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	<title>Comments on: gamesVSlife: Killing&#8217;s been done to death</title>
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	<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death</link>
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	<item>
		<title>By: gamelayer</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-167170</link>
		<dc:creator>gamelayer</dc:creator>
		<pubDate>Sun, 10 Feb 2013 18:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-167170</guid>
		<description><![CDATA[Does Mario Kill Goombas when he jumps on them? 
If so, do they feel agonizing pain as their brain is crushed inside their bodies?
Do the ghosts in Pacman die when they are eaten? As they are ghosts,
do they feel the pain of death all over again, as they transform into a pair
of floating eyes?]]></description>
		<content:encoded><![CDATA[<p>Does Mario Kill Goombas when he jumps on them?<br />
If so, do they feel agonizing pain as their brain is crushed inside their bodies?<br />
Do the ghosts in Pacman die when they are eaten? As they are ghosts,<br />
do they feel the pain of death all over again, as they transform into a pair<br />
of floating eyes?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: xxx128</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-158001</link>
		<dc:creator>xxx128</dc:creator>
		<pubDate>Fri, 21 Dec 2012 06:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-158001</guid>
		<description><![CDATA[The most basic and simple gameplay is that of elimination. Pull the trigger, turn a 1 into a 0 before the 1 turns you into a 0. Awesome gameplay, definitely worth millions of sold copies. Guess who the joke is on?]]></description>
		<content:encoded><![CDATA[<p>The most basic and simple gameplay is that of elimination. Pull the trigger, turn a 1 into a 0 before the 1 turns you into a 0. Awesome gameplay, definitely worth millions of sold copies. Guess who the joke is on?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Freesun4</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-154385</link>
		<dc:creator>Freesun4</dc:creator>
		<pubDate>Fri, 23 Nov 2012 23:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-154385</guid>
		<description><![CDATA[Something I forgot but nobody would check is Mortal Kombat 9. There they rebooted the story and made the heroes likable characters: they take part in the tournament to protect their world but they are against the idea of killing their opponents. Liu Kang and Cage are examples which made appreciate the story.]]></description>
		<content:encoded><![CDATA[<p>Something I forgot but nobody would check is Mortal Kombat 9. There they rebooted the story and made the heroes likable characters: they take part in the tournament to protect their world but they are against the idea of killing their opponents. Liu Kang and Cage are examples which made appreciate the story.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Freesun4</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-154277</link>
		<dc:creator>Freesun4</dc:creator>
		<pubDate>Thu, 22 Nov 2012 21:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-154277</guid>
		<description><![CDATA[While Metal Gear Solid gave the option of not killing the enemies, I think Solid 2 and Solid 3 did it better by featuring more relatable protagonists. Unlike Solid Snake who is what everybody wants to be, Raiden and Naked Snake show multiple doubts when it comes to killing enemies, especially the latter in the final boss fight where the player is forced to make the plot progress. 

I wonder what was Meadows&#039;s reaction to Ninja Gaiden 3 where the player is unable to stop Ryu from killing a family man who is beging for mercy. God of War is another example from where I thought my character was an asshole who had little reasons to kill every being from Greek mythology (and he is even a war maker within humans).]]></description>
		<content:encoded><![CDATA[<p>While Metal Gear Solid gave the option of not killing the enemies, I think Solid 2 and Solid 3 did it better by featuring more relatable protagonists. Unlike Solid Snake who is what everybody wants to be, Raiden and Naked Snake show multiple doubts when it comes to killing enemies, especially the latter in the final boss fight where the player is forced to make the plot progress. </p>
<p>I wonder what was Meadows&#8217;s reaction to Ninja Gaiden 3 where the player is unable to stop Ryu from killing a family man who is beging for mercy. God of War is another example from where I thought my character was an asshole who had little reasons to kill every being from Greek mythology (and he is even a war maker within humans).</p>
]]></content:encoded>
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	<item>
		<title>By: PrinceHeir</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-153624</link>
		<dc:creator>PrinceHeir</dc:creator>
		<pubDate>Sat, 17 Nov 2012 18:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-153624</guid>
		<description><![CDATA[wish more games like Metal Gear Solid, Deus Ex, and Hitman!!!

i want a Ghost in the Shell Stand Alone Complex game!!!!!!]]></description>
		<content:encoded><![CDATA[<p>wish more games like Metal Gear Solid, Deus Ex, and Hitman!!!</p>
<p>i want a Ghost in the Shell Stand Alone Complex game!!!!!!</p>
]]></content:encoded>
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	<item>
		<title>By: xMCXx</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-153497</link>
		<dc:creator>xMCXx</dc:creator>
		<pubDate>Fri, 16 Nov 2012 15:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-153497</guid>
		<description><![CDATA[ Actually, I also hate those fucking Mario games. 
]]></description>
		<content:encoded><![CDATA[<p> Actually, I also hate those fucking Mario games. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hinataharem</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-153431</link>
		<dc:creator>Hinataharem</dc:creator>
		<pubDate>Fri, 16 Nov 2012 06:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-153431</guid>
		<description><![CDATA[No, I said I agree with this article, but I feel that games like Dynasty Warriors are fun BECAUSE I&#039;m killing so many. I love the series because of that, don&#039;t get me wrong.]]></description>
		<content:encoded><![CDATA[<p>No, I said I agree with this article, but I feel that games like Dynasty Warriors are fun BECAUSE I&#8217;m killing so many. I love the series because of that, don&#8217;t get me wrong.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: IGN_aleZ</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-153430</link>
		<dc:creator>IGN_aleZ</dc:creator>
		<pubDate>Fri, 16 Nov 2012 06:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-153430</guid>
		<description><![CDATA[Well, at the end you have three choices and it&#039;s already more than almost every shooter out there. IMO the real issue with Spec Ops is the cookie-cutter gameplay which really brings the whole experience down. ]]></description>
		<content:encoded><![CDATA[<p>Well, at the end you have three choices and it&#8217;s already more than almost every shooter out there. IMO the real issue with Spec Ops is the cookie-cutter gameplay which really brings the whole experience down. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ida Spinder</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-153383</link>
		<dc:creator>Ida Spinder</dc:creator>
		<pubDate>Fri, 16 Nov 2012 00:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-153383</guid>
		<description><![CDATA[The problem with Spec Ops is it does not give you choice. It gives you the illusion of choice.

So it becomes a broken aesop]]></description>
		<content:encoded><![CDATA[<p>The problem with Spec Ops is it does not give you choice. It gives you the illusion of choice.</p>
<p>So it becomes a broken aesop</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Luna Kazemaru</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-153373</link>
		<dc:creator>Luna Kazemaru</dc:creator>
		<pubDate>Thu, 15 Nov 2012 23:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-153373</guid>
		<description><![CDATA[And the same damn thing can be said about a number of other games yet no on says anything when pokemon and mario does it. Right like i said blind basing]]></description>
		<content:encoded><![CDATA[<p>And the same damn thing can be said about a number of other games yet no on says anything when pokemon and mario does it. Right like i said blind basing</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tre W</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-153366</link>
		<dc:creator>Tre W</dc:creator>
		<pubDate>Thu, 15 Nov 2012 22:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-153366</guid>
		<description><![CDATA[I disagree. &quot;Kill everything in sight and that&#039;s it&quot; is a fundamental thing that works out just fine for a number of games. 

I mean, let&#039;s take Dynasty Warriors, for example. This is a game series where the overall design philosophy has more in common with the side-scrolling beat em ups from the 80s and 90s (re: Double Dragon and its ilk). You take a character of choice, and beat up everybody else on the screen, all in efforts of clearing the stage.  The only difference between those classics of yesteryear and Koei&#039;s games now? Koei perhaps did a better job of translating the hack-n-slash/beat-em-up for a home console market better than most (before the likes of the Musou series, replay value was a very rare thing). They&#039;ve even tried to interject a bit of a narrative, in recent years. But DW is still the same thing it&#039;s always been. And for fans, like myself? We wouldn&#039;t have it any other way.

But the basic thing is, killing everything goes along with the power fantasy that embodies 98% of video games past and present and is as much a part of the medium as super heroes are to comics. And if that doesn&#039;t gel with you somehow, it might be a sign that you may need a new hobby... ]]></description>
		<content:encoded><![CDATA[<p>I disagree. &#8220;Kill everything in sight and that&#8217;s it&#8221; is a fundamental thing that works out just fine for a number of games. </p>
<p>I mean, let&#8217;s take Dynasty Warriors, for example. This is a game series where the overall design philosophy has more in common with the side-scrolling beat em ups from the 80s and 90s (re: Double Dragon and its ilk). You take a character of choice, and beat up everybody else on the screen, all in efforts of clearing the stage.  The only difference between those classics of yesteryear and Koei&#8217;s games now? Koei perhaps did a better job of translating the hack-n-slash/beat-em-up for a home console market better than most (before the likes of the Musou series, replay value was a very rare thing). They&#8217;ve even tried to interject a bit of a narrative, in recent years. But DW is still the same thing it&#8217;s always been. And for fans, like myself? We wouldn&#8217;t have it any other way.</p>
<p>But the basic thing is, killing everything goes along with the power fantasy that embodies 98% of video games past and present and is as much a part of the medium as super heroes are to comics. And if that doesn&#8217;t gel with you somehow, it might be a sign that you may need a new hobby&#8230; </p>
]]></content:encoded>
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		<title>By: Budgiecat</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-153365</link>
		<dc:creator>Budgiecat</dc:creator>
		<pubDate>Thu, 15 Nov 2012 21:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-153365</guid>
		<description><![CDATA[Yeah it was pretty stupid in Ninja Gaiden 3 when the enemies give up and are pleading for their lives and you can&#039;t even grant them mercy sometimes and walk away]]></description>
		<content:encoded><![CDATA[<p>Yeah it was pretty stupid in Ninja Gaiden 3 when the enemies give up and are pleading for their lives and you can&#8217;t even grant them mercy sometimes and walk away</p>
]]></content:encoded>
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	<item>
		<title>By: xMCXx</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-153364</link>
		<dc:creator>xMCXx</dc:creator>
		<pubDate>Thu, 15 Nov 2012 21:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-153364</guid>
		<description><![CDATA[ I don&#039;t mind people enjoying them.
But don&#039;t act surprised when people call those game out on what they are: The same thing every year with expensive DLC and so on.]]></description>
		<content:encoded><![CDATA[<p> I don&#8217;t mind people enjoying them.<br />
But don&#8217;t act surprised when people call those game out on what they are: The same thing every year with expensive DLC and so on.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Luna Kazemaru</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-153358</link>
		<dc:creator>Luna Kazemaru</dc:creator>
		<pubDate>Thu, 15 Nov 2012 20:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-153358</guid>
		<description><![CDATA[And i don&#039;t know why people put tin foil hats on bashing on them god forbid people enjoy them.]]></description>
		<content:encoded><![CDATA[<p>And i don&#8217;t know why people put tin foil hats on bashing on them god forbid people enjoy them.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: xMCXx</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-153340</link>
		<dc:creator>xMCXx</dc:creator>
		<pubDate>Thu, 15 Nov 2012 19:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-153340</guid>
		<description><![CDATA[ I seriously don&#039;t know why people defend those games.
]]></description>
		<content:encoded><![CDATA[<p> I seriously don&#8217;t know why people defend those games.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Luna Kazemaru</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-153301</link>
		<dc:creator>Luna Kazemaru</dc:creator>
		<pubDate>Thu, 15 Nov 2012 16:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-153301</guid>
		<description><![CDATA[ my god I love this type of logic its a shooter you kill people &#039; YOU DON&quot;T SAY&#039; but you aren&#039;t a supper trooper or whatever the hell you wanna call it but hey you can keep the wishful thinking about saying both need to go away because they aren&#039;t]]></description>
		<content:encoded><![CDATA[<p> my god I love this type of logic its a shooter you kill people &#8216; YOU DON&#8221;T SAY&#8217; but you aren&#8217;t a supper trooper or whatever the hell you wanna call it but hey you can keep the wishful thinking about saying both need to go away because they aren&#8217;t</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: xMCXx</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-153297</link>
		<dc:creator>xMCXx</dc:creator>
		<pubDate>Thu, 15 Nov 2012 14:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-153297</guid>
		<description><![CDATA[ Yeah, you die after killing approximately 50000000000 dudes.]]></description>
		<content:encoded><![CDATA[<p> Yeah, you die after killing approximately 50000000000 dudes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Zero</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-153296</link>
		<dc:creator>Zero</dc:creator>
		<pubDate>Thu, 15 Nov 2012 14:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-153296</guid>
		<description><![CDATA[You know I enjoy reading these, keep posting them. =)]]></description>
		<content:encoded><![CDATA[<p>You know I enjoy reading these, keep posting them. =)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adam Meadows</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-153292</link>
		<dc:creator>Adam Meadows</dc:creator>
		<pubDate>Thu, 15 Nov 2012 11:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-153292</guid>
		<description><![CDATA[Thanks for the feedback guys. Will keep it in mind. ]]></description>
		<content:encoded><![CDATA[<p>Thanks for the feedback guys. Will keep it in mind. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kobracon</title>
		<link>http://gematsu.com/2012/11/gamesvslife-killings-been-done-to-death/comment-page-1#comment-153290</link>
		<dc:creator>Kobracon</dc:creator>
		<pubDate>Thu, 15 Nov 2012 10:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=86057#comment-153290</guid>
		<description><![CDATA[Good article, although I question the authors selection of video games. Sounds like he needs to play Journey and relax.]]></description>
		<content:encoded><![CDATA[<p>Good article, although I question the authors selection of video games. Sounds like he needs to play Journey and relax.</p>
]]></content:encoded>
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