Final Fantasy XIV PS3 version screenshots
posted on 10.10.12 at 11:22 PM EDT by (@salromano)
Plus, artwork of summons, chocobos, and dungeons.

Square Enix has shared the first PlayStation 3 screenshots of Final Fantasy XIV, highlighting the game’s UI and graphics.

“The accompanying screenshots show an action bar with 16 total slots; of which, the left 8 can be accessed by pressing the L2 button, and the right 8 with the R2,” said Square Enix. “The corresponding 8 slots are mapped to the controller’s directional pad, along with the circle, x, triangle, and square buttons. Players can set up to 8 action bars, and cycle through them by pressing both the L2 and R2 buttons.”

The publisher also released new artwork, showing:

  • Amon – one of the optional bosses from Final Fantasy III making a return appearance in Final Fantasy XIV: A Realm Reborn.
  • Leviathan – a Summon that first appeared in Final Fantasy II, the giant sea serpent has appeared throughout the series.
  • Odin – a Summon that first appeared in Final Fantasy III, the powerful knight has appeared in all subsequent series titles.
  • Skilled Chocobos – as part of the pet breeding aspect of Final Fantasy XIV: A Realm Reborn, Chocobos can be raised with focus on different skills like healing, attacking and using magic.
  • Level 40 Dungeon – first reveal of various planned dungeons within Final Fantasy XIV: A Realm Reborn.

View the screenshots at the gallery.

  • Barrit

    Not too bad looking. I played a little of it on PC and I think I’d just stick with that if I returned to the game. I’m not crazy about having to cycle with L2 & R2.

  • PrinceHeir

    piqued my interest :P

    though Phantasy Star Online 2 and Monster Hunter Tri G is having my attention right now :P

  • http://gematsu.com/ Zero

    Keep in mind, this is from an alpha build. I mean, let’s be honest, the visuals in most of those screenshots are simply awful. I expect them to add quite a bit of polish and improvements in that regard.

    • Gaara D.Dragon

      Really ? I thought they were pretty nice. Lower textures which is to be expected but other than that if they achieve a steady frame rate those are very respectable graphics for an open game like XIV

      • http://gematsu.com/ Zero

        I don’t agree, and I think the PS3 along with the new engine for XIV, are capable of far better.

        http://gematsu.com/gallery/albums/final-fantasy-xiv/october-10-2012/Final-Fantasy-XIV_2012_10-10-12_010.png

        For example, look at the character models in that picture, especially the NPC who is standing up. Those are pretty awful, and only 5 characters are on the screen. If it was a SS with a high amount of NPCs or something, it wouldn’t be so bad.

        If the new engine is only capable of this on the PS3, they didn’t do a very good job with it. The goal was to make the keep the visual quality, while lowering the huge performance requirements of crystal tools.