Final Fantasy XIV to skip E3

Square opts for "a food" over "a trickle."

May 28, 2012 / 10:08 AM EDT / (@salromano)

Version 2.0 of Square Enix MMORPG Final Fantasy XIV will not be present at this year’s E3, producer Naoki Yoshida has announced.

The update was originally intended to be a centerpiece for Square Enix at the show, where a brand new trailer was set to debut, but it’s decided to instead “keep it under wraps for now.”

“The devs, Visual Works, Sound, PR—everyone did their part and the trailer itself was completed and ready for release at E3,” said Yoshida. “But during our most recent global PR planning meeting, we came to the conclusion that the most effective way to introduce version 2.0 to the world would be with a flood of new material rather than just a trickle.”

He continued: “In order to make version 2.0 a success, we need to appeal to not only our current players (naturally!), but also as many new players as possible, including PS3 owners. I really am sorry for the changes to the roadmap, but I really hope you understand that they were made with appealing to as many of you as possible in mind. We want to place the highest priority on keeping the 2.0 development schedule on track and on time, and prepare a large-scale promotional campaign filled with mind-blowing stuff!”

Final Fantasy XIV version 2.0 is slated for launch in late 2012 / early 2013, and will coincide with the release of the PlayStation 3 version.

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  • Kougeru

    sure looks a lot better than when I quit playing

    • Viiral

      @Kougeru: That is a old mockup and the goal of patch 2.0

  • Malcolm Reynolds

    I played XI for a year and a half and really loved it. While I have a family and will never let a game require that much of my time again….I cant wait to add this FF to my extensive FF collection. I probably wont even try to 30 day trial and yet the looming release of another FF title still excites me greatly as I get just as much joy adding it to my collection as I do playing lots of other games.

    TL;DR version: Cant wait. D1P.

  • LordKaiser

    Vaporware? It seems like it.

    • Sal Romano

      @LordKaiser: How so?

      If we passed early 2013 and 2.0 still wasn’t out, then I can understand the concern. But considering they’ve got a projected release window and are actively updating fans on its development, this game is the furthest thing from vaporware.

  • RyoonZ

    Wow I hope this mean Versus get the spotlight

  • anime10121

    Welp looks like vs.XIII is guaranteed to be a no-show then. I was hoping for a surprise showing/re-unveiling at E3 this year but if XIV cant even get a showing there is no chance for Vs. to appear.

    Guess TGS get hype!?

    • Sal Romano

      @anime10121: I wouldn’t go calling anything, just yet.

      While I don’t think we’ll see Versus XIII at the show, each game is handled by a different team and has different promotional directions. It’s still possible we’ll at least get a trailer for the game, or something.

      But yeah, I doubt it. Thinking about Versus XIII makes me le sad.

      • anime10121

        @Sal Romano: True true, but I’m slowly learning not to get my hopes up for Vs. at all anymore, even though its still technically my most wanted game this gen (at least until KH3 is announced, but for that to come, first must come Vs.).

        I know it hasnt been in development for 6 years, but it was a BIG mistake for Square to announce it at the same time as the rest of FNC, and tease it for the next couple years only to have a complete and utter media blackout for almost two whole years now.

        On topic with XIV though, cant really say I’m all that interested in it even with changes for the same reason I’m not interested in DQX, MMO’s are too much of a time/money sink for me to get into. I wanted to like XI because I’ve heard how good it was, but it takes FAR too much time to get these games going, plus I’m not spending the money to upgrade my $350 computer I bought 2 years ago.

  • mojava

    Played FFXIV two weeks ago during their “return for free for two weeks”-campaign. It’s heading in the right direction for sure! It’s beautiful and has a nice atmosphere which probably would make any FF-fan feel slightly at home.

    There is one thing missing though. After playing XI for eight years (sidenote: yes I *do* have a life ;) it is quite easy to single out what that is: the necessity for teamwork. In XI it was “impossible” to get past level 10 without teaming up with others and working together. Albeit frustrating at times, it was a great way to get to know other players right off the bat. That’s also the heart of a good MMO-experience imo; work together and help each other with the hard as hell missions/storyarcs, equipment and even levels.

    At level 18 in FFXIV I still haven’t teamed up once. Hardly anyone seems to bother with it? There hasn’t really been a need for it either. Quite odd. Crossing fingers that this isn’t going to be the case when they launch the real FFXIV.

  • Zero

    @mojava:

    I haven’t played in a while, but the current game has one big glaring issue, and you touched on it.

    The real content of the game is at the lv cap. This more or less happened by making it easy to get to the lv cap.

    (You can find a friend to power lv you quickly, etc.)

    What happens is more or less the game turns into a tasty burger with no middle. You just take bite number one and then the second bite is the end.

    It really suffers because of this, the middle content is more or less non existent. No need to team up more or less, not until you get to the lv cap and want to take part in the current “end game.”

    FF11 did many things wrong, but the things it did right it did them damn good. The developers built the game around teamwork, but also kept the pacing of the game right.

    The first goal was to get a sub-job, then to get to lv 30, then to unlock advanced jobs, then you wanted to get to the lv for AF armor piece 1, and so on.

    It had that middle content, and forced players to work for the rewards. It was fun, challenging and hard, sure, but it was fun as hell.

    Like most MMORPGS, 11 changed things 5 or so years after launch in the west. They raised the lv cap, and made it easy for players to reach the previous cap.

    This is common practice for MMORPGS, after time has passed they do this in an attempt to bring in new subscribers.

    They did this way too soon for FFXIV. And it creates some serious questions about what 2.0 will bring. If they plan to add more meat to the game, and make it a complete burger. (bear with me here lol)

    One big question is, will current players care? Unless they reset everyone back to level 1?

    Like I said… many tough questions…