Four against one: Tales fans battle oppression
The Aselian Movement is formed.
August 25, 2011 / 11:06 AM EDT / (@salromano)

Final Fantasy fans have their day. Dragon Quest fans have their day. Pokemon fans have their day. If there are fans of any series that don’t always have their day, it’s those of Namco Bandai’s Tales franchise. Western fans, that is.

Since the series’ fruition, the western hemisphere hasn’t been as abundant in Tales releases as its homeland Japan has been. Tales of Phantasia, the game that began the series, released for the first time in North America and Europe as a Gameboy Advance title 11 years after its original Japanese debut as a Super Nintendo game. The Japanese version of the GBA port released three years earlier. Nonetheless, the territory received additional PlayStation 1 and PlayStation Portable ports of Phantasia in 1998 and 2006, respectively; a “Cross Edition” of the PSP port was released in 2010.

Further down the line, more Tales titles saw the same treatment. Jumping to more recent events, Tales of Vesperia originally released as an Xbox 360-exclusive in summer 2008. In summer 2009, an enhanced PlayStation 3 port was released in Japan, adding new characters, a fully-voiced script, new story segments, new dungeons, new attacks, updated towns, etc. As of this writing, Namco has not announced plans to release the game overseas.

Namco Bandai’s failure to localize these ports are just one-half of the Tales fan’s disturbance. Few main entries — or mothership titles, as they’re called — failed to release at all overseas. Out of the thirteen mothership titles, which include PlayStation 3′s upcoming Tales of Xillia, four never saw release in the western world. Those being: Tales of Destiny 2 (PS2), Tales of Rebirth (PS2), Tales of Innocence (DS), and Tales of Hearts (DS). Several other spin-off titles, such as most of the entries in the Tales of the World branch, never saw release here, either.

Enough is enough, says the Tales fan. Created with goals similar to those of the recent Mega Man Legends 3 and Operation Rainfall Nintendo campaigns is a new, Tales-focused group who call themselves The Aselian Movement.

The Aselian Movement

The Aselian Movement is not a single group, but a aggregation of groups working together under a single banner. They’re comprised of: Operation 13, ToXLocalization, Tales of Rebirth Localization, and VesperiaPS3. We took an afternoon to sit down and discuss priorities with the administrators of each group.

“Operation 13 is a campaign with a goal to get Tales of Xillia localized in the west for both the United States and Europe,” said Kyle Smith, who goes by the internet alias RRPG and is one of the admins behind the operation. “The game is about to release in Japan, and it’s supposed to represent the 15th Anniversary of the Tales franchise. We do know for a fact that Tales of Graces f [for PS3] and Tales of the Abyss 3D [for 3DS] are coming out within the coming year, but we want to let Namco Bandai know that we are strongly interested in them bringing Xillia overseas.”

ToXLocalization, headed by the Tales-loving couple that is Sean Higgins and his fiance, has a similar ambition.

“Our main goal is to unite our fans and have our voices be heard by Namco Bandai,” said Higgins. “[We're hoping] this will ultimately lead to fixing their issues such as proper localizations and advertising.”

Due to its time of release — that is, it hasn’t even come out in Japan, yet — Tales of Xillia is more than likely the group’s most probable chance of localization. During this past July’s Japan Expo in France, Namco Tales Studio executive Makoto Yoshizumi said Xillia could come west “if fans show they are really enthusiastic about the game.” That’s exactly what both Smith and Higgins are attempting to display. Though, that doesn’t stop Cody Arnold, the man behind Tales of Rebirth Localization, from fighting for what he calls a PlayStation Portable game of deep meaning.

“I started this campaign because Tales of Rebirth is something that’s been so important to me for such a long time,” Arnold told us. “I played some of the PS2 version once and forgot what it was. Then, I found it again and have since been playing through it and understanding its deep meaning. ‘There is no color to life’ is a very deep quote expressed through the game and through its characters. We all deal with racism in life, and in Tales of Rebirth, a story is told about how that type of hatred towards one another nearly destroys everyone.

“I myself am learning and beginning to understand Rebirth. But I want people who are afraid to import, or that want to play it, to be able to experience this amazing game in their native language. So I created this, in hopes that maybe once Namco Bandai is finished with Tales of the Abyss 3D, they’ll decide to work on another handheld, and I would like for them to notice my page and hope it will influence their decision on what to work on next.”

Tales of Rebirth released on PSP in Japan in 2008. It is a remake of the PS2 version, which released in 2004.

Perhaps one of the biggest Tales controversies in recent years is Tales of Vesperia. Rudi Harper, who runs the VesperiaPS3 campaign, is determined to bring what some Tales fans call the “complete” version of Tales of Vesperia to the west. Harper was not able to make the interview, so Arnold spoke on his behalf.

“Rudi Harper created the Twitter @VesperiaPS3 after the incident with Namco Bandai and their ‘A Tale of Two Richards’ site, where Vesperia WAS teased,” said Arnold, in reference to day six of the teaser site’s updates. “That was only the beginning. I believe that he felt Namco was wrong to tease a game that fans wanted so much; and the number of people that still want it led him to create [VesperiaPS3] to gather support. He then followed in Operation Rainfall’s footsteps with the letters campaign.”

Four campaigns, one banner.

“We are all working for one series, therefore we decided we would be more powerful if we came together. And together with a name for all of us, yet while still remaining separate entities, we could show Namco Bandai the there IS a demand for their games and that the fan base DOES want to see this series do well on our shores.”

Tales Meets the West

Each administrator is a dedicated Tales fan, who shared with us their insights into the western status of the series.

“Namco Bandai not putting in enough dedication to this franchise for a niche audience when they are really this big publisher is just baffling to great extents,” commented Smith. “I mean, sure they put in big emphasis on other properties like Soul Calibur, Tekken, the Naruto games, Pac-Man, and Katamari Damacy of all things, but Namco’s Tales series seems to be left in the back-burner, most of the time. Of course, there are differences in the Western and Japanese markets when it comes to gaming, but with a JRPG that is really big in Japan, it doesn’t mean it shouldn’t be big in the West as there are big fans of Japanese role-playing game franchises out there. The Tales series is amongst that category that we wish to see more of.”

No doubt one of Namco Bandai’s biggest concerns in bringing over Tales games are low sales numbers and high localization cost. While there is a market for Japanese role-playing games in the western hemisphere, other genres — specifically, the shooter — tend to sell much better. Asked about the potential sales of the games the group is pinning for, Arnold suggested simply to do what you can to support the publisher.

“The thing I would say in return to that would still be to support Namco Bandai and purchase their games. But don’t just go out blindly and buy a game that has ‘Namco Bandai’ printed at the bottom of it. The fans that complain the most are generally the ones who do the least in terms of supporting the companies. So as I have done and will continue to do, I ask people to purchase Tales of Graces F and Tales of the Abyss 3D. Abyss 3DS is easy money for Namco. It’s one of the first RPG’s on the 3DS therefore it can draw in newer fans to the series that might go on to purchase Graces F, then Xillia and whatever would come after.”

“Easy money” is correct. Tales of the Abyss 3D is almost a direct port of the PS2 version, meaning Namco Bandai spent little to no money in translation or voice-acting in bringing the port westward, as the PS2 version saw a western release in 2006.

Arnold added, “In terms of Vesperia, [the game] has already been released on the Xbox 360, therefore much of the story has already been translated, which Namco Bandai could use and add whatever else would NEED to be translated: the new artes, Flynn and Patty’s lines, the changed story dialogue, etc. But they would also need to re-do a few scenes with Flynn and Patty added in. But most of the work would be finished.”

Higgins proposed Namco Bandai translate the games by machine, then use a single translator to form it all out.

He said, “Partial machine translation of the text in a game requires the cost of less human translators. A poor example of this is Tales of Phantasia for the Game Boy Advance. The translation seems to ONLY have been machine translated with a simple spell check. An example is the game’s infamous quote, ‘a war that happened year ago that devastated the world, they called it Kangaroo.’ The name was truly Ragnarok [not Kangaroo]. Just a single human translator is all it takes to make corrections. That reduces cost immensely. The final way to reduce cost is to allow third-party companies to take the reigns on your project. Xseed practically begged Namco Bandai to allow them to translate and release Tales of Rebirth on the PSP (years back), but they were denied without reason.”

Smith believes you’ve got to spend money to make money, and that if Namco Bandai makes the effort, they’ll earn their revenue.

“We do understand that there is a great amount of money involved into translating and revoicing a JRPG, but there is also the phrase, ‘you’ve got to spend money to make money.’ The money on Namco Bandai’s part MUST be spent on those two factors, as I hardly ever see so much marketing for the Tales series,” he said.

“Of course, we see the opposite when it comes to the other franchises, as they have had big marketing and hype where the Tales series did not. If they aren’t committed to it in the Western market, then they should at least work with smaller and independent companies that know how to treat a JRPG like this very well. I’m talking about companies like Atlus, NIS America, and Xseed Games.”

Smith added, “If you aren’t that fully committed to the Tales series in the West, then why not find every little bit of help from a smaller company that puts in a great amount of effort to do something like this — very well — for both them and you? Take a look at Disgaea and see how much of a success that has become.”

Arnold brought up a rather blunt statement, reckoning Namco Bandai “needs to be able to work on Tales games like they do their others — like they do with Naruto and Dragon Ball Z.”

Symphonian Success

If there’s any Tales title that was considered a success in the west, it’s Gamecube’s Tales of Symphonia, which released in 2004. The fifth mothership title in the series, Symphonia sold 953,000 units worldwide on Gamecube. A PS2 version, only released in Japan (this time, due to legal issues — Nintendo translated and published the game for America and Europe) sold an additional 486,000 units.

Marketing for Symphonia is described as some of, if not the best, the series has ever had. Many Tales fans today weren’t fans until 2004, when the game released.

“Nintendo had a hand in helping market Symphonia,” said Arnold on the subject. “And bam, Symphonia did absolutely wonderful, fans loved it.

“But they also didn’t know that it was part of a series. There may STILL be people who don’t know. But if I were to compare marketing for a Tales game to marketing of, say, an RPG like giant Square Enix, it wouldn’t compare. Whenever I go to websites or into a store I see advertising for their games. I even own both of the GameStop displays for Final Fantasy XIII — you know, those giant posters. I can guarantee you, if Namco would make a giant poster of, say, Asbel and Sophie [from Tales of Graces F], or maybe even smaller ones to be displayed around the store or around numerous different stores, sales would definitely increase. By a lot. At least in my opinion, it would. Some people DO purchase games based on how they look and they might see the character designs and be instantly sold.”

Smith weighed in his thoughts, implying Symphonia was Nintendo’s desperate calling for an RPG, causing the Gamecube manufacturer to do marketing to perfection.

Tales of Symphonia on the Gamecube was a game to help push system sales, as Nintendo was desperate for RPG content on their system, since Satoru Iwata took over as president and had to clean up Hiroshi Yamauchi’s mess. Tales of Symphonia had really huge production values as they had a professional voice cast with big name voice actors, like Scott Menville, Cam Clarke, Jennifer Hale, Kari Wahlgren, Crispin Freeman, Tara Strong, and so many others,” he said.

“My guess is that since the game was slated to release on the Gamecube, Nintendo must’ve had a hand in helping Namco with marketing and hyping the game since they still had that 5-year deal to help work with each other on their properties. Nintendo had great marketing before they plummeted in the west not too long ago, and that is what I believe made Tales of Symphonia a huge success.”

Higgins echoes the thoughts of Arnold, and adds his belief that it was not until Vesperia that people realized Symphonia was part of a franchise.

Tales of Symphonia was successful due to such a high level of advertisement,” he said. “The most memorable part of any fan’s advertisement experience was on the front cover of Nintendo’s most well-known magazine Nintendo Power. Our local game stores even had supporting material for the game’s release. Word-of-mouth was not necessary for the spread of this product’s debut! It is no surprise that Symphonia is well known as the Tales fan’s ‘first.’ It is sad to state that although Vesperia is one of the latest in the series, it was not until its release did every fan start to say ‘Wait… it’s part of a series?’”

Suitably enough, this writer happens to have a chum whose actions mimicked exactly those brought up by Higgins.

A Labor of Love

Despite Namco Bandai’s poor localization standards for Tales in the west, fans are still fans. Each will continue to support the series when possible, but these four groups will continue to do more.

“By supporting each of our campaigns, which each target a specific game in the franchise, we will rally together and make the fan base more prominent and more wide-stretched than it already is,” said Smith, closing off his speech. “Be sure to support Namco Bandai by buying Tales of Graces f and Tales of the Abyss 3D when they release, and we may be able to see more Tales games in the future. However, the number one priority is to let your voice be heard.”

Higgins closed off with a much more comical approach. Comical meaning, this probably isn’t what you’d do if you were a college student and had no money. You’d probably instead get another job and make money. Or beg your parents.

“Why did we choose Tales? Let’s say you are a college student. You just used your last dollar on groceries for the week. You come home to the weekend drained from work and your classes. Your three friends come over simply to hang out. What will you do with no money, your energy drained, and borderline depressed from the week? Play a video game, of course! But not just any video game! A Tales video game! Tales games give you an in-depth four-person interactive adventure! You and your friends can play through a massive storyline together. You’ll make numerous memories with all of your friends, battling monsters and saving the world from unyielding doom! The game mechanics are intentionally made for an entertaining, four-player experience. MY reason for picking Tales is the fact that I am not isolating myself, while still being able to enjoy a story of epic proportions. Why should we take this pleasure away from working-class people? We hope our campaign will finally reach Namco Bandai and all the fans’ voices be heard!”

Higgins statement hits close to home. I, too, have memories playing Tales of Symphonia with my siblings, experiencing single-player and multiplayer both at once.

As all Tales fans should, Arnold hopes for the release of all Tales games in the west.

“I want to see this series do well, and I want to see Tales of Rebirth along with the others [Tales of Xillia and Tales of Vesperia] on our shores. In order to do so, I believe that Namco Bandai needs to work on their marketing. They want the games to sell well, right? So market them. The fans are clearly hungry for the series, so much in fact that they offer to market it themselves, in case Namco doesn’t.

“I will continue to do my best to market their games. And I encourage others to do so, as well. And we will continue to work together — Operation 13, ToXLocalization, Tales of Rebirth Localization, and VesperiaPS3 — under our name, ‘The Aselian Movement,’ and have our voices heard. Together, we plan to show Namco that we DO want these games and that they CAN trust in the western fan base.”

Take Action

What can you do to help? It’s simple. Like/follow/spread the four campaigns of The Aselian Movement through your favorite social network(s):

As the numbers increase, Namco Bandai will see more fans are interested in the series. Hopefully then they’ll take action.

Of course, pre-order Tales of the Abyss 3D and Tales of Graces f, as well. Here are some links:

For all of our Tales coverage, bookmark your tag of choice: Tales (all Tales coverage), Tales of Xillia, Tales of Graces F, and Tales of the Abyss.

Share and Discuss
  • gold163

    You tell ‘em, Sal!

  • FaithlessMr

    Thanks for doing this Sal. I actually got here because I saw you calling out to Namco and FilthieRich on twitter, and oh am I glad you did so.

    I’m a proud member of the Aselian movement, and I strongly believe that the Tales of franchise status in the west is about to chance. Namco is giving the series a chance, and I’ll do my part by purchasing both games and telling every rpg fan I know to do it :)

  • Dicha

    Good article. Of course I will buy Graces when it’s released…I’ll buy a PS3 for that very reason (and MGS4). Rebirth and Xillia would be great too.

  • Yuri4prez

    Bless you fine people. And to you, Sal, for loving the Tales series the way you do.

    I have pre ordered 2 copies of Graces F, and will be purchasing Abyss 3D even though I don’t own a DS lol.

    TELL YOUR FRIENDS PEOPLE! OUR LAST CHANCE IS COMING!!

  • TalesOf_STI

    the guy above me plays HOMOGAMES.. :P

  • manasword0

    I am proud to know the people in this article… If you’re ever doing another Tales fan roundup Sal, I would be happy to contribute.

  • http://www.facebook.com/Rebirth.Localization Taicho13

    Wow. I’m so impressed at how this turned out. Thank you so much Sal! And to all the other supporters. We will continue to do our best.

  • Adurna012

    Awesome article, Sal. Its very professional. And thanks for your huge support of the Tales series. I love to see articles on here about it everyday.

  • Bijoux

    I registered to say that it makes me really happy to see that there is so much support for the Tales series. Especially for Tales of Rebirth. I have always wanted to play that game, and will certainly be checking out the facebook page.

    I’d also like to say that there is complete truth in the second to last section about college students playing Tales and bonding over it. Over breaks, my three friends and I got together and played Tales of the Abyss. Since the skits aren’t voiced, we each picked several characters and voiced them ourselves, and had a blast doing it. So many of our little in-jokes have spawned from that game.

    • http://www.facebook.com/Rebirth.Localization Taicho13

      If you are a Tales of Rebirth fan, please feel free to post anything Rebirth related on the page. I’ve been digging for as much fan-art as possible. And it means a lot to me that you created an account to post here! :D Thank you! @Bijoux:

  • http://vikifanatic.deviantart.com/ Mistral

    I have and will support these releases. Thanks for this, Sal.
    This is a fine movement that’s being done. I hope and pray for it’s success.

  • Devoted

    Awsome article, it’s good that such amazing work is brought to light and more people can help this cause…

    Also, great writing, I think it’s a great quality article ;)

    cheers

  • Faize RoughKnightz

    I’m originally part of the Vesperia PS3 campaign. I’m glad to see we’re all standing together now.

  • Charlie

    Why is Namco beating around the bush? Don’t they realise they would get shit-loads of money?

  • TalesOf_STI

    Hmmm lemme think… Maybe? Seriously.. was a inside joke between me and yuri.. but thanks for your insult.. u could have saved space and kept it in one post instead of double posting.. so on a topic related note.. I went to my local Gaystop and preordered 2 copies of Graces.. gonna put one in a frame ;) yuri I think is doing the same.. cuz that’s how fucked in the head I am *rollseyes* keep fighting the fight Sal.. sorry for cursing ;P

  • Zero

    I loved the article and all the fan support. I did notice that it seems like much of The Aselian Movement has faith in Namco Bandai.

    While I respect your positive thinking, and bright outlook… I personally have a hard time putting my faith in NB.

    I don’t buy the whole, NB doesn’t understand or know how many fans the Tales series has outside of Japan excuse. I’ve heard that before, and I’m sorry, I don’t buy it.

    You know, I typed out a long post about why Namco Bandai sucks, but erased it. I didn’t want to bring such negativity to a positive thing.

    It’s a rocky road of sorts for a Tales of fan like me. I must admit, I don’t look at NB in a positive light much these days. And it makes it hard for me to rush out and support them.

    If I buy any Tales of games, it will be to support the Tales team in Japan, Not NB. I still dream of the day the Tales of team leaves NB and gets picked up by another company…

  • Rezar

    I would also love it if you did something similiar with Mega Man since Legends 3 and Universe were canceled along with Ace Attorney because Capcom doesn’t want to localize Ace Attorney Investigations 2 Miles Edgeworth.

    On the Tales Saga note I do think this is a good idea because I don’t think Namco understands they have a series that people outside of Japan want more of.

  • Dimentionalist

    I hate to come off as negative, but there are a few problems I have with this article.

    “Oppression?” Seriously? Namco Bandai is a company. They do not operate under a policy of fairness: they do what they do to make money. DBZ, Naruto, Tekken… why do you think we’re seeing so much of Goku and Uzumaki? Because people buy these games, and Namco keeps making more of them.

    Tales is decidedly more niche, and moreso than ever. The market for JRPGs has, sadly, dwindled in the past few years. As you stated in the article, Symphonia did incredibly well for itself and established a fanbase.

    And don’t think for a minute that Namco Bandai hasn’t seen the demand. They have. Graces F was chosen to be localized as it had been the most requested Tales game. Abyss is a port of a title that sold poorly here in the states, and given the limited competition on the Nintendo 3DS, it was a good pick for localization. This news is probably most exciting for the fans over in Europe, who have never gotten a chance to experience Abyss for themselves.

    However, instead of being grateful for what they’ve been given, fans are starting these little groups, forgetting that only months ago, it looked like the series was down for the count. Localizations are EXPENSIVE and TIME-CONSUMING. Even a port of something that’s been localized, like Abyss 3DS, needs to have the text put in, go through QA, and be approved by NoA for release, manufactured, and shipped to retailers.

    Namco Bandai cannot localize everything. As stated above, they are a company with LIMITED RESOURCES and more profitable franchises to use to make money. Because of the nature of game localizations, and the limited fanbase, Namco can’t release these games on a consistent basis. As time goes on, the games left in Japan have become less marketable.

    Take Tales of Vesperia on PS3, for instance. I see this one requested a lot. But, at this point, it isn’t going to come. In 2009 or 2010, it would have been a smart choice for localization. But the ship has sailed. There was a particular post here that was downvoted awhile back about how they’d have to market it all over again. That individual is right. It’s been too long since the 360 version to release it to strong sales. They’d have to market the title again, since it’s been so long. To make things more complicated, the amount of voice and translation required is hardly as little as people think it is. Much of Vesperia PS3′s additions consist of new voiceovers. Voiceover is one of the most expensive parts of localization, and for a product that many fans have already played in some form, they may not necessarily see it as worth it. As for the others, the PSP market is all but dead here in the states. Rebirth is, hands down, one of the best games in the series (I’ve played and enjoyed the import). pirates have plundered the once grand, promising ship that was the PSP until it… well, sunk… here in the states. If Rebirth ever makes it over, it’ll likely be in the form of an HD remastering, or perhaps even a full-on remake. I will agree with the article, and admit that Xillia is the most likely candidate. However, if Graces F and Abyss bomb, Namco will think the series isn’t supported very well in the states, and we may not see it at all.

    Now is NOT the time to force Namco’s hand, nor is this the right way to do it. Want to support the series? Purchase Tales of Graces F and Tales of the Abyss 3DS. Be grateful for their releases, and show Namco Bandai that there is an audience. Tell your friends to SUPPORT the games. Get them into the series, don’t tell them to boycott Graces because it’s not Vesperia PS3, Xillia, or Tales of Breaker for mobile phones. We’ve only got one shot at this. This post is probably going to cause a lot of negative feedback, and I realize that. And here’s the kicker… I was one of the people who was spamming Namco’s wall about Tales about a year ago. I was probably the craziest, most insensitive one there. But you know what? I put myself in Namco’s shoes, and realized what they were doing. I didn’t want to admit it, but I came to realize that Namco does what they do for a reason. It takes a lot of courage to let go of the past, and the many great games that weren’t able to be localized. After all, courage is the magic that turns dreams into reality.

    (disclaimer: I am, in no way, against the localization of ANY of these titles. If given the chance, I would buy localized version of all of them. I just feel now is not the time to be asking for some of these games, and that a few of them aren’t a smart choice to bring over, from a business sense)

    • Charlie

      @Dimentionalist: Sometimes it looks like laziness…..
      We only have TWO Tales games in Aus.
      If they can bring it to America, why not bring it here?

      • drakeirving

        @Charlie:
        First of all, please don’t just brush off everything Dimentionalist said with “but it looks lazy”. A comment like that looks lazy.

        Australia is a thing. We have a Namco Bandai of Japan, a Namco Bandai of America, and a Namco Bandai of Europe. These are basically where everything goes. There is no extra base in Australia, and even if there was it would require more money for a rather pointless and fruitless localization. However, you guys use PAL systems, which pretty much excludes you from everything but Europe, but you can still import from Europe if need be. Unfortunately, Australia’s government seems to pretty much hate video games entirely, and importing and such is severely restricted and all sorts of fun stuff, even if nobody explicitly says so. Buying games is a nightmare in Australia for all kinds of reasons, and I feel sorry for you guys.

        As a side note, congratulations on comment 44444 lol.

  • AdamBoy64

    In regards to above comments.

    Living in Australia, I learnt to import games sometime ago.
    I usually just import consoles, and get the NTSC versions, rather than having to try and deal with PAL.

    On another note, I don’t think ToV PS3 will ever come.
    I’m just a little annoyed it was teased at with that image – I feel like he should have used another image instead.

  • HimeZelda

    @Dimentionalist: I am Sean Higgins’ fiance and while I agree with you to some degree about importing and Namco Bandai and such, it never hurts to ask. And just because Namco Bandai is stupid doesnt mean we wont give up. And we werent the ones that picked the head title of the article Sal was. Also Sean and I DO import Tales games. We have and beaten all the ones that have never made it state side, why might you ask are we attending in this you ask? We wanna understand it in our language too, and yes we are learning Japanese, but it wont stop our compassion for wanting other fans to get the experience too. Another opinion I also have is if they didn’t plan on bringing the other Tales over here they shouldn’t have brought over Symphonia to begin with because Ignorance is bliss and Americans and Europeans wouldn’t have to deal with the frustration of not getting games. But instead they introduced us to the world of Tales by bringing over the selective Tales games they did choose and some people wont stand by and not see some games come over. And you know what? Some of the people asking feel stupid doing it but at least they aren’t giving up in the matter and I intend to see this Aselian movement through and through with them whether it turn out to be nothing or something.

  • Tmillyo88

    I personally don’t know why they didn’t release Tales of Vesperia PS3 back when it first came out. There was really no competition of other good JRPGs at the time and there still isn’t a strong line-up. They would have a good chance to get pople interested in the series. Best time to release is when there is a draught as people will want to drink.

  • rewpbertt

    @Dimentionalist
    You sir are speaking the truth. Of all fandoms that i’ve encountered, Tales fans seem to be the most absolute butthurt. For VesperiaPS3 sure i get that they shouldn’t have teased it in the Graces F release, but other game companies have certainly made graver mistakes in the past.
    We have Graces F and Abyss 3DS as you said and people need to support those because we could possibly have Xillia coming our way as well. Support the present and don’t forget the past. Prioritize what’s important in this moment of the present Tales franchise.

  • Sardrellas

    Its teh Truth!

    BTW, as far as support for the success of the tales series, here is my input.
    Symphonia was my first and definitively not my last. I tripped balls and bought a ps2 when abyss came out, and I bought all the online content for vesperia. Even if shooter games are given more attention and even if they were to sell more, the people who play the tales series have a sort of a passion for the game others playing call of duty probably don’t. That’s not to say that shooters are bad, i just think that if they localized xillia, their purchases would freaking explode. Come on now, 500,000 units sold in japan on day one and it having the highest ratings of any tales game? other helpers included mainly teams symphonia and vesperia, two of the most successful tales games in the series. Please don’t turn localization down for Xillia, Otherwise considering that I and many other extreme fans are very eager to buy the english version of the game and not the Japanese.