Irrational Games has officially lifted the lid on ‘Project Icarus’ today, which we can now safely call BioShock Infinite, which takes the once underwater-only franchise out of the sunken Rapture and into a new city in the sky.
The debut trailer has been released on the game’s website. In it, we see a man gets himself thrown out of a building window revealing the Infinite‘s Columbia sky city.
The game’s set in 1912, where former Pinkerton agent Booker DeWitt is on a mission to rescue Elizabeth, a woman who’s been imprisoned in the sky city since she was a child. In the game, players will “fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harness the power of dozens of new weapons and abilities.”
“When it came to begin work on BioShock Infinite,” said Ken Levine, creative director of Irrational Games, “we only had one rule: No sacred cows. This game is both true to what people love about the series and unafraid to question every assumption.”
Levine continued, “In order to explore the floating city of Columbia, we needed an entirely new engine. To bring Elizabeth to life, we had to build brand-new animation and AI systems. To create wide-ranging indoor and outdoor firefights at 30,000 feet, we had to rethink, rebuild and expand the BioShock arsenal. The only thing gamers can be certain of is this: the rules of the BioShock universe are about to change.””