saga 1/2 and Xenosaga Ep II :P

    Digital Devil Saga 1/2 let’s you add more turns as soon as you hit their weakness.

    same thing with Xenosaga Ep II(though it’s more depended on the “card” thingy on top; sorry i forgot the name)

    get hype!!!!

    already Pre ordered Soul Hackers, can we get this as well as Persona 2 Eternal Punishment!!!!!

  • Niyari

    RIP challenging SMT games, you will be missed… sorta.

  • new_tradition

    A sigh of relief from me. If you’re hardcore enough and willing to stomach your loss, you could just accept it and start from your last save like the old SMT games with no similar option, but I have little patience, and on top of sucking with SMT in general, I see myself losing a lot of money in my playthrough, lol.

    • Guest

      I agree, though it’s ridiculous that they expect you to pay cash.

  • HeatPhoenix

    The Press Turn System originates from Shin Megami Tensei 3 and was implemented in Digital Devil Saga also, and (nerfed) in Persona 3 and 4. Since they all run on the same engine anyway.

  • Guest

    This gives me mixed feelings. I don’t like pay-to-win. I think the series should just attain some basic modern standards and not force us to pay for it after already paying for the game.

    • http://gematsu.com/ Zero

      You don’t have to spend real money or anything like that. The coins are in game fake currency.

  • LordKaiser

    So it’s now casual friendly….

  • http://twitter.com/Joe_Kata_T Joe T

    Whoa you scared me for a second I thought they were adding micro transactions into a 3ds game. glad I was wrong. I don’t think this idea is too bad, smt games are usually hard and getting a game over after doing some leveling or money farming etc doesnt feel good, paying for a revive is more than enough to make the player feel punished for dying but not completely ruining progress and losing morale.