inFAMOUS 2’s karma demonstrated in video
posted on 02.11.11 at 12:13 PM EDT by (@salromano)

At the start of the month, Sony introduced morality/karma to Sucker Punch’s upcoming inFAMOUS 2. Little details were shared. You can choose whose actions you’ll follow, which can affect the relationships you have with other characters.

Nix and Kuo are the two prime examples. There are a “very sizable number of missions set up in choices” where the player must decide whose actions to follow. Nix, the female, has a chaotic personality when it comes to dealing with things. Kuo is more content.

In the two videos released today, you’ll see the gameplay variations of choosing to follow Nix or Cole’s old buddy Zeke. Kuo is actually being kidnapped in this instance. Choosing either side will save Kuo regardless, but that won’t always be the case, says Sucker Punch.

In the first clip, Zeke proposes Cole rescue Kuo by busting up a convoy of captured police officers he’d seen earlier. Then, with extra guns by his side, Cole can lead the police on an assault to the old mansion where both Kuo and other police officers are being held. In the end, the cops will love Cole, Kuo is free, and everyone is happy.

Nix, on the other hand, would rather take a different approach. Load up a streetcar with explosives and run it full speed towards the old mansion. It’ll explode, create a huge fireball (as well as a diversion), and she and Cole can fight their way through remaining resistance to grab back Kuo.

What Goes Around Comes Around: More on the inFAMOUS 2 Karma System [PlayStation.Blog]

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