DmC Devil May Cry demo now available

Watch a trailer, then go download the demo.

November 20, 2012 / 01:57 PM EDT / (@salromano)

Capcom has release the demo for DmC Devil May Cry.

In it, players will be able to sample the game’s combat and weapons, including Dante’s Rebellion and Ebony & Ivory, as well as the new Arbiter and Osiris, across two levels, one of which includes a boss battle with the female demon Succubus. Successfully complete the demo, and you’ll unlock the ‘Son of Sparda’ difficulty.

Xbox 360 owners, queue up the demo here. PlayStation 3 owners can download it after the weekly PlayStation Store update later today, or tomorrow if you’re in Europe.

Watch a demo trailer below.

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  • Locksus

    Downloading this and the Epic Mickey 2 demo as we speak. Not expecting much from both, but hey, they could always take me by surprise!

  • RedWolfe

    Downloading it now.

    Been looking forward to actually testing this game out before passing judgement.

    • http://gematsu.com/ Sal Romano

      “Been looking forward to actually testing this game out before passing judgement.”

      =o What an interesting, new approach! Please, tell me more!

      • RedWolfe

        *

        • http://gematsu.com/ Sal Romano

          The second one, lol.

          • RedWolfe

            To be fair, I initially did think it was sarcasm but my brain started thinking too much into it, hehe. Sorry.

        • http://twitter.com/Alos88 Alos88

           Neither, he was most likely mocking all the people who decided this game sucked based on Dante’s appearance without playing the game beforehand.

      • RedWolfe

        Ah, I see my methods have enticed you >=)

        Well Sal, I know that some of us were less than slightly enthused by the initial unveiling of the DMC reboot. I, myself, was one of those people. As game play and story footage were released many of us were and are still skeptical that this would be a “true” devil may cry game. 

        However, since they’res a FREE demo out in which you can actually…wait for it…PLAY the game for yourself, what better way is there to form your opinion than to do just that BEFORE judging the quality of the game.

        I know, I know. It’s not an easy concept to understand but I assure you that by using this method, you will walk away with a more competent and respectable opinion on not just this game but ALL games.

        • http://gematsu.com/ Sal Romano

          *takes out notebook*

          Such interesting insight, Professor RedWolfe! I do not regret signing up for this class!

  • Locksus

    So, I just played both parts of the DMC demo. I’ve got to say that I was very impressed! I was skeptical at first but after playing the demo, my opinion changed drastically. The gameplay felt very smooth, responsive and most importantly, fun! Dante has some funny one-liners and the story seems pretty interesting to me based on the demo. 

    I have to say that I had more fun with the demo than I had with DmC4. The game felt like it ran at 60fps and it seriously felt good. 

    One game that I likely have to buy later :( Shame, I’d really love to get the game day one!

    • MrRobbyM

      You should really try to pre-order it if only for the Vergil DLC if you plan on getting it within the next few months. Not that I support this pre-order DLC nonsense but you might as well if you plan on getting it soon.

      • Locksus

        Thanks for the hint but the nearest Gamestop is over an hour away as there isn’t a Gamestop where I live. I even tried to search for the game on their website but damn, it’s so badly organized I couldn’t even find the damn game on their list.

        *Sigh* I really think I’ll get it at a later date and the DLC with it. If it’s been released to everyone by then, that is.

  • http://gematsu.com/ Zero

    Gosh, it sure is annoying that since I don’t have Live Gold, I can’t download new demos when they come out. 

    I’ll have to wait for it to come out on PSN later.

  • zakou

    Lol at people saying “NO has Dante in the Game!!`NO BUY”  ….xD Yes dante never looked the same in all 4 DMC games -.- he actually looked different in every game, only his haircut/ colour and clothes were the same xD even his face/voice and hairstyle was mostly different.

    But this, i don’t care if Dante or not, this new DMC look sick! and it totally looks like it may be the best DMC game to date, loooks way better than DMC4 (imo the worst DMC game in the series)

    Will i get this day one? i don’t know.

    • MosquitoLemon

      Nobody said anything like that on this article and this is the one place where you can actually talk about how it plays, not just how it looks -_-

      • zakou

        You don’t have to tell me that :3 i’m just pointing out the thhoughts of the original DMC fanbase thus creating a new topic to this article xD

        You would be surprised how many people read comments here but not post anything or aren’t even registered, so don’t mind me ^^.

        “Think outside the boX” lol jk.

        • TimesTicking

          You think DMC4 is the worst game in the series??

          Not DMC2?

          • zakou

            @gematsu-1baff70e2669e8376347efd3a874a341:disqus  and  @timesticking:disqus, Yes imo 4 is the worst. I loved how long DMC2 was and how you actually got 2 discs and each disc for specific character/story. It was a really cool idea imo.

            DMC4 just lacks the gothic feel of DMC games, i didn’t like the stages in DMC4, the story was ok, maybe even better than in DMC2 but overall DMC2 was a better game for me, i don’t know but i felt more freedom and exploring in dmc2. Imo even Bayonetta was better than DMC4.

            There are just too many shines, lights in DMC4 it feels like super polished HD game to show it’s graphics rather than gothic artistic design. xD way tooo shiny, even the jungle level shines so birght you have to turn the brightness down lol.

            • Kobracon

              Hmm…ok thats the art side, but what about the combat? Dante and Nero play so differently in 4 it was awesome, but in 2 that new girl didn’t bring anything new to the table.

              • zakou

                Try out the new DMC demo, the combat feels very similar to DMC3 and 3 is my fav DMC game obviously it is almost perfect, the stages, the weapons, combat, etc etc.

                No point talking about older games now when new DMC is almost out XD is it the new DMC we should talk about lol.

    • Kobracon

      the new one aside, there is NO WAY DMC4 is worse than 2. 2 was the very worst, 4 is at least better than that.

  • Revorse

    Not a bad demo. It just felt awkward sometimes. Especially the whole moving level thing. Also wasn’t to found off how to use your alternate weapons. The platforming felt unnecessary  Stinger also seemed to come out at random times. I’ll pick it up, probably just something one needs to get used to.

    • RedWolfe

      Pretty much felt the exact same way.

    • Kobracon

      Unncessary platforming sounds like a signature of a DMC game XD

      • MosquitoLemon

        I was thinking the same thing, like, I wonder if anyone here actually played DMC1, hahaha. “Here, jump around this awkward pillar filled with a pit of spikes and terrible camera. OK, now do an underwater level for no good reason.”

        • Kobracon

          Oh god I remember that….>.<

  • RedWolfe

    Alright demo impressions.

    I’m actually diggin the art style of the game and for the most part, the story and humor the DMC series is known for seems to be intact but of course, this is objective depending on what you look for in a story or more specifically, the DMC story.

    The combat… I’ll just start by saying that while the game doesn’t run at a constant 60 fps like the others, I was impressed how they still managed to replicate the overall combat “flow” quite smoothly at 30 fps. It does have that slo-mo, zoom in at the end of a group fight that Ninja Theory games are known for so that might bother some.

    The controls, however, are really, REALLY awkward at first, especially for DMC veterans. There is no targeting or lock on system in place anymore and moves like high time, helm breaker and pretty much all your special moves and launchers have been mapped to a single button (circle) instead of the L1 + direction + triangle combo they were mapped to in the original games. Same with the dodge which is now mapped to a single button (either of the two bumbers) as opposed to L1 + direction + x. I constantly found myself pressing the old combination of buttons in the middle of a combo only to dodge and disrupt the whole thing. The old layout is like embedded into my system at this point and it doesn’t help that I was playing DMC4 earlier today.

    You also now have to press and hold either L2 or R2 for your angel weapon (the scythe) or your demon weapon (the hammer) with a combination of square or circle to use them in combat or in order to use certain abilities during the platforming segments. Releasing them brings you back to the default rebellion moveset

    It’s definitely going to take some getting use to and I wish they had included an alternate control scheme that replicated that of the original games but at least they do have button mapping so I’ll probably fool around with that later to see if I get better results.

    I haven’t played the boss fight yet but I haven’t been hit by any QTEs and I’m crossing my fingers that they are minimal or not in the game at all.

    Overall I walked away feeling…good. I’m still not sure if I’ll pick it up Day 1 but I definitely will eventually because I’m interested to see how the story pans out and I think that once I play more and get used to the controls, I’ll be able to enjoy it a lot more.

  • http://twitter.com/Guntank081 Raphael Rodriguez

    There is no depth in gameplay in this game, The characters are all bland and have terrible designs, Adding anonymous wannabes and Bill O’reilly only hinders the game further. It has come to the point where this game is just another hack and slash, it’s not a DmC. It lacks the actual Stylish combos and depth that previous DMC games had, even DMC 2 had some depth in their combos. Here it’s just a smash a button, combine effortlessly with LT+Y or RT+Y for S rank combos. The level design was good I’ll give them that but that’s about it.The boss battle is a complete joke you can EASILY defeat the boss in son of sparda and get to Rank SS with NO effort at all. 

    This game cannot be considered a real devil may cry game as it lacks the elements in which makes it a Devil May Cry game. It’s worth a rental but I wouldn’t recommend spending  64$ on this game.

  • http://twitter.com/Guntank081 Raphael Rodriguez

    There is no depth in gameplay in this game, The characters are all bland and have terrible designs, Adding anonymous wannabes and Bill O’reilly only hinders the game further. It has come to the point where this game is just another hack and slash, it’s not a DmC. It lacks the actual Stylish combos and depth that previous DMC games had, even DMC 2 had some depth in their combos. Here it’s just a smash a button, combine effortlessly with LT+Y or RT+Y for S rank combos. The level design was good I’ll give them that but that’s about it.The boss battle is a complete joke you can EASILY defeat the boss in son of sparda and get to Rank SS with NO effort at all. 

    This game cannot be considered a real devil may cry game as it lacks the elements in which makes it a Devil May Cry game. It’s worth a rental but I wouldn’t recommend spending  64$ on this game.

    • LustEnvy

       The TL;DR version: “Waaah, waaah, it’s not the old Dante, so I hate it no matter what.” Was that so hard?

      And you’re kidding about the combos. Yeah, you are. Within the first few minutes I found quite a few strings that aren’t exactly easy to pull off.

      In any case, why do I bother?

      • Kobracon

        Now now….he has some valid points. Sure you can come up with your own combos, heck I was having a blast coming up with combos on the fly, but then I noticed that it doesn’t matter to the score. During the boss fight, I was just hacking away with Rebellion on her hands and I got an A score. 

        This is what he means that u can just hack and slash. The old DMCs encouraged combos by diminishing the score of repeated moves. You could never reach S rank by just spamming the same attack in the ole DMCs. Stylish combat has always been the crux of DMC and taking away the need to switch up your moves just diminishes the experience.

    • LordKaiser

      You said everything I wanted to say about the demo. This is not a DMC game, It’s just 1 of the many action games aou there. The lever design was ok and the lack of frames was not noticed much. At least it’s better than Enslaves. I’ll give the Demo 7/10 but it’s not what I want to buy.

  • Kobracon

    Well I just tried it and I gotta say, Ninja Theory knows how to make great stages. This has been apparent since Heavenly Sword but they outdid themselves with the City thats trying to kill you. Dante may not look like Dante but hes still a douche like Dante, but this time with less awkward voice acting.

    Now combat, it certainly exceeded my expectations but at the same time I noticed some oddities; like how the score doesn’t account whether or not you’re using the same attacks, thus eliminating the need to mix-up your combos in the previous games, and most interesting of all, the new DmCs obsession with aerial combat. 

    I don’t have anything against aerial combat, its just that I didn’t notice any benefit or anything encouraging you to fight on the ground, which brings to mind the question “Why bother with ground moves?”. I know full well previous games has alot of juggling as well, but I never felt it to this extent.

  • MosquitoLemon

    My impressions: Hated the dialogue and overuse of cursing. I have no problem if he’s about to slice some boss in half and yells “DIE M*********!”, but it’s so overused that it seems like they’re trying to impress a 12 year old. If it were confined to cutscenes, that’d be fine, because I skip cutscenes like there’s no tomorrow… but dang.

    The combat is really good, definitely worthy of DMC status – even with the lack of lock-on targeting, I never had trouble hitting what I wanted. I’m 50/50 on the platforming though. Especially the weird Mario Sunshine-esque warping into alternate dimension for random platforming challenge, not horrible, but is it really necessary? Thankfully the platforming is smooth and not jerky like DMC4 (mostly a camera issue).

  • PrinceHeir

    hmm will try it later this week :P