Happening Soon3am PST / 6am EST / 11am GMT: SCEJ 'Welcome! PlayStation Vita Game Heaven' Press Conference
Game Design Seminar #4: The Hub
by [@admeady] at 12:28 PM EDT, November 20, 2010 .

Falsate said: “…but we’d need a completely [different] seminar to sort out our ideas.”

And he’s right – running seminars as complex and complicated as these makes it difficult to arrange and present ideas in an ordered format. Instead, this will be ‘The Hub’ – a place in which links to each individual seminar will be posted. In the coming week, a seminar for the world design, combat, and narrative will be posted and added to the hub.

This will be a place where we fledgling designers can actively discuss ideas to no end. Hopefully, such a layout will avoid any ideas being lost as we would normally transition to the next seminar. This time, they won’t.

These seminars will run concurrently. Updates separate of the hub will also be posted detailing the progress of the games development.

If there are any other categories which we would need to add to the hub, please let me know below.

And most importantly, designers, thank you for your efforts so far.

Here they are:
The World

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2 comments on this article
  1. Kobracon
    Thumb up 0

    Good idea! There were so many great ideas for different ideas put out t make so many different games, that it’d be a shame for them to be lost. Just hope you don’t overwork yourself handling multiple seminars at the same time :P

    Posted 10:59 pm on November 20th, 2010 - Permalink -
  2. whiteferrero
    Thumb up 0

    agreed. this way we can focus and organize.

    regarding other categories, i’m okay with these three as basic, before we add more. you, know, get some more direction first?

    Posted 9:54 pm on November 21st, 2010 - Permalink -
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Gematsu
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