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	<title>Comments on: gamesVSlife: Why I&#8217;m a stick in the digital mud</title>
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	<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud</link>
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	<lastBuildDate>Wed, 12 Jun 2013 05:41:55 +0000</lastBuildDate>
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		<title>By: Elvick</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-167118</link>
		<dc:creator>Elvick</dc:creator>
		<pubDate>Sun, 10 Feb 2013 01:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-167118</guid>
		<description><![CDATA[Because money. 

If pushing the limits means you have to sell 5 million on a new IP just to break even. Then you&#039;re not going to do it. 

Because that would be stupid. You&#039;re going to make what you can afford to, while protecting yourself from closing your doors. 

Lair&#039;s pretty visuals didn&#039;t save the developer when the game failed to sell.]]></description>
		<content:encoded><![CDATA[<p>Because money. </p>
<p>If pushing the limits means you have to sell 5 million on a new IP just to break even. Then you&#8217;re not going to do it. </p>
<p>Because that would be stupid. You&#8217;re going to make what you can afford to, while protecting yourself from closing your doors. </p>
<p>Lair&#8217;s pretty visuals didn&#8217;t save the developer when the game failed to sell.</p>
]]></content:encoded>
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	<item>
		<title>By: Elvick</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-167117</link>
		<dc:creator>Elvick</dc:creator>
		<pubDate>Sun, 10 Feb 2013 01:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-167117</guid>
		<description><![CDATA[Change, and completely ignoring all knowledge from 20+ years of FF development and development of many other RPGs are two very different things. 

There are things SE have done in other RPG&#039;s they&#039;ve made that would have made FFXIII a much better game. 

Yet they did nothing to improve on XIII&#039;s obvious glaring flaws. Thanks for that Cure, AI. But I&#039;d have used a Cura instead. Since you know, the damage we&#039;re taking negates that heal completely. Leaving me still in need of healing. 

Too bad I can&#039;t use anything close to the Gambit System to set priorities. 

Gee, thanks Sentinal for taking all this damage away from my healer. It&#039;s just a shame the AI of the healer decide to stand right next to you so he can die from AoE damage. Making you a complete waste. 

If only I could move like FFXII... 

I have nothing against change, but only when they actually apply what they already know to it. So that change isn&#039;t a complete mess, that could have been avoided.]]></description>
		<content:encoded><![CDATA[<p>Change, and completely ignoring all knowledge from 20+ years of FF development and development of many other RPGs are two very different things. </p>
<p>There are things SE have done in other RPG&#8217;s they&#8217;ve made that would have made FFXIII a much better game. </p>
<p>Yet they did nothing to improve on XIII&#8217;s obvious glaring flaws. Thanks for that Cure, AI. But I&#8217;d have used a Cura instead. Since you know, the damage we&#8217;re taking negates that heal completely. Leaving me still in need of healing. </p>
<p>Too bad I can&#8217;t use anything close to the Gambit System to set priorities. </p>
<p>Gee, thanks Sentinal for taking all this damage away from my healer. It&#8217;s just a shame the AI of the healer decide to stand right next to you so he can die from AoE damage. Making you a complete waste. </p>
<p>If only I could move like FFXII&#8230; </p>
<p>I have nothing against change, but only when they actually apply what they already know to it. So that change isn&#8217;t a complete mess, that could have been avoided.</p>
]]></content:encoded>
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		<title>By: gamelayer</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-165550</link>
		<dc:creator>gamelayer</dc:creator>
		<pubDate>Sun, 03 Feb 2013 14:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-165550</guid>
		<description><![CDATA[I&#039;d rather play with a 16-bit pixelated, dark-knight, like Cecil Harvey,
than an anorexic looking J-pop idol with pink hair, made from a few 1000 polys.


Graphics can help a game, but only so much.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;d rather play with a 16-bit pixelated, dark-knight, like Cecil Harvey,<br />
than an anorexic looking J-pop idol with pink hair, made from a few 1000 polys.</p>
<p>Graphics can help a game, but only so much.</p>
]]></content:encoded>
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		<title>By: solbalmung</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-159156</link>
		<dc:creator>solbalmung</dc:creator>
		<pubDate>Mon, 31 Dec 2012 00:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-159156</guid>
		<description><![CDATA[Dude I coudn&#039;t agree more with what you said. FF XIII was a very bad exemple there, because a bunch of people didn&#039;t like it doesn&#039;t necessarly mean that it was bad. Duh it sold about 6.2 million copies world wide, got flying marks on many game sites, and some people still consider it a fail...]]></description>
		<content:encoded><![CDATA[<p>Dude I coudn&#8217;t agree more with what you said. FF XIII was a very bad exemple there, because a bunch of people didn&#8217;t like it doesn&#8217;t necessarly mean that it was bad. Duh it sold about 6.2 million copies world wide, got flying marks on many game sites, and some people still consider it a fail&#8230;</p>
]]></content:encoded>
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		<title>By: Celebrinando</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-157027</link>
		<dc:creator>Celebrinando</dc:creator>
		<pubDate>Thu, 13 Dec 2012 08:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-157027</guid>
		<description><![CDATA[All people hate XIII??? And I think that history is the most important part of any FF game.]]></description>
		<content:encoded><![CDATA[<p>All people hate XIII??? And I think that history is the most important part of any FF game.</p>
]]></content:encoded>
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		<title>By: Celebrinando</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-157026</link>
		<dc:creator>Celebrinando</dc:creator>
		<pubDate>Thu, 13 Dec 2012 08:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-157026</guid>
		<description><![CDATA[You can give ur opinion but not like if it was the absolute truth. Many people loved XIII characters and history, you should respect them. They are not poor or weak to people like me. To me and many other XIII story is good like VII, VIII, X...it is all about personal opinion. If you did put &quot;XIII is poor FOR ME&quot; your article will be much better to read.]]></description>
		<content:encoded><![CDATA[<p>You can give ur opinion but not like if it was the absolute truth. Many people loved XIII characters and history, you should respect them. They are not poor or weak to people like me. To me and many other XIII story is good like VII, VIII, X&#8230;it is all about personal opinion. If you did put &#8220;XIII is poor FOR ME&#8221; your article will be much better to read.</p>
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		<title>By: Celebrinando</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-157024</link>
		<dc:creator>Celebrinando</dc:creator>
		<pubDate>Thu, 13 Dec 2012 08:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-157024</guid>
		<description><![CDATA[I agree in the fact that in the past they play and imagine the story, now we have a movie in the game, and this is different, but not worst. Only open mind players will get the evolution to the future, and the haters will ger stuck in the past.]]></description>
		<content:encoded><![CDATA[<p>I agree in the fact that in the past they play and imagine the story, now we have a movie in the game, and this is different, but not worst. Only open mind players will get the evolution to the future, and the haters will ger stuck in the past.</p>
]]></content:encoded>
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		<title>By: Celebrinando</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-157023</link>
		<dc:creator>Celebrinando</dc:creator>
		<pubDate>Thu, 13 Dec 2012 08:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-157023</guid>
		<description><![CDATA[Some people didnt like XIII story, SOME people. User Score for XIII in any website, like Metacritic, Gamespot, Gamestop, IGN is around 8/10. With many haters, this is a bad score?]]></description>
		<content:encoded><![CDATA[<p>Some people didnt like XIII story, SOME people. User Score for XIII in any website, like Metacritic, Gamespot, Gamestop, IGN is around 8/10. With many haters, this is a bad score?</p>
]]></content:encoded>
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		<title>By: Celebrinando</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-157022</link>
		<dc:creator>Celebrinando</dc:creator>
		<pubDate>Thu, 13 Dec 2012 08:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-157022</guid>
		<description><![CDATA[I stop in &quot;Final Fantasy XIII, a gorgeous, linear romp, with production values destined to make amateur efforts weep with jealousy, was plagued by weak characters, poor writing, and an uninviting world.&quot;


Oh Dear God, why people think that their opinion is the absolute truth? If Lightning, Sazh, Vanille and Hope are weak to him, they are strong to many and many and many! Bless this poor soul God! Amem]]></description>
		<content:encoded><![CDATA[<p>I stop in &#8220;Final Fantasy XIII, a gorgeous, linear romp, with production values destined to make amateur efforts weep with jealousy, was plagued by weak characters, poor writing, and an uninviting world.&#8221;</p>
<p>Oh Dear God, why people think that their opinion is the absolute truth? If Lightning, Sazh, Vanille and Hope are weak to him, they are strong to many and many and many! Bless this poor soul God! Amem</p>
]]></content:encoded>
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		<title>By: tanto</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-156428</link>
		<dc:creator>tanto</dc:creator>
		<pubDate>Sun, 09 Dec 2012 23:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-156428</guid>
		<description><![CDATA[physical is the only way to get an rpg

ff has never been better this gen]]></description>
		<content:encoded><![CDATA[<p>physical is the only way to get an rpg</p>
<p>ff has never been better this gen</p>
]]></content:encoded>
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	<item>
		<title>By: Warboss Aohd</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-155086</link>
		<dc:creator>Warboss Aohd</dc:creator>
		<pubDate>Fri, 30 Nov 2012 08:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-155086</guid>
		<description><![CDATA[ no, dat would be Suikoden 2 dat is da best.]]></description>
		<content:encoded><![CDATA[<p> no, dat would be Suikoden 2 dat is da best.</p>
]]></content:encoded>
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	<item>
		<title>By: Warboss Aohd</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-155085</link>
		<dc:creator>Warboss Aohd</dc:creator>
		<pubDate>Fri, 30 Nov 2012 08:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-155085</guid>
		<description><![CDATA[ shhhh, ya will confuse Bioware!]]></description>
		<content:encoded><![CDATA[<p> shhhh, ya will confuse Bioware!</p>
]]></content:encoded>
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	<item>
		<title>By: almostautumn</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-154967</link>
		<dc:creator>almostautumn</dc:creator>
		<pubDate>Thu, 29 Nov 2012 13:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-154967</guid>
		<description><![CDATA[ People didn&#039;t like 13&#039;s story because it was flat, badly constructed and with the majority of it being uncovered in a read-only encyclopedia (this is bad story-telling), not to mention being filled with characters who had about as much intrigue as a wet carrot.

Just an opinion, but this is the majority&#039;s also. If you disagree, then that is you. Again though, this is two years past, and everything you&#039;ve said, and everything I just said, has been said about 10 million times. Google around, and you&#039;re going to find there are a sort who like the game, and many that don&#039;t. Both parties have wielded the same argument foundations since it launched, and the truth is that there are simply far more haters than admirers, and therefore, as ratings and statistics go, FF13 is simply not a good game and that, percentage wise, it is not going to apply to, or be enjoyable by, most. Hence, journalists, even when they themselves enjoyed FF13, admit to its many faults because there is a truth to them in that they are vocalized, empirical, and consistent.

But it&#039;s been two years. Two. Years. ]]></description>
		<content:encoded><![CDATA[<p> People didn&#8217;t like 13&#8242;s story because it was flat, badly constructed and with the majority of it being uncovered in a read-only encyclopedia (this is bad story-telling), not to mention being filled with characters who had about as much intrigue as a wet carrot.</p>
<p>Just an opinion, but this is the majority&#8217;s also. If you disagree, then that is you. Again though, this is two years past, and everything you&#8217;ve said, and everything I just said, has been said about 10 million times. Google around, and you&#8217;re going to find there are a sort who like the game, and many that don&#8217;t. Both parties have wielded the same argument foundations since it launched, and the truth is that there are simply far more haters than admirers, and therefore, as ratings and statistics go, FF13 is simply not a good game and that, percentage wise, it is not going to apply to, or be enjoyable by, most. Hence, journalists, even when they themselves enjoyed FF13, admit to its many faults because there is a truth to them in that they are vocalized, empirical, and consistent.</p>
<p>But it&#8217;s been two years. Two. Years. </p>
]]></content:encoded>
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	<item>
		<title>By: Zero</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-154816</link>
		<dc:creator>Zero</dc:creator>
		<pubDate>Wed, 28 Nov 2012 07:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-154816</guid>
		<description><![CDATA[The catch is, with how the industry has changed. The big games will do whatever it takes to sell copies. That&#039;s the sad part about all of this...

If that means more of the same game with each iteration, then I think they will do just that. If it means copying other popular games, and trying to bring in a new audience to boost sales, then I think they will do that as well. =/]]></description>
		<content:encoded><![CDATA[<p>The catch is, with how the industry has changed. The big games will do whatever it takes to sell copies. That&#8217;s the sad part about all of this&#8230;</p>
<p>If that means more of the same game with each iteration, then I think they will do just that. If it means copying other popular games, and trying to bring in a new audience to boost sales, then I think they will do that as well. =/</p>
]]></content:encoded>
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		<title>By: Lele Mett</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-154812</link>
		<dc:creator>Lele Mett</dc:creator>
		<pubDate>Wed, 28 Nov 2012 06:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-154812</guid>
		<description><![CDATA[The gameplay is the only thing that I think should stay similar when making games. Its hard playing FF8 then FF 10 the 12 and then going to FF 13 and the games feels...too different. However, I don&#039;t want the stories to be the same. For example, ive played 5 different Tales games and every single one of them has that basic Jrpg story. The charcaters were even similar. The mary sue, the joke character, that one old guy, the little kid. I stopped playing them because all I really needed was one and I pretty much knew how they were all going to turn out.

With FF, each story has been beautiful in its own way...sometimes changing too much. But I love that about FF. I think their main problem is trying to change up the gameplay. FF 13 should not have been that linear, FF games have always had world maps. The battles themselves were the most intereasting I&#039;ve had next to 12 and 10 but still could have been sooo much better if they used a few old gameplay mechs. As a game developer...I think I would do what I feeel is best. I&#039;d find some form of gameplay that the fans love and stick close to that and just keep improving on it.

 Take KH1 and 2 for example, gameplay only improved but the story and events made it feel and look like a brand new game...but it was still KH.Trust me when I say the events and the games world its self really matter. If SE keeps changing its gameplay Im afraid that we might wind up with a FPS FF.]]></description>
		<content:encoded><![CDATA[<p>The gameplay is the only thing that I think should stay similar when making games. Its hard playing FF8 then FF 10 the 12 and then going to FF 13 and the games feels&#8230;too different. However, I don&#8217;t want the stories to be the same. For example, ive played 5 different Tales games and every single one of them has that basic Jrpg story. The charcaters were even similar. The mary sue, the joke character, that one old guy, the little kid. I stopped playing them because all I really needed was one and I pretty much knew how they were all going to turn out.</p>
<p>With FF, each story has been beautiful in its own way&#8230;sometimes changing too much. But I love that about FF. I think their main problem is trying to change up the gameplay. FF 13 should not have been that linear, FF games have always had world maps. The battles themselves were the most intereasting I&#8217;ve had next to 12 and 10 but still could have been sooo much better if they used a few old gameplay mechs. As a game developer&#8230;I think I would do what I feeel is best. I&#8217;d find some form of gameplay that the fans love and stick close to that and just keep improving on it.</p>
<p> Take KH1 and 2 for example, gameplay only improved but the story and events made it feel and look like a brand new game&#8230;but it was still KH.Trust me when I say the events and the games world its self really matter. If SE keeps changing its gameplay Im afraid that we might wind up with a FPS FF.</p>
]]></content:encoded>
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	<item>
		<title>By: Zero</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-154786</link>
		<dc:creator>Zero</dc:creator>
		<pubDate>Wed, 28 Nov 2012 04:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-154786</guid>
		<description><![CDATA[I&#039;ve mentioned this before, and even quoted the statement from Inafune. Good stuff.

I suppose I&#039;ll continue the Final Fantasy discussion some... Let&#039;s be honest, most of the vocal fans of games like Final Fantasy on the internet, they don&#039;t want change. I think the consumers in Japan are pretty much the same. 

Just look at Dragon Quest for example, the people who buy the series like candy in Japan were a bit upset by the big change with DQ X. 

Final Fantasy has always been about trying to do something different with each game. I think for years the developers have been trying to find the middle ground. Basically, they want to not make the same game, but they don&#039;t want to change to much of the formula. Change is almost like a forbidden word in video games when it comes to long running series. 

I&#039;m fine with change, but I think most fans want new entries in a series to be more of the same. What do you do as a developer? I think Square had a pretty good idea in the PS1 era with the series. They kinda did something really different with FF7 and FF8, but they returned to the roots of the series with FF9. I&#039;ve said it before, but I think fans want another game like FF9, they haven&#039;t really gotten that game this generation.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve mentioned this before, and even quoted the statement from Inafune. Good stuff.</p>
<p>I suppose I&#8217;ll continue the Final Fantasy discussion some&#8230; Let&#8217;s be honest, most of the vocal fans of games like Final Fantasy on the internet, they don&#8217;t want change. I think the consumers in Japan are pretty much the same. </p>
<p>Just look at Dragon Quest for example, the people who buy the series like candy in Japan were a bit upset by the big change with DQ X. </p>
<p>Final Fantasy has always been about trying to do something different with each game. I think for years the developers have been trying to find the middle ground. Basically, they want to not make the same game, but they don&#8217;t want to change to much of the formula. Change is almost like a forbidden word in video games when it comes to long running series. </p>
<p>I&#8217;m fine with change, but I think most fans want new entries in a series to be more of the same. What do you do as a developer? I think Square had a pretty good idea in the PS1 era with the series. They kinda did something really different with FF7 and FF8, but they returned to the roots of the series with FF9. I&#8217;ve said it before, but I think fans want another game like FF9, they haven&#8217;t really gotten that game this generation.</p>
]]></content:encoded>
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		<title>By: Lele Mett</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-154740</link>
		<dc:creator>Lele Mett</dc:creator>
		<pubDate>Tue, 27 Nov 2012 22:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-154740</guid>
		<description><![CDATA[I&#039;m taking a game developing class at my school. And according to my teacher, &quot;Real game developers, the ones that care about making games, not cash, focus on everything. The music, the story, the gameplay, THE Graphics, and more.&quot; I&#039;m even doing a 3d modeling class and Will...its so easy. It takes a little more time than that junk you see on Tales games but its really easy. As a game developer why wouldn&#039;t you want to make it beautiful? Games are a form of art so why not push the limits?

]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m taking a game developing class at my school. And according to my teacher, &#8220;Real game developers, the ones that care about making games, not cash, focus on everything. The music, the story, the gameplay, THE Graphics, and more.&#8221; I&#8217;m even doing a 3d modeling class and Will&#8230;its so easy. It takes a little more time than that junk you see on Tales games but its really easy. As a game developer why wouldn&#8217;t you want to make it beautiful? Games are a form of art so why not push the limits?</p>
]]></content:encoded>
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	<item>
		<title>By: Lele Mett</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-154734</link>
		<dc:creator>Lele Mett</dc:creator>
		<pubDate>Tue, 27 Nov 2012 21:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-154734</guid>
		<description><![CDATA[Adam...your article is filled with so many fallacies its just horrible.AND SO DOGMATIC! Do some research before you write or just don&#039;t state your opinion at all because you obviously don&#039;t have enough information to complain. All the things you just complained about...are all the things the critics LOVED about XIII. They&#039;re only problem was its linearity. I won&#039;t speak for everyone else here but I&#039;m glad XIII left that JRPG basic plot. Many WRPG players dislike JRPGs because they feel like they are playing the same thing over and over.

“I look around Tokyo Games Show, and everyone’s making awful  games; the same games. Over and over. Their not changing anything, even the characters are your boring repeated anime characters.” said Keiji Inafune,  45, head of global research and development at Capcom and one of Japan’s most prominent game designers.&quot;I feel like Nintendo, Capcom, and Sqaure Enix are the only ones trying new things. Pushing the limits.We can barely keep up with the west now.&quot;	

You used one seires of games to talk about next gen...dogmatic. Friend, do some research. XIII was so loved that it sold over 6.7 copies world wide.The only people that hated it hated that it changed to much, and according to SE THATS WHAT THEY WANT FINAL FANTASY TO DO.
 
The only bad thing coming next gen is exactly what Keiji Inafune is worried about.]]></description>
		<content:encoded><![CDATA[<p>Adam&#8230;your article is filled with so many fallacies its just horrible.AND SO DOGMATIC! Do some research before you write or just don&#8217;t state your opinion at all because you obviously don&#8217;t have enough information to complain. All the things you just complained about&#8230;are all the things the critics LOVED about XIII. They&#8217;re only problem was its linearity. I won&#8217;t speak for everyone else here but I&#8217;m glad XIII left that JRPG basic plot. Many WRPG players dislike JRPGs because they feel like they are playing the same thing over and over.</p>
<p>“I look around Tokyo Games Show, and everyone’s making awful  games; the same games. Over and over. Their not changing anything, even the characters are your boring repeated anime characters.” said Keiji Inafune,  45, head of global research and development at Capcom and one of Japan’s most prominent game designers.&#8221;I feel like Nintendo, Capcom, and Sqaure Enix are the only ones trying new things. Pushing the limits.We can barely keep up with the west now.&#8221;	</p>
<p>You used one seires of games to talk about next gen&#8230;dogmatic. Friend, do some research. XIII was so loved that it sold over 6.7 copies world wide.The only people that hated it hated that it changed to much, and according to SE THATS WHAT THEY WANT FINAL FANTASY TO DO.</p>
<p>The only bad thing coming next gen is exactly what Keiji Inafune is worried about.</p>
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		<title>By: Willgaea</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-154718</link>
		<dc:creator>Willgaea</dc:creator>
		<pubDate>Tue, 27 Nov 2012 19:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-154718</guid>
		<description><![CDATA[ Also I hate how there is a new age (graphic hoes) that wants better graphics. It just makes the developer take more time to create the game. Game play &gt; Graphics in every field. ]]></description>
		<content:encoded><![CDATA[<p> Also I hate how there is a new age (graphic hoes) that wants better graphics. It just makes the developer take more time to create the game. Game play &gt; Graphics in every field. </p>
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		<title>By: Willgaea</title>
		<link>http://gematsu.com/2012/11/gamesvslife-why-im-a-stick-in-the-digital-mud/comment-page-1#comment-154717</link>
		<dc:creator>Willgaea</dc:creator>
		<pubDate>Tue, 27 Nov 2012 19:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=74422#comment-154717</guid>
		<description><![CDATA[I&#039;ll buy the game as long is the game is fun and has replay value. It&#039;s a big bonus if I can play with my gf or friends. I think that why I buy EVERY tales game that has hit the US shores. ]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ll buy the game as long is the game is fun and has replay value. It&#8217;s a big bonus if I can play with my gf or friends. I think that why I buy EVERY tales game that has hit the US shores. </p>
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