Metal Gear Solid: Rising saw a complete reboot at the Video Game Awards tonight. Now known as Metal Gear Rising: Vengeance and developed by PlatinumGames, the name and developer aren’t the only changes to Kojima’s latest production.
The official Rising website went live tonight, providing a host of new details. Whereas once Rising was a game “intended to feature the actions and transformation of Raiden, one of Metal Gear Solid 2: Sons of Liberty’s main characters, in the lead-up to Metal Gear Solid 4: Guns of the Patriots,” it is now a game “changed to take place several years after Metal Gear Solid 4.” This was done, according to the website, to give Platinum “more of an opportunity to show off what they can bring to the series.”
While the original aim for the game was a combo of stealth and action, it’s now been “enhanced” for a “more aggressive new focus on pure, exhilarating action.”
Kojima Productions is overseeing development at Platinum, making sure the game maintains the visual direction of the series. Though, its “exact identity” is a “step apart from the Metal Gear Solid games.” It looks to only be coming to PlayStation 3 and Xbox 360, as a PC logo is absent from the bottom of the site.
A “Truth Behind RISING” interview will be published on December 13 that reveals how the collaboration between Kojima Productions and PlatinumGames, two Japanese powerhouses, came to exist.
If you missed the trailer, watch it here. A new set of screenshots, artwork, and logo can be seen at the gallery.
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