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	<title>Comments on: Kojima bringing FOX Engine to PAX</title>
	<atom:link href="http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/feed" rel="self" type="application/rss+xml" />
	<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax</link>
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	<item>
		<title>By: KingKellogg The Waffle Haggler</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142603</link>
		<dc:creator>KingKellogg The Waffle Haggler</dc:creator>
		<pubDate>Sun, 02 Sep 2012 00:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142603</guid>
		<description><![CDATA[...crap,whod I make you with?]]></description>
		<content:encoded><![CDATA[<p>&#8230;crap,whod I make you with?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PrinceHeir</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142601</link>
		<dc:creator>PrinceHeir</dc:creator>
		<pubDate>Sat, 01 Sep 2012 23:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142601</guid>
		<description><![CDATA[you have now :)]]></description>
		<content:encoded><![CDATA[<p>you have now :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KingKellogg The Waffle Haggler</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142594</link>
		<dc:creator>KingKellogg The Waffle Haggler</dc:creator>
		<pubDate>Sat, 01 Sep 2012 23:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142594</guid>
		<description><![CDATA[Bah,I have no heir!!]]></description>
		<content:encoded><![CDATA[<p>Bah,I have no heir!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PrinceHeir</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142589</link>
		<dc:creator>PrinceHeir</dc:creator>
		<pubDate>Sat, 01 Sep 2012 23:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142589</guid>
		<description><![CDATA[i will inherit your place as King!!!!!!

that&#039;s why i am Prince&quot;Heir&quot; :P]]></description>
		<content:encoded><![CDATA[<p>i will inherit your place as King!!!!!!</p>
<p>that&#8217;s why i am Prince&#8221;Heir&#8221; :P</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sal Romano</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142210</link>
		<dc:creator>Sal Romano</dc:creator>
		<pubDate>Fri, 31 Aug 2012 23:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142210</guid>
		<description><![CDATA[Well said!

But I enjoyed Final Fantasy XIII. XD It wasn&#039;t perfect, but I still had a good time with it.]]></description>
		<content:encoded><![CDATA[<p>Well said!</p>
<p>But I enjoyed Final Fantasy XIII. XD It wasn&#8217;t perfect, but I still had a good time with it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael Garling</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142079</link>
		<dc:creator>Michael Garling</dc:creator>
		<pubDate>Fri, 31 Aug 2012 08:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142079</guid>
		<description><![CDATA[FF13 was always going to be a terrible game though, don&#039;t try and blame the 360 for its shortcomings - the PS3 version was made first and foremost, the 360 port was established and pursued much later in the development cycle.  Towns weren&#039;t avoided because of the 360, they were avoided because of HD consoles in general.

The only compromise, at all, that was made to the PS3 version because of the 360 version was the lack of dual-language support.  Initially the PS3 version was schedueled to have both languages included, however it was cut &quot;out of fairness&quot; to 360 players, or whatever that rubbish was.  But the overall game was a turd from day 1, and the Xbox never had any real influence on that.

GTA4, meanwhile, was developed as a 360 title, the PS3 version was a port - Rockstar had been multiplatform for years at that point though, there was no way they were going to mysteriously make GTA4 a PS3-exclusive.  Could it have been better if it was produced for the PS3, then ported down?  Yeah, sure, but it&#039;s just unrealistic to expect that, especially when the 360 market was so much bigger than the PS3 market at the time.

Gran Turismo didn&#039;t show me the &quot;power&quot; and &quot;physics&quot; of Sony&#039;s console, the backgrounds were often horrendous, the game was a bit of a mess in that department.  I loved it, don&#039;t get me wrong, but it was clearly made on hardware that isn&#039;t ideal.

Monter Hunter 3 had nothing to do with the 360, so that&#039;s a moot point.  Also, claiming Capcom has a history of being lazy is kind of odd, as Dragon&#039;s Dogma was anything but lazy (imperfect, yes; but not lazy), while Residet Evil 6, in terms of size, has the most content of any game in the series.  They&#039;re a money-hungry company, and they&#039;ll do anything to reach/breach profit margins, but that not exactly &quot;renowned&quot; for laziness.Anyway, all of this sounds like I&#039;m negative towards the PS3, this however is certainly not the case - I&#039;ve owned two, never touched the 360.  I just think it&#039;s important to establish that the 360 is not the cause of all your woes, and that there are literally dozens and dozens of factors that have lead to many bad games/ports over the last four or five years.]]></description>
		<content:encoded><![CDATA[<p>FF13 was always going to be a terrible game though, don&#8217;t try and blame the 360 for its shortcomings &#8211; the PS3 version was made first and foremost, the 360 port was established and pursued much later in the development cycle.  Towns weren&#8217;t avoided because of the 360, they were avoided because of HD consoles in general.</p>
<p>The only compromise, at all, that was made to the PS3 version because of the 360 version was the lack of dual-language support.  Initially the PS3 version was schedueled to have both languages included, however it was cut &#8220;out of fairness&#8221; to 360 players, or whatever that rubbish was.  But the overall game was a turd from day 1, and the Xbox never had any real influence on that.</p>
<p>GTA4, meanwhile, was developed as a 360 title, the PS3 version was a port &#8211; Rockstar had been multiplatform for years at that point though, there was no way they were going to mysteriously make GTA4 a PS3-exclusive.  Could it have been better if it was produced for the PS3, then ported down?  Yeah, sure, but it&#8217;s just unrealistic to expect that, especially when the 360 market was so much bigger than the PS3 market at the time.</p>
<p>Gran Turismo didn&#8217;t show me the &#8220;power&#8221; and &#8220;physics&#8221; of Sony&#8217;s console, the backgrounds were often horrendous, the game was a bit of a mess in that department.  I loved it, don&#8217;t get me wrong, but it was clearly made on hardware that isn&#8217;t ideal.</p>
<p>Monter Hunter 3 had nothing to do with the 360, so that&#8217;s a moot point.  Also, claiming Capcom has a history of being lazy is kind of odd, as Dragon&#8217;s Dogma was anything but lazy (imperfect, yes; but not lazy), while Residet Evil 6, in terms of size, has the most content of any game in the series.  They&#8217;re a money-hungry company, and they&#8217;ll do anything to reach/breach profit margins, but that not exactly &#8220;renowned&#8221; for laziness.Anyway, all of this sounds like I&#8217;m negative towards the PS3, this however is certainly not the case &#8211; I&#8217;ve owned two, never touched the 360.  I just think it&#8217;s important to establish that the 360 is not the cause of all your woes, and that there are literally dozens and dozens of factors that have lead to many bad games/ports over the last four or five years.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael Garling</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142080</link>
		<dc:creator>Michael Garling</dc:creator>
		<pubDate>Fri, 31 Aug 2012 08:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142080</guid>
		<description><![CDATA[FF13 was always going to be a terrible game though, don&#039;t try and blame the 360 for its shortcomings - the PS3 version was made first and foremost, the 360 port was established and pursued much later in the development cycle.  Towns weren&#039;t avoided because of the 360, they were avoided because of HD consoles in general.

The only compromise, at all, that was made to the PS3 version because of the 360 version was the lack of dual-language support.  Initially the PS3 version was schedueled to have both languages included, however it was cut &quot;out of fairness&quot; to 360 players, or whatever that rubbish was.  But the overall game was a turd from day 1, and the Xbox never had any real influence on that.

GTA4, meanwhile, was developed as a 360 title, the PS3 version was a port - Rockstar had been multiplatform for years at that point though, there was no way they were going to mysteriously make GTA4 a PS3-exclusive.  Could it have been better if it was produced for the PS3, then ported down?  Yeah, sure, but it&#039;s just unrealistic to expect that, especially when the 360 market was so much bigger than the PS3 market at the time.

Gran Turismo didn&#039;t show me the &quot;power&quot; and &quot;physics&quot; of Sony&#039;s console, the backgrounds were often horrendous, the game was a bit of a mess in that department.  I loved it, don&#039;t get me wrong, but it was clearly made on hardware that isn&#039;t ideal.

Monter Hunter 3 had nothing to do with the 360, so that&#039;s a moot point.  Also, claiming Capcom has a history of being lazy is kind of odd, as Dragon&#039;s Dogma was anything but lazy (imperfect, yes; but not lazy), while Residet Evil 6, in terms of size, has the most content of any game in the series.  They&#039;re a money-hungry company, and they&#039;ll do anything to reach/breach profit margins, but that not exactly &quot;renowned&quot; for laziness.Anyway, all of this sounds like I&#039;m negative towards the PS3, this however is certainly not the case - I&#039;ve owned two, never touched the 360.  I just think it&#039;s important to establish that the 360 is not the cause of all your woes, and that there are literally dozens and dozens of factors that have lead to many bad games/ports over the last four or five years.]]></description>
		<content:encoded><![CDATA[<p>FF13 was always going to be a terrible game though, don&#8217;t try and blame the 360 for its shortcomings &#8211; the PS3 version was made first and foremost, the 360 port was established and pursued much later in the development cycle.  Towns weren&#8217;t avoided because of the 360, they were avoided because of HD consoles in general.</p>
<p>The only compromise, at all, that was made to the PS3 version because of the 360 version was the lack of dual-language support.  Initially the PS3 version was schedueled to have both languages included, however it was cut &#8220;out of fairness&#8221; to 360 players, or whatever that rubbish was.  But the overall game was a turd from day 1, and the Xbox never had any real influence on that.</p>
<p>GTA4, meanwhile, was developed as a 360 title, the PS3 version was a port &#8211; Rockstar had been multiplatform for years at that point though, there was no way they were going to mysteriously make GTA4 a PS3-exclusive.  Could it have been better if it was produced for the PS3, then ported down?  Yeah, sure, but it&#8217;s just unrealistic to expect that, especially when the 360 market was so much bigger than the PS3 market at the time.</p>
<p>Gran Turismo didn&#8217;t show me the &#8220;power&#8221; and &#8220;physics&#8221; of Sony&#8217;s console, the backgrounds were often horrendous, the game was a bit of a mess in that department.  I loved it, don&#8217;t get me wrong, but it was clearly made on hardware that isn&#8217;t ideal.</p>
<p>Monter Hunter 3 had nothing to do with the 360, so that&#8217;s a moot point.  Also, claiming Capcom has a history of being lazy is kind of odd, as Dragon&#8217;s Dogma was anything but lazy (imperfect, yes; but not lazy), while Residet Evil 6, in terms of size, has the most content of any game in the series.  They&#8217;re a money-hungry company, and they&#8217;ll do anything to reach/breach profit margins, but that not exactly &#8220;renowned&#8221; for laziness.Anyway, all of this sounds like I&#8217;m negative towards the PS3, this however is certainly not the case &#8211; I&#8217;ve owned two, never touched the 360.  I just think it&#8217;s important to establish that the 360 is not the cause of all your woes, and that there are literally dozens and dozens of factors that have lead to many bad games/ports over the last four or five years.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael Garling</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142078</link>
		<dc:creator>Michael Garling</dc:creator>
		<pubDate>Fri, 31 Aug 2012 08:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142078</guid>
		<description><![CDATA[I disagree with pretty much everything here, I&#039;m afraid...]]></description>
		<content:encoded><![CDATA[<p>I disagree with pretty much everything here, I&#8217;m afraid&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KingKellogg The Waffle Haggler</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142071</link>
		<dc:creator>KingKellogg The Waffle Haggler</dc:creator>
		<pubDate>Fri, 31 Aug 2012 06:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142071</guid>
		<description><![CDATA[Noooo stop that! bad prince! Bad

remember your place young one,you are only a prince I am a king!

I could crush you!]]></description>
		<content:encoded><![CDATA[<p>Noooo stop that! bad prince! Bad</p>
<p>remember your place young one,you are only a prince I am a king!</p>
<p>I could crush you!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PrinceHeir</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142070</link>
		<dc:creator>PrinceHeir</dc:creator>
		<pubDate>Fri, 31 Aug 2012 06:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142070</guid>
		<description><![CDATA[there&#039;s a reason why he became the beast that he is :P]]></description>
		<content:encoded><![CDATA[<p>there&#8217;s a reason why he became the beast that he is :P</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KingKellogg The Waffle Haggler</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142067</link>
		<dc:creator>KingKellogg The Waffle Haggler</dc:creator>
		<pubDate>Fri, 31 Aug 2012 05:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142067</guid>
		<description><![CDATA[I just refuse to say hes grey fox,who is a beast and not  unstable(until robo time)]]></description>
		<content:encoded><![CDATA[<p>I just refuse to say hes grey fox,who is a beast and not  unstable(until robo time)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PrinceHeir</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142063</link>
		<dc:creator>PrinceHeir</dc:creator>
		<pubDate>Fri, 31 Aug 2012 05:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142063</guid>
		<description><![CDATA[huh i actually like Null there :P

he&#039;s mentally hurt as well as unstable.

you could see he has gone through alot not to mention the torture by Dr Clark(AKA as you know who).

plus he&#039;s the boss fight with him is ace!!!]]></description>
		<content:encoded><![CDATA[<p>huh i actually like Null there :P</p>
<p>he&#8217;s mentally hurt as well as unstable.</p>
<p>you could see he has gone through alot not to mention the torture by Dr Clark(AKA as you know who).</p>
<p>plus he&#8217;s the boss fight with him is ace!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KingKellogg The Waffle Haggler</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142042</link>
		<dc:creator>KingKellogg The Waffle Haggler</dc:creator>
		<pubDate>Fri, 31 Aug 2012 04:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142042</guid>
		<description><![CDATA[yes....and I refuse to acknowledge it!!!!! They tried to ruin grey fox!!! 

And  PO is possibly only partly canon]]></description>
		<content:encoded><![CDATA[<p>yes&#8230;.and I refuse to acknowledge it!!!!! They tried to ruin grey fox!!! </p>
<p>And  PO is possibly only partly canon</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PrinceHeir</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142041</link>
		<dc:creator>PrinceHeir</dc:creator>
		<pubDate>Fri, 31 Aug 2012 04:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142041</guid>
		<description><![CDATA[huh did you even played Portable Ops &quot;-_____-]]></description>
		<content:encoded><![CDATA[<p>huh did you even played Portable Ops &#8220;-_____-</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KingKellogg The Waffle Haggler</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142040</link>
		<dc:creator>KingKellogg The Waffle Haggler</dc:creator>
		<pubDate>Fri, 31 Aug 2012 04:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142040</guid>
		<description><![CDATA[Yes some were ported but kojima was natoriously pro PS for years,which is why he faught so hard to have mgs4 stay excusive,not to mention the remarks in game.

I personally think the creator should have full control over this sort of thing and not have execs just say &quot;port it&quot; and force it through.

That and console exclusives are just better made and optimize the system far better]]></description>
		<content:encoded><![CDATA[<p>Yes some were ported but kojima was natoriously pro PS for years,which is why he faught so hard to have mgs4 stay excusive,not to mention the remarks in game.</p>
<p>I personally think the creator should have full control over this sort of thing and not have execs just say &#8220;port it&#8221; and force it through.</p>
<p>That and console exclusives are just better made and optimize the system far better</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KingKellogg The Waffle Haggler</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142035</link>
		<dc:creator>KingKellogg The Waffle Haggler</dc:creator>
		<pubDate>Fri, 31 Aug 2012 04:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142035</guid>
		<description><![CDATA[Grey fox is not null....]]></description>
		<content:encoded><![CDATA[<p>Grey fox is not null&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KingKellogg The Waffle Haggler</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142038</link>
		<dc:creator>KingKellogg The Waffle Haggler</dc:creator>
		<pubDate>Fri, 31 Aug 2012 04:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142038</guid>
		<description><![CDATA[Grey fox is not null....]]></description>
		<content:encoded><![CDATA[<p>Grey fox is not null&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Unknown</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142034</link>
		<dc:creator>Unknown</dc:creator>
		<pubDate>Fri, 31 Aug 2012 03:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142034</guid>
		<description><![CDATA[Hopefully we get to see that &quot;groundbreaking&quot; gameplay that was shown behind doors...]]></description>
		<content:encoded><![CDATA[<p>Hopefully we get to see that &#8220;groundbreaking&#8221; gameplay that was shown behind doors&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KingOptimusOrigins111</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142033</link>
		<dc:creator>KingOptimusOrigins111</dc:creator>
		<pubDate>Fri, 31 Aug 2012 03:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142033</guid>
		<description><![CDATA[I&#039;m going to get this off my chest so you and me can have a better understanding. I&#039;m not trying to be mean this is just how I feel. I don&#039;t like the Xbox because it&#039;s not as powerful as the PS3 or PC. Ever since this gen started developers have turn games like Final Fantasy, Monster Hunter, Grand Theft Auto, &amp; many more into multiplats. What developers will tell you is &quot;Oh it was a good business decision&quot; but in reality they don&#039;t won&#039;t to deal with developing for the PS3 because its hard to develop on. 

Lets look at why Monster Hunter 3 was not made for the PS3. Capcom claims to say &quot;Due to high development cost of titles for PS3, we have decided to switch the platform to which we release our Monster Hunter 3 title&quot; but the truth is they didn&#039;t want to develop Monster Hunter 3 for PS3 because it was hard to develop on and looking at Capcom history they are sort of known to be lazy.

Final Fantasy is a prime example what happens when you take a franchise well known on a certain platform and try to turn it multiplat for money. Square Enix has not even to this day explain why they turn Final Fantasy XIII multiplat besides saying &quot;Oh Final Fantasy XIII Is a game changer for the biz and their is no cut content out of the PS3 version (even though they made a sequel which had content that was cut from the game). Even after all the BS lies Square Enix tried to pull, they ended up selling 5 million on PS3 &amp; 2 million on 360 for FF XIII. For FF XIII-2 it was like 2 million on PS3 and 500,000 on 360. To prove my point even further FF XIII needed 2 disc on 360 and on PS3 it was only one blu ray disc. I feel like if Final Fantasy Versus XIII is still a PS3 Exclusive it will show people why franchises like Final Fantasy belong on PlayStation and not Xbox because of what they can do with the power off the PS3.

Moving onto Grand Theft Auto IV I feel like Rockstar rushed it. To me it was not good and it felt boring. I know Rockstar can do a better job but come on they rushed it so they can hype it on the 360 and in the process Microsofts pays R* 50 million dollars for DLC and Ads for GTA IV on the 360.

My point is I don&#039;t won&#039;t Metal Gear Solid ending up like these franchises because of the limitations on Xbox. Right now I probably won&#039;t even pickup Metal Gear Solid Ground Zeroes as a multiplat due to Xbox&#039;s limitations if its a main story game and not a side story. I want Kojima to use the PS3 because its more powerful and equals more high quality to the gameplay &amp; graphics.

Its games like Uncharted, inFAMOUS, God Of War, LittleBigPlanet, Killzone, Metal Gear Solid 4, Heavy Rain, Gran Turismo, Beyond Two Souls, The Last Of Us, Resistance, Ratchet &amp; Clank, &amp; many more that shows of the Power and Physics in Sony&#039;s PS3 games. 
http://www.joystiq.com/2007/10/10/ps3-loses-monster-hunter-3-to-wii/ 

http://www.destructoid.com/final-fantasy-xiii-going-multiplatform-changed-nothing-147362.phtml

http://www.gamasutra.com/php-bin/news_index.php?story=19455 

http://www.1up.com/news/microsoft-paying-50m-gta-episodic 

Again I&#039;m not trying to be mean but this is just how I feel.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m going to get this off my chest so you and me can have a better understanding. I&#8217;m not trying to be mean this is just how I feel. I don&#8217;t like the Xbox because it&#8217;s not as powerful as the PS3 or PC. Ever since this gen started developers have turn games like Final Fantasy, Monster Hunter, Grand Theft Auto, &amp; many more into multiplats. What developers will tell you is &#8220;Oh it was a good business decision&#8221; but in reality they don&#8217;t won&#8217;t to deal with developing for the PS3 because its hard to develop on. </p>
<p>Lets look at why Monster Hunter 3 was not made for the PS3. Capcom claims to say &#8220;Due to high development cost of titles for PS3, we have decided to switch the platform to which we release our Monster Hunter 3 title&#8221; but the truth is they didn&#8217;t want to develop Monster Hunter 3 for PS3 because it was hard to develop on and looking at Capcom history they are sort of known to be lazy.</p>
<p>Final Fantasy is a prime example what happens when you take a franchise well known on a certain platform and try to turn it multiplat for money. Square Enix has not even to this day explain why they turn Final Fantasy XIII multiplat besides saying &#8220;Oh Final Fantasy XIII Is a game changer for the biz and their is no cut content out of the PS3 version (even though they made a sequel which had content that was cut from the game). Even after all the BS lies Square Enix tried to pull, they ended up selling 5 million on PS3 &amp; 2 million on 360 for FF XIII. For FF XIII-2 it was like 2 million on PS3 and 500,000 on 360. To prove my point even further FF XIII needed 2 disc on 360 and on PS3 it was only one blu ray disc. I feel like if Final Fantasy Versus XIII is still a PS3 Exclusive it will show people why franchises like Final Fantasy belong on PlayStation and not Xbox because of what they can do with the power off the PS3.</p>
<p>Moving onto Grand Theft Auto IV I feel like Rockstar rushed it. To me it was not good and it felt boring. I know Rockstar can do a better job but come on they rushed it so they can hype it on the 360 and in the process Microsofts pays R* 50 million dollars for DLC and Ads for GTA IV on the 360.</p>
<p>My point is I don&#8217;t won&#8217;t Metal Gear Solid ending up like these franchises because of the limitations on Xbox. Right now I probably won&#8217;t even pickup Metal Gear Solid Ground Zeroes as a multiplat due to Xbox&#8217;s limitations if its a main story game and not a side story. I want Kojima to use the PS3 because its more powerful and equals more high quality to the gameplay &amp; graphics.</p>
<p>Its games like Uncharted, inFAMOUS, God Of War, LittleBigPlanet, Killzone, Metal Gear Solid 4, Heavy Rain, Gran Turismo, Beyond Two Souls, The Last Of Us, Resistance, Ratchet &amp; Clank, &amp; many more that shows of the Power and Physics in Sony&#8217;s PS3 games. <br />
<a href="http://www.joystiq.com/2007/10/10/ps3-loses-monster-hunter-3-to-wii/ " rel="nofollow">http://www.joystiq.com/2007/10/10/ps3-loses-monster-hunter-3-to-wii/ </a></p>
<p><a href="http://www.destructoid.com/final-fantasy-xiii-going-multiplatform-changed-nothing-147362.phtml" rel="nofollow">http://www.destructoid.com/final-fantasy-xiii-going-multiplatform-changed-nothing-147362.phtml</a></p>
<p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=19455 " rel="nofollow">http://www.gamasutra.com/php-bin/news_index.php?story=19455 </a></p>
<p><a href="http://www.1up.com/news/microsoft-paying-50m-gta-episodic " rel="nofollow">http://www.1up.com/news/microsoft-paying-50m-gta-episodic </a></p>
<p>Again I&#8217;m not trying to be mean but this is just how I feel.</p>
]]></content:encoded>
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		<title>By: PrinceHeir</title>
		<link>http://gematsu.com/2012/08/kojima-bringing-fox-engine-to-pax/comment-page-1#comment-142031</link>
		<dc:creator>PrinceHeir</dc:creator>
		<pubDate>Fri, 31 Aug 2012 03:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://gematsu.com/?p=79757#comment-142031</guid>
		<description><![CDATA[it&#039;s a shame they made the rivalry between Big Boss and Zero and not Big Boss vs Gene.

those who have played Portable Ops will agree with me

*SPOILERS.

he is the perfect soldier, was brought in to replicate &quot;The Boss&quot; herself, not to mention a strong leader and more of a commander than Big Boss.

one of the few antagonist to make &quot;Big Boss&#039; himself scared as hell.

plus he&#039;s the leader of the new &quot;Fox&quot; unit, strong, fast, agile, beat Null without even being hit, more aggressive, willingly to kill he&#039;s own comrades in front of Snake.

how can you NOT like this character??

im disappointed that Kojima has been neglecting Portable Ops.

sure it wasn&#039;t directed nor written by him, but the lore and themes are there.

plus it is a true &quot;Sequel&quot; story wise from MGS3.

plus the music composer is the same in MGS3(Norihiko Hibino)

which is much better than Harry Gregson :P

anyway i just hope we do get some references from Portable Ops this time.]]></description>
		<content:encoded><![CDATA[<p>it&#8217;s a shame they made the rivalry between Big Boss and Zero and not Big Boss vs Gene.</p>
<p>those who have played Portable Ops will agree with me</p>
<p>*SPOILERS.</p>
<p>he is the perfect soldier, was brought in to replicate &#8220;The Boss&#8221; herself, not to mention a strong leader and more of a commander than Big Boss.</p>
<p>one of the few antagonist to make &#8220;Big Boss&#8217; himself scared as hell.</p>
<p>plus he&#8217;s the leader of the new &#8220;Fox&#8221; unit, strong, fast, agile, beat Null without even being hit, more aggressive, willingly to kill he&#8217;s own comrades in front of Snake.</p>
<p>how can you NOT like this character??</p>
<p>im disappointed that Kojima has been neglecting Portable Ops.</p>
<p>sure it wasn&#8217;t directed nor written by him, but the lore and themes are there.</p>
<p>plus it is a true &#8220;Sequel&#8221; story wise from MGS3.</p>
<p>plus the music composer is the same in MGS3(Norihiko Hibino)</p>
<p>which is much better than Harry Gregson :P</p>
<p>anyway i just hope we do get some references from Portable Ops this time.</p>
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