
After announcing No More Heroes: Heroes’ Paradise for PlayStation 3 in Europe, Konami’s announced that they’ll be bringing the game to the United States, as well.
The game’s Japanese release, which launched across both PS3 and Xbox 360, didn’t feature motion control functionality; however, the western release will utilize PlayStation Move. Konami’s updated release of the game will be a PlayStation 3 exclusive in the west, meaning that Xbox 360 owners are left Hero-less.
Heroes’ Paradise, for the uninformed, is a port of the 2008-released Wii game with updated high-definition visuals, a few additional stages, and some improvements and tweaks here and there. It’ll also include a Rebout Mode, which will allow players to re-battle defeated bosses. Additional boss characters will also be available to fight. Finally, it’ll allow players to replay cut-scenes using the new Viewer Mode.
No More Heroes: Heroes’ Paradise launches exclusively for PlayStation 3 in 2011. Konami’s yet to announce an exact release date, so stay tuned. As for now, check out some new screenshots at the gallery.











wow thank you konami!!!!!!!!! :D
i’ve been waiting for this :) even though i bought the japanese version, im still buying this :)
hopefully somebody at Marvelous will make a No More Heroes Paradise 2. with Move Support, “Very Sweet Mode” i like some new alternate costume for the bosses, Dual Audio(japanese/english) w/subs gallery mode, AND a extreme difficulty(extreme bitter?) keep the deathmatch mode, faster loading times since Paradise has some slow hick ups and the 1.5 movie(the events before 2, what the hell happened to the fight with henry, and what about sylvia’s child jeane?) since japan get’s it exclusively.
No More Heroes 2 Paradise can be a one of the lineups for Move :)
awww i just remembered namco hasn’t imported vesperia yet. damn it namco please import all 4 tales game :)
holy shit i just found out there are more bosses in this version compared to the japanese release. INSTANT buy for me :)
YES!!
I’m so glad this is making it here, I really can’t wait to re-play it with these new features. I’m also curious to see how it plays with a more conventional controller.
“If challenge had a taste, you’d be quite delicious.”