Sebastian Downie, producer for Killzone 2 at Guerrilla Games, has updated us today on the PlayStation.Blog about the third piece of downloadable content for Killzone 2 as well as the tenth update (or patch) to hit the game.
“Napalm & Cordite” is said to have “flames and bolts will fulfill the wishes of many of our weirdest fans.” However, Guerrilla did not provide any more information on the content, saying more information is to come “next week”. They’ve released some screens of the content though, which can be seen in our gallery.
The new patch, version 1.28, is to arrive on Tuesday, July 14th, 2009, being the tenth patch to hit the game since it’s release. The 91MB patch will be releaesd world wide and feature the following.
JuneJuly 14th 2009 at 8AM Greenwich Mean Time, Guerrilla Games will release the 10th update for the visceral shooter, Killzone 2.
Patch 1.28 will be 91MB in size (316MB for Asian release) and will be released worldwide simultaneously pending a server update. There will be an anticipated server down-time of about 2 hours while the patch is rolled out and the server updates are completed and tested. The following fixes and features are included in this latest release:
- Feature – Code support for DLC pack III â€œNapalm & Corditeâ€. The update will enable players to create games with the newest maps â€œSuljeva Cliffsideâ€ and â€œArctower Landingâ€
- Feature – Code support for DLC to allow the additions of the Flamethrower and the Boltgun to multiplayer.
- Trophies â€“ New trophies added for DLC pack III â€œNapalm and Corditeâ€.
- Feature – Detailed information screen when browsing games. Items displayed include: Friendly Fire, Faction Balancing, Custom Weapons and Custom Badges as well as the region, game size, selected maps and allowed Missions and Badges.
- Feature – Higher values for Bodycount mode. Players can now create games with 5, 10, 15, 20, 25, 50, 100 and 200 points to increase the time of the mode for 32 player games.
- Feature – Moderators can now create double-points events.
- Fix for persistent squads now working correctly when users using separate Japanese accounts join Friends.
- New loading screens.
- Moderation â€“ Additional powers and functionality for online moderators.
- Fix for Clan Leader leaving his clan before an active Tournament of Clan Challenge.
- Fix for score replication on different clients.
- Fix for a Clan Challenge results displaying a won/lost games as a â€˜Drawâ€™.
- Fix for incorrect Tournament timings being displayed for (semi)-final.
- Fix for an empty message pop-up being displayed.
- â€˜High Precision Modeâ€™ now defaulting when requested.
- Fix for stuttering audio on the Asian version.
- Fix for network error displayed when trying to log in with another users account.
- Fix to reduce network traffic and improve performance.
- Fix for occasionally being displayed an empty background when â€˜Join Friendâ€™ via Communications tab.
- Exploit â€“ Pyrrhus Rise map boundary fix.
- Exploit â€“ Radec Academy collision fix to prevent players being revived inside a pillar and using it to their advantage.
- Cosmetic fix for Medic Gun visual effects.
- Cosmetic fix for Search & Retrieve object being cloaked by the Scout.
- Cosmetic fix for Scouts body remaining cloaked after being mortally wounded (i.e. headshot).
- Gameplay â€“ Damage from Sentry bots tweaked back on request of the community.
- Collection of minor code fixes.
- For the latest new content, news and all things Killzone, visit www.Killzone.com which will also reflect the changes made to the game such as being able to view Battle Replays of games played out on the new maps or being able to use the new settings to create Clan Challenges or Tournaments. Further features and fixes to www.Killzone.com include:
- Feature – Tournaments – Full tournament functionality enabled once again.
- Feature – Upcoming Tournaments are now displayed in a clanâ€™s calendar.
- Feature – Upcoming Tournaments are now displayed in My Killzone upcoming events.
- Feature – Upcoming Tournaments are now displayed in clan communication center.
- Feature – Tournament and Clan Challenge support for DLC Pack III â€œNapalm & Corditeâ€.
- Feature – Additions of sounds in Battle Replays.
- Feature – Additional animations in Battle Replays.
- PlayStationÂ®3 landing page updated.
- Higher selectable Bodycount values when creating Tournaments or Clan Challenges via www.Killzone.com.
- Various bug-fixes and minor updates.
Killzone 2 DLC #3 – â€œNapalm & Corditeâ€ (and flames and bolts) [PlayStation.Blog]