The Legend of Zelda: Skyward Sword saw some challenges to the conventional series formula – such as field areas that act like dungeons – but The Legend of Zelda for Wii U may go a step further.
“Skyward Sword is a title where we took aim at all the conventions of the Zelda series,” said producer Eiji Aonuma, speaking in the latest issue of Nintendo Power. “While that may have been difficult, I think that confronting those challenges resulted in something that has a great deal of value.
“When it comes to Wii U, we’ll obviously want to add new elements that take advantage of the capabilities of the platform. I think using that as a lens through which we once again challenge the conventions of Zelda is more important than just making another Zelda game. With that in mind, please expect big things from the Zelda series to come!”
The latest entry in the series, The Legend of Zelda: Skyward Sword, is out now for Wii.