Konami will release NeverDead, its new PlayStation 3 and Xbox 360 game co-developed with Rebellion Software, on January 31, 2012 in North America and on February 3 in Europe, it’s announced.
“In NeverDead, we’ve gone all out to change the approach the player takes in battle,” said Shinta Nojiri, creator of NeverDead.” Losing a limb is a mere inconvenience and Bryce’s physical skills allow a wealth of ways to take out the enemy – from close-range combat, to throwing limbs into clusters of monsters and shooting them remotely. This adds a level of humor to the game that brings the world-weary main character to life, while players revel in game worlds that are fully interactive and eminently destructible.”
Konami will release information on upcoming NeverDead downloadable content “soon.”
A new set of screenshots can be seen at the gallery.