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Castlevania: Lords of Shadows ships a million
by [@salromano] at 01:45 PM EDT, November 22, 2010 .

Castlevania: Lords of Shadow has shipped a million units, Konami’s announced today. The game was released early last month on October 5 for PlayStation 3 and Xbox 360 in North America and Europe. A Japanese release isn’t due until December 16.

Castlevania has truly reinvented itself with its move to next gen platforms and we’re extremely pleased at the positive response we’ve seen toward Castlevania: Lords of Shadow globally, mainly due to the dedicated fans who have supported the series for so long,” said Shinji Hirano, President of Konami Digital Entertainment, Inc. “The remarkable sales achieved in such a short time are a true testament of the work and dedication that went into this project, and we’re very grateful to have partnered with such fine talent in the rebirth of one of Konami Digital Entertainment, Inc.’s most successful franchises.”

Lords of Shadow follows the quest of Gabriel Belmont as he attempts to restore balance to the world. The game features over 50 stages, 45 enemies, 40 combo possibilities, puzzles, and much more. If you’ve yet to give it a go, a demo is currently available on both the Xbox LIVE Marketplace and PlayStation Store.

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4 comments on this article
  1. FAUNA
    Thumb up 0

    I still REALLY REALLY WISH THIS WAS JAPANESE / IGA-SAN MADE… But this is also an INCREDIBLE GOTHIC ART MASTERPIECE… My only wish is that it had a manual rotatable camera. Please support this title & buy it (a NEW COPY)….

    Posted 4:08 pm on November 22nd, 2010 - Permalink -
    • yeah i kinda wish it was IGA-San’s team who did the artwork and story. Ayame Kojima’s Curse of Darkness art would fit perfectly in this, while Michuru Yamane soundtrack is Godly. IGA would produce 1999 great battle(where dracula is defeated the final time) and mercury studios would just handle the gameplay. that would have been the perfect 3D castlevania for me.

      at least this did good in the west, let’s see how this performs well in japan.

      Posted 1:04 am on November 23rd, 2010 - Permalink -
  2. Testsubject909
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    Feel free to ignore the “This isn’t a Castlevania” whiners out there.

    Some extended research reveals a lot of information about the tough transition it had into becoming the Castlevania: Lords of Shadow that it is today.

    It’s Alpha stage was basically Simon Belmont coming out of Castlevania, it later changed to Gabriel Belmont with a take-no-prisoner attitude similar to Reinhart from Castlevania 64, though the title went on and off, the popular theory is that it was done so as to not impede the sales of the somewhat mediocre fighting game Castlevania Judgement (After all, why buy a mediocre castlevania if you know that a better 3D one is on it’s way?). Probably also to judge people’s reaction to the hype and whatnot… There’s also the fact that the first teaser trailer nevertheless contained the Holy Water flasks, the Dagger subweapons and an armor which is based off of one of the armor designs for one of the earlier Belmonts.

    Kojima then went in and aided in providing the more human and dramatic elements, as well as provide an interesting plot twist or two thanks to his changes on Gabriel’s character (for better or worse).

    I will also tell you, to all those who didn’t play the game. To help you clear up some of the confusion for the post-credit.

    Read Gabriel’s profile, keep an eye out for his roots, then look up Castlevania Lament of Innocence. You should be able to tie up the loose ends…

    Posted 5:51 pm on November 22nd, 2010 - Permalink -
  3. TezChi
    Thumb up 0

    I personally think it’s an excellent game from beginning to end, and whether it’s the same Castlevania we played in the 80′s or not is moot. Its a highly polished, very exciting game and Im really pleased to see it doing well!

    Posted 3:07 am on November 23rd, 2010 - Permalink -
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