Pikmin 3 producer Shigeru Miyamoto has said that the upcoming Wii U sequel will recreate the “stress” of the first Pikmin.
“When we started creating Pikmin 3, I gathered the main members who worked on Pikmin 2 and talked about how I thought it was important to get back to the basics of Pikmin 1,” Miyamoto told Official Nintendo Magazine UK. “Or I should say that half of my job at that time wasn’t just to talk, but rather to persuade them to understand what I intended to do and to agree to my idea.
“Our main aim in Pikmin 2 was to get rid of any stress as much as possible, so that it would be very user-friendly. Well, I myself couldn’t agree with that direction perfectly. That kind of nature of Pikmin 1 was exactly what I wanted to reproduce and I was actually intentionally doing so, so that Pikmin 1 could be a strategic game.”
Pikmin 3 is due for Wii U this spring.