Epic Games has announced the opening of Impossible Studios, a Hunt Valley, Maryland-based game developer comrpised of “highly skilled, senior level game development talent” with a background in real-time strategy and role-playing entertainment.
The studio’s team includes former employees of Big Huge games, who most recently put out Kingdoms of Amalur: Reckoning for PlayStation 3, Xbox 360, and PC.
“We were so glad we could help keep this great team together, and we’re lucky to have them,” said Epic Games President Dr. Michael Capps. “At the time, I said that finding a full team of superstars was ‘impossible’ and apparently the name stuck! Pairing the imagination and experience of Impossible with Epic’s technology, IP and resources makes for a business greater than the sum of its parts.”
Led by studio director Sean Dunn, Impossible’s first project is Infinity Blade: Dungeons for iOS, which is in development in collaboration with Epic and Chair Entertainment, and will be released later this year.
“Epic Games has truly embraced this stellar collection of developers who were displaced by the closing of Big Huge Games,” said studio director Sean Dunn. “They have looked after us with complete care, giving us all the tools and resources we need to make a lot of gamers happy.”