Microsoft to announce new Kinect games at TGS

Microsoft’s said that they’ll be announcing new games for Xbox 360′s hands-free motion controller Kinect at the Tokyo Game Show next week.
In a press release sent out today regarding Kinect’s November 10 release date in the UK, Microsoft said: “Kinect for Xbox 360 will take to the global stage once again at the Tokyo Game Show next week to reveal even more new controller-free games and experiences never before possible.”
They’re holding a press conference on September 16, which is likely where the announcements will take place. Let’s see some hardcore titles, eh, Microsoft?
Thanks, CVG.
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I suppose it depends on how you classify “hardcore games” for Kinect because honestly I don’t think two can go hand and hand.
If Call of Duty or Halo or Fable qualify as hardcore games than I think you can forget about it. At best I’d imagine that a game like Call of Duty would use Kinect to throw grenades or maybe select missions from a large map but controlling the entire game is out of the question.
I’ve already heard comments about Move being used for Killzone 3 and it being a really bad idea (we won’t know until we actually play it); I can only imagine what people would say about not using anything at all.
And Kevin Butler gave Kinect too much credit when he simulated shooting with your hand since Kinect can’t detect individual fingers. MS lowered the resolution of the camera (costs concerns) so it’s a lot less accurate.
They’ll probably have Mahjong, a horse racing game or a dating sim.
Well said. Unfortunately, Kinect offers nothing at the moment beyond on-rails titles. Sonic Riders, Forza Kinect, Kinect Joy Ride, Kinect Adventures, Harry Potter, Child of Eden, Motion Sports, Kinectimals, the many fitness games and Dance Central all offer an experience either limited to one position or adding simple movement left, right, duck and jump. I won’t say it’s impossible for the developers to find a way to bring controller-less gaming into a 3D space, allowing a fully Kinect enabled Halo, Call of Duty or a platformer, but it seems very unlikely.
Not only is camera controlled motion extremely limited, it’s also demanding on the CPU, which will limit the complexity of the games being controlled by the camera. Sony already took a stab at this type of control with the Eye Toy and failed due to lack of serious support from first or third party developers. The Move remedies the issue brought by camera control, but whether or not it will be successful is up for debate, especially considering the initial cost of the console and what the casual, less-informed consumer will view as a less economical alternative to the Wii (though it really is better than the Wiimote). It’s inevitable Microsoft will realize the limitations and adopt a wand device or have to rely on 360 controller with Kinect, as the previous commenter stated, only being used as an afterthough. I’m sorry, but $150 is a lot of money to invest in a device if it ends up being used as an afterthought.