Splinter Cell: Conviction dev diary talks seamless story

Dean Evans, game designer on Ubisoft’s upcoming Xbox 360 exclusive Splinter Cell: Conviction, gave gamers a walkthrough at the Tokyo Game Show this year, but apparently it’s releasing now. Ubisoft with their time schedules, huh?
He shows us Sam’s new goggles and tells us how the story is seamlessly integrated into the gameplay, projecting movies and text within the game’s environment. It’s really interesting and the text projection reminds me a bit of Heroes.
Read More: Xbox 360, Clips, Developer Diaries, Splinter Cell: Conviction, TGS 2009, Ubisoft, Ubisoft Montreal
From our sponsors
No comments on this article
Add New Comment







