Ryan Payton leaves Halo 4, opens new studio
posted on 09.06.11 at 07:18 AM EST by (@salromano)
Former Halo, Metal Gear developer starts Camouflaj,

Ryan Payton, one of Halo 4‘s many creative directors, has left 343 Industries. Speaking to Kotaku regarding the leave, Payton expressed his desire to create the games he wants to build, over something that doesn’t speak to his values.

“I had a great run at Microsoft,” said Payton. “I don’t regret one day of it. But after a few years, there came a point where I wasn’t creatively excited about the project anymore.

“The Halo I wanted to build was fundamentally different and I don’t think I had built enough credibility to see such a crazy endeavor through.”

Payton clarified that he doesn’t believe Halo 4 will be a bad game, it’s just not the game he wanted to create.

Payton realized he had to do something else. At friend and game developer Jake Kazdal’s house, watching him work away on Skulls of the Shogun, a game Kazdal left Electronic Arts to create, Payton realized that you can make the games you want to make, and you don’t need millions of dollars in funding to do it.

Thus, Camouflaj, a new studio headed by Ryan Payton, is opened. They developer already two titles in the works.

“I think time is the most valuable thing we have,” said Payton, “and I’ve decided that I’m not going to waste one more day working on something that doesn’t speak to my values.”

  • Zero

    Best of luck to Ryan. He deserves to go far, and I hope the best for him and his new studio.

    • http://www.di.fm Spicy Chicken

      @Zero: I’ll admit I skipped this article at first, not a Halo fan and never will be (I don’t hate it, I just suck miserably at every FPS made after Doom to be blunt), but massive respect to this guy for what he’s doing and saying.

      I keep trying to emphasize the point he’s making to a friend of mine, that basically time itself is the most precious commodity in the world, because once you’ve spent it, it’s lost, no coming back. You can make back money, you can buy back property, but when it comes to time and what you choose to do with it, once it’s gone, it’s gone!

      And to see someone literally putting their money where their mouth is and going for it is something I applaud, irrelevant of game or genre. So yeah, good luck to this guy, I wish him well also.

      • Zero

        @Spicy Chicken:

        Yeah, he had a dream and sorta forgot about it himself. If you read the article, it took some severe depression for him to realize that.

        I can personally relate with that, and I always admire and respect those that have a dream and constantly work towards achieving it. It’s far tougher than some imagine.

        Ryan has done some great things, and I’m sure he did the same for Halo that he did for MGS4.

        I can’t wait to see what his new studio is working on.