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Realtime Worlds talks modifying APB for consoles
by [@salromano] at 07:55 PM EDT, May 31, 2010 .

Realtime Worlds developer EJ Moreland has said that it is “clear that Realtime Worlds wants a console version of All Points Bulletin”, but wants to modify the game to better suit the PlayStation 3 and Xbox 360 platforms.

“Usually when you play a console-to-PC port, or vice-versa, it’s usual that the game won’t work as well as it did on its original platform,” Moreland told Develop Online. “So for us, what we see for APB on consoles – and we’ve had discussions about this – is to make a different game that fits better for the system.”

APB was originally announced as PC and Xbox 360 title, but later shifted development exclusively to PC.

“Honestly from my experience, as someone who plays PC and console games, I had strong concerns that the game we were making for PC wasn’t going to be viable on console. We would want to do some things to make the game much more console-centric.”

“It will still have the basic core principals of content creation, online celebrity and deep match-making, but this will be an experience specifically for consoles and console players.”

Realtime Worlds added that it fully “believes in consoles as much as it does in PCs”, however, there is no set date to begin development on the console specific versions of the game.

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